Thursday, May 1st, 2014
The “Journey Into Nyx” prerelease has come and gone. With that we learned about the God Packs that Wizards of the Coast snuck in and, once again, caused a stir all over social media. I even wrote about it. You can check it out here! (Shameless plug)
If you loved playing in the prerelease, then you should come try the Fat Pack Challenge that’s going on this Friday, May 2, at both Battleground Games & Hobbies locations. What’s a Fat Pack Challenge you ask? Well get ready, because that’s what I’ll be covering this week.
The Fat Pack Challenge will be taking the place of other formats at this Friday’s FNM. For an entrance fee of $40.00, players will receive one sealed “Journey Into Nyx” Fat Pack. If you’ve never purchased a Fat Pack before, here is a list of what you’ll get:
That’s right, you’re getting nine “Journey Into Nyx” boosters! That’s where this fun format separates itself from Sealed Deck events. For some people, this is a lot of fun. The reason being is that in an official Sealed Deck event, you would normally get 2 “Theros” packs, 2 “Born of the Gods” packs, and 2 “Journey Into Nyx” packs. This is also where things can be difficult for some people. Without access to cards from the other two sets, some strategies become disrupted.
So, back to the Fat Pack challenge. The rules state that you’re only allowed to build with the contents of the Fat Pack. With the added God packs and the fact that they are only found in “Journey Into Nyx” packs, the question, now is, how many God packs may be opened at the challenge? Also, would this help you or be detrimental to your deck building? It all depends on what your other packs contain. Remember, “Journey Into Nyx” is a much smaller set than “Theros.” This means that there will be a lot fewer options for cards, but it also means there is a higher chance you’ll see a lot of the same cards.
As the headline states, let’s talk some strategy. I know when it came to Theros Sealed, I loved to go Green and just build big. I loved to try to ramp up and toss out the biggest and fattest creatures I could. I’m talking about creatures like “Nemesis of Mortals” and “Nessian Asp.” Unfortunately, I won’t have access to those creatures.
I still really like the color green in this set. Creatures like “Hydra Broodmaster,” “”Heroe’s Bane,” and “Humbler of Mortals” are sure to give some grief to your opponent. Green also gives you access to “Ajani, Mentor of Heroes.” While he doesn’t spell the end of the game for your opponent, it will definitely help push things along.
My second favorite color would have to be black. There is a lot of removal in black. Even the creatures have abilities that remove creatures from the game such as “King Macar, the Gold-Cursed.” He may only be a 2/3 for 4 mana, but his inspired ability may make him worth the effort. However, cards like “Brain Maggot,” “Dictate of Erebos,” and “Feat of Dreams” will really help to control the game and allow you to go all the way.
If you can manage to find the right balance between the two colors, you may have a winning combination at your grasp. Don’t forget you’ll have access to the new temple as well as the newest playable God, “Phrika, God of Affliction.”
The weakest color out of the bunch, in my opinion would have to be blue. I’ve always found it really difficult to build a true control deck in a Limited format like Sealed. Add the fact that we’ll be playing with the third set of the “Theros” block, and it gets even harder. Remember, we’re dealing with fewer cards in this set. If this was the “Theros” Fat Pack challenge, it might have been a different story because we’d have more options, more cards to deal with, but we don’t.
This doesn’t mean you should avoid blue all together. If you get the right combination, blue is still a worthy color. Cards like “Sigiled Starfish” and “Dakra Mystic” help to manipulate the game in your favor. Creatures like “Hypnotic Siren” and “Scourge of Fleets” are ones, as an opponent, people will need to watch out for as they can turn the tide of a game in a moment’s notice.
Blue will also give player access to “Keranos, God of Storms” and “Fleetfeather Cockatrice” which will definitely give opposing players a headache.
If you’re one of the lucky ones to be blessed by the Gods of Theros, there are a few things you can do. One thing you could do is pick up your things and go home. You’ve already one without playing a single game. I don’t like to talk about prices here because this is a game that should be played because it’s fun and not because you could make money, but some of those Gods carry a hefty price. I don’t think anyone would fault you if you did.
Another piece of advice I have would be to find a way to play all 15 Gods in your sealed deck. I’m not guaranteeing that you’ll win, but I’m fairly certain you’ll have a really good time, if you don’t mind losing some. I mean, can you imagine the face on your opponent if they see you start to play God after God after God!? It might things worth it in the end.
