Posts Tagged ‘Wizards of the Coast’

PAX East 2014 wrap up and future plans

This past weekend was quite the weekend. It’s been several days and I am finally settling back to some kind of normalcy. It’s funny. I waited so long for PAX East to come around and when it finally came I was so tired after the first day. Now that it’s past, I can’t wait for it again. I really enjoyed being busy, and I am especially happy I left Sunday as open as I could have so I could spend time in the tabletop room.

 

I have to say, and I am probably sound very biased, but Battleground Games & Hobbies really had a tight crew this year. You should all feel really proud of yourselves and the job you did. I’m sure you left quite the impression among all the PAX East attendees who came by the booth. You even had some StarCraft 2 celebrities stop by! Although, I had to remind Chase of who they were. It’s okay though, I let him take the credit.

 

Now that the weekend is over it’s time to get back to my writing. If you’re into video games at all, I encourage you to check out my coverage of PAX East. I got to meet with some great people on the industry side of things. I even got to sit down with Mark Purvis, the Brand Director for Magic, and Liz Lamb-Ferro, the Brand Manager for Magic, and talked about the latest edition to the Duels of the Planeswalker series. I couldn’t get any specific Magic 2015 spoilers, but meeting them was still a lot of fun.

 

The one thing I didn’t get to do that I wanted to accomplish was all the “networking” for Extra-Life. I realized, during a lot of my interviews, that we were all on a strict schedule. However, I was able to get a lot of e-mails through PR companies. So we’ll see if I can get anything done through them.

 

Now that PAX East is over…

 

While I didn’t get to play any new board games at PAX East, I did get to play some games I had only played once or twice before. It was good because it reminded me that I really need to purchase copies of these games. The games I played were “Smash Up,” “7 Wonders,” and “Formula D.” If you haven’t played them yet, I highly recommend you do soon.

 

I did manage to get my hands on at least one game. That game was “Quarriors.” I’m a little late to the game when it comes to “Quarriors,” but it’s better late than never. I am trying to get myself ready for when Marvel Dice Masters eventually comes out. I was also very interested in getting the Lord of the Rings edition as well. However, I need to learn the basics. For all I know, I might hate the game, but I doubt it. I also wanted to get a copy of “Dungeon Roll,” but I was too slow in pulling the trigger when it came to buying it. I just hope Battleground Games & Hobbies will have more copies on hand in the future.

 

Boston Festival of Indie Games

 

With PAX East in the bag, I am now looking forward to the Boston Festival of Indie games. For those of you that have no idea what I am talking about, the BostonFIG, is a game festival hosted at MIT. This year will be the third year of the event, and if you haven’t been there before I think you should give it a shot. There is a video game section as well as a board game section.

 

I was able to check out a little of the video game section and there were many award winning indie developers (many of whom were based in Boston) that were in attendance. Most of my time was spent in the tabletop section that was located on the second floor of the student center. By the end of the day, it was very packed and moving around was a little difficult. For some games, there were lines of people waiting to demo them. Hopefully this year they will find more room for the games. The video game section was held in the athletic center. So they had plenty of room to work with.

 

This year’s festival dates have not yet been announced, but it should be some time in the fall. Last year it was in September. I’m thinking it should be around then. I’ll update this post when the dates are announced.

 

*UPDATE: While posting this blog post, I realized they did post the date for the BostonFIG. It will be held on September 13, 2014.

 

Journey Into Nyx prerelease coming soon

 

As you can tell by the header, the Journey Into Nyx prerelease is coming soon. Over the past few prereleases, I’ve gotten a little tired of them. I’m not going to lie, I miss having the last booster pack. Don’t get me wrong, the pack that comes with your chosen “path” is a neat idea, but it’s lost its flavor, and now it tastes rather stale. That might just be me though. I would much rather have the randomness of the last pack. I mean, what if, out of the other five packs, you don’t get any help for your chosen path? Now you’re left with a pack for that path and no help. Cue the sad music.

 

There is still a couple of weeks left before the event. I guess I still have time to decide if I want to go or not.

 

Will any of you be going to the prerelease? What are you looking forward to from Journey Into Nyx?

 

About the author

 

Simeon is an avid gamer who loves to play board games and video games. He graduated college with a degree in Political Science, and now serves the public by writing about games. You can check that out here. Don’t forget to “like” him on Facebook as well. It’ll update you on all of his newest content. Best of all, you can follow Simeon on Twitter (@SimeonCortezano) for some real time hilarity. Thanks for reading!