Well that’s it for now. As of right now, I will be at the Fat Pack challenge in Abington. If any of you out there attend AND I’ve never met you, then come say hello. Otherwise, I’ll expect some kind of hug; I’m looking at you Nick Lowe!
Simeon is an avid gamer who loves to play board games and video games. He graduated college with a degree in Political Science, and now serves the public by writing about games. You can check that out here. Don’t forget to “like” him on Facebook as well. It’ll update you on all of his newest content. Best of all, you can follow Simeon on Twitter (@SimeonCortezano) for some real time hilarity. Thanks for reading!
Join the Battleground Games & Hobbies community forums!
Please don’t forget to check us out on Facebook and follow us on Twitter @battleground_gh!
Tags: Card Games, Fat Pack Challenge, Magic the Gathering, MTG, Simeon Cortezano, Wizards of the Coast
Posted in Blog, Card Games, Events, Featured Author, Featured Post, Magic: The Gathering, Popular Posts, Store Related | 3 Comments »
Thursday, April 24th, 2014
This past weekend I finally got a chance to play “Quarriors!” The game was originally published in 2011, but I figured it’s never too late to learn how to play.
As a fan of deck building games, the idea of replacing the cards with dice was all too good not to pass up. With dice, there is an added element of chance; something you don’t get with cards. Cards have an exact face value while there are six sides to a die.
For those of you who don’t know, “Quarriors!” is a dice-building game, for 2-4 players, that was designed by Mike Elliot and Eric Lang, and was published by WizKids. They’re the same company that has put out other games such as “Mechwarrior” and “Heroclix.” Since its release, there have been four other expansions. The latest one was “Quarriors! Quartifacts” which was released in 2013.
Today we’re going to review the boxed version of “Quarriors!”
If you’ve ever played a deck building game, then learning how to play “Quarriors!” should be really easy. The only obvious difference here is that you play with dice.
Never played a deck building game, don’t worry. The rule book reads well and flows well. It also gives great examples of some of the more complicated stuff with player scenarios. The rule book also comes with handy “play mats” if you need help visualizing your playing field and the steps of the game.
Once you and your friends have a feel for the game, things will really begin to pick up. “Quarriors!” is a really fast paced game. So don’t worry if your sessions are only lasting 20 minutes. Depending on the number of people playing, the sessions may last a little bit longer. If you feel the game is going by too fast, though, the rule book contains additional rules to prolong the game for a more lasting experience.
Learning the game with some deck building experience should take about an hour. For learning the game with no deck building experience, give yourself at least a couple of hours.
Obviously, the best feature of the game are all of the dice. As a gamer, dice are my weapon of choice and almost essential in every game a person plays. This game, however, takes that to the extremes.
How the games works is each player starts with a total of 12 dice. Eight of them are “quiddity” and four of them are “assistant” dice. Quiddity is what the currency in the game is called and what you will need to purchase or “capture” other dice in the “wilds.” The “wilds” is just another name for the area where the creatures and spells available for “capture” (or purchase) are.
As the game progresses, you “capture” dice to add to your collection. Along the way you summon monsters and cast spells. The monsters you summon are what gain you glory. In a two-player game, the first person to 20 glory wins; for a three-player game, the first to 15 glory wins, for a four-player game, the first to 12 glory wins.
The dice, in general, look cool. It may not seem like it, but this is important. No one wants to play an ugly game. If you were to walk by this game, there’s a good chance it’ll make you stop and wonder what’s going on at the table people are playing.
Just as the header states, each game is slightly different. The game contains five spells, but four different versions of each one for a total of 20 spells. Likewise, there are ten different creatures, but three versions of each one for a total of 30 creatures. Add the three basic cards and you have a total of 53 cards.
Why does this matter? Well, for each game, aside from the three basic cards, you’re required to play seven creatures and three spells. With all the different versions, this means each game is a little bit different from the other.
I’m sure there is a set number of combinations here, but I am terrible at statistics, so you can figure that one yourself.
In case you were wondering, there are a total of 130 dice. The game also comes with one glory tracker, a rule book, and four cloth, dice bags.