 

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Wizards of the Coast Announces Duels of the Planeswalkers 2015 @ PAX East

MAGIC: THE GATHERING GETS BIGGER AND BOLDER WITH MAGIC 2015

 

 

APRIL 10, 2014 – RENTON, WA – The time has come for gamers to Hunt Bigger Game. Wizards of the Coast today announced Magic 2015—Duels of the Planeswalkers, the latest installment for the popular Duels of the Planeswalkers franchise and the first version to release on the new next-generation gaming console, Xbox One. Starting this summer, Magic 2015 will put players at the center of the action as the deadliest hunter in the Magic Multiverse, Garruk Wildspeaker, shifts his hunter’s instinct away from beasts of the wild to the ultimate quarry—you!

 

Xbox One

Xbox One Screenshot

 

Magic 2015—Duels of the Planeswalkers will take the game to a whole new level, deeply engaging fans like never before. With new features including the ability to build customized decks, new booster packs with premium downloadable content, and an even more robust deck builder, players will take on their fiercest opponents culminating in the ultimate battle against Garruk. Magic 2015 will offer gamers the perfect way to start playing the world’s best strategy trading card game priming them for even more action with the upcoming Magic 2015 Core Set. In addition to Xbox One, Magic 2015 will be also be available on Xbox Live Arcade, iPad via the App Store, PC via Steam, Android via Google Play, and Kindle via Amazon Marketplace.*

 

Xbox One Screenshot

Xbox One Screenshot

 

Fans attending PAX East in Boston this weekend will have the chance to be the first to demo Magic 2015—Duels of the Planeswalkers in the Magic: The Gathering booth, #462. Additionally, visitors to the show will have the opportunity to earn an exclusive Garruk Wildspeaker Pinny Arcade pin** by demoing the new game or participating in other in-booth activities.

 

iPad Screenshot

iPad Screenshot

 

Please visit MagicTheGathering.com for the latest news and updates and follow Magic on Facebook and Twitter.

 

iPad Screenshot

iPad Screenshot

 

*Launch timing may vary by platform and region.

**Garruk Wildspeaker Pinny Arcade pins available while supplies last.

 

About Wizards of the Coast

Wizards of the Coast LLC, a subsidiary of Hasbro, Inc. (NASDAQ:HAS), is the leader in entertaining the lifestyle gamer. Wizards’ players and fans are members of a global community bound together by their love of both digital gaming and in-person play. The company brings to market a range of gaming experiences under powerful brand names such as MAGIC: THE GATHERING, DUNGEONS & DRAGONS, and KAIJUDO. Wizards is also a publisher of fantasy series fiction with numerous New York Times best-sellers. For more information about our world renowned brands, visit the Wizards of the Coast Web site at www.wizards.com.

 

Press release courtesy of Alfred O. Cloutier, who has contributed to Dragon Magazine, and has edited for a number of other gaming publishers. He can be found on Facebook.

 

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‘Journey Into Nyx’ previews and PAX East 2014 is finally here

It has been one heck of a week for me this week. Not only am I busy writing articles regarding the “Journey Into Nyx” previews, but I am also getting ready for PAX East which is coming up this Friday. I will be staying in the city because it makes things a lot easier for me. With that in mind I will be there Thursday night until Sunday. If any of you will be in the city Thursday night, then let me know so we can meet up. I would love to hang out if I have the time. One more thing, and I may have mentioned it before, but I will probably be at the Westin Hotel next to the BCEC for their second annual pre-PAX East board game night. Last year I met some people who were awesome enough to let me join them for a couple of games of “Dominion.” They were especially nice since they were playing with the expansions, and I, at the time, had not played with them yet.

 

“Journey Into Nyx” previews

 

This week DailyMTG.com began their previews for the third set in the Theros block, “Journey Into Nyx.” As of this posting, we’re on the fourth night and the set is looking like a lot of fun. Some of the biggest things to be announced were a new Ajani planeswalker as well as the Boros and Izzet gods. All three were pretty impressive in their own respects. I am particularly excited about the Izzet god and believe he will be one of the best things to come out of the set. If I’m wrong, then I’m wrong. However, if I’m right, I fully expect all of you to give me the praise I deserve (I’m just kidding).

 

Whether you like him or not, the new Ajani will be a house in any format he’s played in. The fact that he’s got green in him only makes things worse because now he can be accelerated into play without many drawbacks. I’ve seen some people saying that all three of his abilities are irrelevant to each other. In a way, I guess they are. Still they are all powerful on their own. When your opponent gains 100 life the only reason you’ll be complaining is because you’re not the one gaining the life.