When I bought the game, my first concern was with the quality of the bags. I was concerned they were going to be made out of a paper material. However, these bags are made of a decent material. I would even consider using them as general dice bags. The only bad thing about them is that my hands are too “meaty” to fit into them. They still do the job, though.
I’m sure a lot of you are also concerned about the storage of the dice. Have no fear because the box makes for a really impressive storage unit. The way the box is configured, you can fit all of the creature and spell dice with extra room to spare on the first level of storage. Then there is a plastic cover that also makes for another level of dice storage. This is really convenient if you want to store all of the expansions and core set together.
I really enjoyed this game and can’t wait to play it with other friends. I learned the game with my brother who is another big fan of deck buildings games. When I explained that this was almost the same thing, but with dice, he was immediately interested.
An unfortunate thing is that some of artwork on the dice seem to be faded. It says a lot about the production of the game. It’s a little annoying to have to hold some of the dice close to my face in order to read them, but it’s something that I have no problem overlooking. My overall enjoyment of the game is enough to make me shrug off an issue like that.
Even if you haven’t played a deck building game, this is one I highly recommend, and if you have played a deck building game, then this is one you should definitely own.
“Quarriors!” is available for purchase at Battleground Games & Hobbies for $50. It’s a popular game, so make sure you call ahead to see if it’s in stock. If not, then the store can easily place an order for you.
That’s it for now. If you think I left something out or have a comment, then leave one below. Thanks for reading.
PS. Stay tuned for a special give away I’ll be doing for the Extra-Life fundraiser. For more information or the chance to donate, then click on the link below.
Simeon is an avid gamer who loves to play board games and video games. He graduated college with a degree in Political Science, and now serves the public by writing about games. You can check that out here. Don’t forget to “like” him on Facebook as well. It’ll update you on all of his newest content. Best of all, you can follow Simeon on Twitter (@SimeonCortezano) for some real time hilarity. Thanks for reading!
Join the Battleground Games & Hobbies community forums!
Please don’t forget to check us out on Facebook and follow us on Twitter @battleground_gh!
Tags: deck building, Deck Building Game, dice, Quarriors!, Review, Simeon Cortezano, WizKids
Posted in Blog, Board Games, Events, Featured Author, Featured Post, Popular Posts, Store Related | 1 Comment »
Thursday, April 17th, 2014
This past weekend was quite the weekend. It’s been several days and I am finally settling back to some kind of normalcy. It’s funny. I waited so long for PAX East to come around and when it finally came I was so tired after the first day. Now that it’s past, I can’t wait for it again. I really enjoyed being busy, and I am especially happy I left Sunday as open as I could have so I could spend time in the tabletop room.
I have to say, and I am probably sound very biased, but Battleground Games & Hobbies really had a tight crew this year. You should all feel really proud of yourselves and the job you did. I’m sure you left quite the impression among all the PAX East attendees who came by the booth. You even had some StarCraft 2 celebrities stop by! Although, I had to remind Chase of who they were. It’s okay though, I let him take the credit.
Now that the weekend is over it’s time to get back to my writing. If you’re into video games at all, I encourage you to check out my coverage of PAX East. I got to meet with some great people on the industry side of things. I even got to sit down with Mark Purvis, the Brand Director for Magic, and Liz Lamb-Ferro, the Brand Manager for Magic, and talked about the latest edition to the Duels of the Planeswalker series. I couldn’t get any specific Magic 2015 spoilers, but meeting them was still a lot of fun.
The one thing I didn’t get to do that I wanted to accomplish was all the “networking” for Extra-Life. I realized, during a lot of my interviews, that we were all on a strict schedule. However, I was able to get a lot of e-mails through PR companies. So we’ll see if I can get anything done through them.
While I didn’t get to play any new board games at PAX East, I did get to play some games I had only played once or twice before. It was good because it reminded me that I really need to purchase copies of these games. The games I played were “Smash Up,” “7 Wonders,” and “Formula D.” If you haven’t played them yet, I highly recommend you do soon.
I did manage to get my hands on at least one game. That game was “Quarriors.” I’m a little late to the game when it comes to “Quarriors,” but it’s better late than never. I am trying to get myself ready for when Marvel Dice Masters eventually comes out. I was also very interested in getting the Lord of the Rings edition as well. However, I need to learn the basics. For all I know, I might hate the game, but I doubt it. I also wanted to get a copy of “Dungeon Roll,” but I was too slow in pulling the trigger when it came to buying it. I just hope Battleground Games & Hobbies will have more copies on hand in the future.
With PAX East in the bag, I am now looking forward to the Boston Festival of Indie games. For those of you that have no idea what I am talking about, the BostonFIG, is a game festival hosted at MIT. This year will be the third year of the event, and if you haven’t been there before I think you should give it a shot. There is a video game section as well as a board game section.
I was able to check out a little of the video game section and there were many award winning indie developers (many of whom were based in Boston) that were in attendance. Most of my time was spent in the tabletop section that was located on the second floor of the student center. By the end of the day, it was very packed and moving around was a little difficult. For some games, there were lines of people waiting to demo them. Hopefully this year they will find more room for the games. The video game section was held in the athletic center. So they had plenty of room to work with.
This year’s festival dates have not yet been announced, but it should be some time in the fall. Last year it was in September. I’m thinking it should be around then. I’ll update this post when the dates are announced.
*UPDATE: While posting this blog post, I realized they did post the date for the BostonFIG. It will be held on September 13, 2014.
As you can tell by the header, the Journey Into Nyx prerelease is coming soon. Over the past few prereleases, I’ve gotten a little tired of them. I’m not going to lie, I miss having the last booster pack. Don’t get me wrong, the pack that comes with your chosen “path” is a neat idea, but it’s lost its flavor, and now it tastes rather stale. That might just be me though. I would much rather have the randomness of the last pack. I mean, what if, out of the other five packs, you don’t get any help for your chosen path? Now you’re left with a pack for that path and no help. Cue the sad music.
There is still a couple of weeks left before the event. I guess I still have time to decide if I want to go or not.
Will any of you be going to the prerelease? What are you looking forward to from Journey Into Nyx?
Simeon is an avid gamer who loves to play board games and video games. He graduated college with a degree in Political Science, and now serves the public by writing about games. You can check that out here. Don’t forget to “like” him on Facebook as well. It’ll update you on all of his newest content. Best of all, you can follow Simeon on Twitter (@SimeonCortezano) for some real time hilarity. Thanks for reading!
Join the Battleground Games & Hobbies community forums!
Please don’t forget to check us out on Facebook and follow us on Twitter @battleground_gh!
Tags: Boston Festival of Indie Games, BostonFIG, Journey into Nyx, Magic the Gathering, MTG, PAX East 2014, Prerelease, Simeon Cortezano, Tabeltop, Wizards of the Coast
Posted in Blog, Board Games, Card Games, Featured Author, Featured Post, Magic: The Gathering, Popular Posts | 1 Comment »
Wednesday, April 2nd, 2014
As a “Magic: The Gathering” player, I’m sure you’ve all done it at least once. There just comes a time in every players life where they think they’ve had enough of the game. After countless hours of staring at your trade binder and all those 5000-count boxes, you think you’ve finally made up your mind, but you need just one more night; one more night to sleep on things. Then, when that morning finally comes, you’re ready; at least you think you’re ready…to sell your magic collection.
If my memory serves me correctly (which I am not completely sure of), I’ve sold my collection twice. The first time I sold it was in high school. There wasn’t much to brag about. I think the only thing of highlight was a “Force of Will.” Around 2000-2001, they weren’t much to cry over. I had priced everything out through an issue of “Scrye,” but I failed to realize that when the time came, the dealer would have to profit as well and my earnings were cut in half.
I just didn’t have time for it though. I was taking part in extracurricular activities that I needed to dedicate time to. So, unfortunately, card gaming had to take a back seat for now.
My freshman year of college was where I found a resurgence to play again. The next thing I knew, I was playing more competitively. I began to go through boxes and boxes of “Onslaught.” At the time, it was not a bad thing to do considering that the set gave birth to the Fetch Lands. By the end of my sophomore year, I needed to take a break and concentrate more on my studies. I mean, I couldn’t stay in college forever, could I? Fortunately, I held on to my things.
When I finished school I took the summer “off.” I didn’t do much. In fact, I can’t even remember what I did that summer. I’m assuming it had something to do with “Dungeons and Dragons” as well as “Magic.” In the fall I had started work at State Street Bank and was making an okay amount for a kid fresh out of school. I had little expenses. So, I guess you can figure out where most of my money went into. My Fridays were rather exciting. I worked in Boston and I had to, sometimes, race out of the office to make the train to Abington in order to play in the FNMs at Battleground Games & Hobbies.