 

Another card that people seem to be excited about is “Godsend.” It looks really impressive on paper, but I wonder how good it really will be when people begin to play it. It’s ability to exile blockers is pretty cool, but it’s not like it’s a hidden ability. What I mean is that if you block it or are prepared to be blocked by it, you go in knowing that you may lose a creature in the process whether or not it was going to survive the hits. An interesting point is that it’s not an enchantment in addition to its other types. Just something I would point out considering the entire block has been so enchantment oriented.

 

“Iroas, God of Victory” looks like it will be very annoying to play against. I can’t even imagine the struggles I’ll have when it gets turned “on.” It’s abilities alone are good enough to drive a player crazy. It still have some reservations about it, though. At four mana to cast, will there even be much of a game left when he hits the table? Boros decks are quick to the kill, and seem to make Iroas too slow to play. However, he just looks too good not to play.

 

Out of everything that has been spoiled so far, the lands have me excited the most. Having the UR and BG temples make those color combinations that much more playable. I feel their introduction will help round the Standard format nicely.

 

With all the excitement over these first few previews, I can only imagine what the rest of the set will be like. We still have yet to see what the other gods will be like. Many think that the BG god will be the best out of them all. You know what they say some times, “You have to save the best for last.” With how the two gods previewed look, this god might be out of this world.

 

PAX East schedule

 

My PAX East is pretty busy this year. I am pretty booked on Friday and Saturday. I purposefully left Sunday as wide open as I could with one meeting I couldn’t help. That meeting is with Ubisoft. They’re a pretty big video game company, so it’s something I couldn’t quite ignore. For those of you who are interested, here is a quick rundown of who I’ll be meeting with this weekend:

 

Friday –

 

Saturday –

 

Sunday –

 

The biggest thing for me this weekend has to be the Wizards of the Coast panel. I’m going to do my very best to liveblog from it. So if you follow me on Examiner.com, that’s where I’ll be writing about the panel. Hopefully we’ll get more information regarding “Journey Into Nyx” as well as some of the upcoming sets like “Magic 2015” and “Conspiracy.”

 

On Friday and Saturday, the exhibition halls close at 6 PM, but the table top area stays open until midnight. You will most likely find me there when the exhibition halls close. Just look for the Battleground Games & Hobbies booth.

 

Well that’s all for this week. If you’re going to PAX East this year and you see me, then make sure you say hi. Also, let me know what you think of the previews so far from “Journey Into Nyx.” What’s your favorite card so far? Also, what are you most excited to see at PAX East this year? Thanks for reading!

 

About the author

 

Simeon is an avid gamer who loves to play board games and video games. He graduated college with a degree in Political Science, and now serves the public by writing about games. You can check that out here. Don’t forget to “like” him on Facebook as well. It’ll update you on all of his newest content. Best of all, you can follow Simeon on Twitter (@SimeonCortezano) for some real time hilarity. Thanks for reading!

 

Donate to the Extra-Life fundraiser!

 

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Join the Battleground Games & Hobbies community forums!

Please don’t forget to check us out on Facebook and follow us on Twitter @battleground_gh!

 

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Wizards of the Coast Announces ‘Duel Deck: Speed Vs. Cunning’

Last Wednesday, Wizards of the Coast announced a brand new Duel Deck product for release this fall: ‘Duel Decks: Speed Vs. Cunning’! No details as yet, as to what cards to be expected in the latest addition to the Duel Deck series of products. ‘Speed Vs. Cunning’ will be released on September 5th and was designed by Chris Millar and Sam Stoddard.

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Tabletop review: ‘Betrayal at House on The Hill’

Betrayal2
 

**5 stars out of 5 stars**

 

“As you idly study the ring, your eyes suddenly catch inscriptions you’d missed earlier. Did they just appear? The strange marks look almost like pictograms, but even as you stare at them, they rearrange themselves into a language you can read: ‘King Solomon’s Ring.’ The letters morph once more: ‘Demons Bow to You.’ And, then, one last shift: ‘The Hellgate is Open.’ The house quakes. A hot, sickly sweet wing blows through the house. A scream, promising an eon of pain, sounds from another room. You’ve never heard anything so terrible, nor can you imagine what sort of creature could give voice to something so purely malicious. Except, perhaps, a demon from Hell.”

 

This is just one of 50 different scenarios you and your adventuring party may come across while playing “Betrayal at House on the Hill.” Originally published in 2004 by Avalon Hill, the version I got to play was the second edition which was published by Wizards of the Coast (since Avalon Hill had been acquired by Hasbro).

 

Betrayal teams 3-6 players inside a haunted house. They must explore the house, seeking out different items and omens to help them along the way. However, many evil things have gone on throughout the house. So evil, that it eventually consumes one of the players and turns them against the rest of the team.

 

One of the best mechanics of the game involved the individual room tiles. As you explore different rooms inside the house you uncover different tiles. These tiles are always shuffled, and mixed before every game. The creates a different layout every time you and your friends play a game. For example, in one game you could walk through the front door and to your left will be the kitchen while to your right is a organ room. In another game you may deal with the gardens to your left and the conservatory to the right. Things could get even crazier in another game with the conservatory being upstairs and the kitchen in the basement. What this all means is that the game gives the player a huge amount of replayability.

 

As you travel from room to room, you (as a player) will discover items to help you battle along the way. Other things you may come across include omens such as a special book or companion to join you on your adventure. In addition to discovering various items, players may trigger random events that cause their character to lose points in their traits or uncover secret passageways.

 

The more you discover within the house, the more likely you and your group will trigger an event known as the “haunt.” The haunt is when one of your party members finally succumbs to the temptations of evil within the house. During the haunt one person is deemed as the traitor while the rest of the crew becomes known as heroes. The game contains to additional books that contain 50 different scenarios for the haunt. Once it is established who the traitor is and who the heroes are, each side separates themselves into different rooms to go over the scenario from one point of view. Once the parties are ready, the haunt begins.

 

In the scenario I played I became the traitor. I quickly learned that I (my character) had become obsessed with opening the gates of hell at a young age. I had basically used my party to get inside the house and help me open a portal which released a demon lord and his minions. My goal (which was not known to my companions) was to eliminate them all . My demons proved to be no match to two of them, but what I didn’t know is that they had purposefully sacrificed themselves while the last party member continued searching the house for helpful items. Their plan worked well (even if it was not their main intention). My team of demons were eventually overcome by the remaining member of the party. I was defeated, and the gates of hell were closed shut…for now.

 

The game took a few hours to learn, and, while this was my second play through, we were still learning things. However, the patience was worth it. The game is extremely fun to play, and towards the end, there is quite a bit of strategy involved. The overall amount of time it takes to play is about two hours (even though the box says it’s only one).

 

The amount of replayability is beyond any other game I have played before. Combine that with the very affordable price for $50 and you have a solid purchase for any board game lover. This is a must have for any collector and collection.

 

If I had to pick on something about the game, it would have to be regarding the figures that come with the game. While they are sufficient for game play, they are rather flimsy. At one point, I thought I had broken one of them. Luckily, this was not the case. I did however, cause a noticeable bend in the figure. It’s not life threatening, and I (and the figure) will survive.

 

So, if you’re ever in either Battleground Games & Hobbies store (Abington or Plainville) be sure to ask if they have a copy of “Betrayal at House on the Hill.” If not, be sure to order one. With the overwhelming popularity of the game, stocks may be a little low, which is another bad point, but it is definitely worth the wait.

 

That’s it for now. Thanks for reading. Leave a comment down below and let me know what you think about your experiences with this game or my writing. Also, don’t forget to click on the banner below and donate to the Extra-Life fundraiser. We’ll  be hosting a 24-hour gaming marathon on October 25th. If you have any questions about it you can either e-mail me or leave a comment below. Until next week…

 

About the author

 

Simeon is an avid gamer who loves to play board games and video games. He graduated college with a degree in Political Science, and now serves the public by writing about games. You can check that out here. Don’t forget to “like” him on Facebook as well. It’ll update you on all of his newest content. Best of all, you can follow Simeon on Twitter (@SimeonCortezano) for some real time hilarity. Thanks for reading!

 

Donate to the Extra-Life fundraiser!

 

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Join the Battleground Games & Hobbies community forums!

Please don’t forget to check us out on Facebook and follow us on Twitter @battleground_gh!

 

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Grand Prix Richmond ‘Crackgate’ Originator Identified and Interviewed!

 

The plot simply continues to thicken. Professional Magic the Gathering player Matthew Sperling posted recently on his blog an in-depth interview with the individual responsible for what is now known as the ‘crackgate’ scandal (see post “Wizards of the Coast Responds to ‘Crackgate’ Scandal”). The individual, identified as Sid Blair, took photos of numerous unidentified gamer’s rear-ends at Grand Prix Richmond 2014 and then posted the photos to Reddit, as a joke.

 

During the interview, Mr. Sperling asks Mr. Blair the motivation behind the photos:

 

“My goal was to make myself and my friends laugh. We have an odd sense of humor and find this sort of thing funny. I decided to post the pictures I took the day after I got back. I figured a few people would think it was funny, and the rest of the world would think I was really weird. I kept it anonymous and never intended to shame, bully or harass anyone.”

 

You can read the interview with Mr. Blair in it’s entirety here.

 

What do you think? Harmless fun or malicious intent? Let us know in the comments below!

 

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