(Yes, that’s a case of Zendikar I opened for myself!)
At this point I had begun to amass a pretty nice collection. I had acquired several 5000-count boxes of just random commons and uncommons. However, the trade binder was looking really nice. I had made it a goal to gather a full play set of dual lands. I started with the hardest ones (the blue based dual lands) and would work my way down.
I had branched my way into Legacy without really trying. What I mean is that I didn’t have the intention of playing the format, but when you set a goal of gathering the dual lands, it just lands in your lap. By now, my collection “wants” were beginning to get out of hand. I recall being at a TCG Player 5K tournament where Vengevine was a card. It was quite the card, actually. I had managed to get my hands on three foil versions of the little guy. They were also Japanese to make things even more special. However, I found it impossible to complete the set, and, in the end, never could finish it.
By now my collection was reaching its peak. The “prettiest” deck I owned was a “Survival of the Fittest” deck I played in Legacy. The card is banned now, but it was a lot of fun while it was legal. If any of you know how that deck was played, then you can clearly recall why that card was banned. Nonetheless, it was extremely fun to play and it was only made better when your deck was nice to look at.
I was lucky enough to work a pre-release early that year with another company. At that event there was a guest artist in attendance. It just happen to be the artist who created the judge promo for “Survival of the Fittest.” Not only was I able to get my hands on a play set for a very affordable price, but she was nice enough to sign and draw on them for me. If you only knew what those cards go for now. This is where I come to the point of all this.
If you were to ask my right now if I had any regrets in my life, I would probably hesitate and then answer “no.” Why the hesitation? Well, I like to think that things happen for a reason. Therefore, me selling my collection happened for a reason. I hate to admit that the reason may have been all the wrong reasons, but they still happened, and there is little I can do to change that.
When I decided to sell my “collection,” it was a really hard choice. Part of me thinks I still rushed into things, but I know that’s not entirely true. Reason being is that I had to plan the whole day out in order to sell my cards.
(Goodbye sweet, sweet collection)
Look, I could probably write another one thousand words on my feelings and thoughts that were going through my mind when I sold everything. I’m not though. However, I am going to go over my word count for this week as I wrap things up.
“Magic: The Gathering” is a very special game. One of the best qualities about it is the amount a person can invest into it. I’m not just speaking in terms of money, but time as well. A large reason why people play this game is for the social factor. I know quite a few people who play the game just so they can hang out with their friends. Without it, I think they feel like they would have nothing (even though that’s not really true). What I want you to take from the post this week is to not give up so easily on your hobbies or things you’re passionate about.
I walked into the store knowing I was going to sell my commons and uncommons. The main purpose was to “make room” in my room. As the value of things began to add up, I decided to let go of most of my collection that day. However, I was going to hold onto my binder. It was where my heavy hitters were and most of the value laid. I guess I got caught up in the moment and I let dollar signs and “incorrect” emotions get the best of me that day. That’s when I decided to let it all go.
Don’t be a fool like me that day and give up on things so hastily. We all need breaks once in a while. In that case, take a step back and breathe, but don’t let go; don’t lose your grip on reality. When you take that step, look at all you’ve accomplished and gained. That’s when things really come into perspective. Maybe it will help save your collection one day; maybe it will help prevent you from having to write something like this.
Simeon is an avid gamer who loves to play board games and video games. He graduated college with a degree in Political Science, and now serves the public by writing about games. You can check that out here. Don’t forget to “like” him on Facebook as well. It’ll update you on all of his newest content. Best of all, you can follow Simeon on Twitter (@SimeonCortezano) for some real time hilarity. Thanks for reading!
Join the Battleground Games & Hobbies community forums!
Please don’t forget to check us out on Facebook and follow us on Twitter @battleground_gh!
Tags: Magic the Gathering, Simeon Cortezano
Posted in Blog, Card Games, Featured Author, Featured Post, Magic: The Gathering, Popular Posts | No Comments »
Friday, March 28th, 2014
**5 stars out of 5 stars**
“As you idly study the ring, your eyes suddenly catch inscriptions you’d missed earlier. Did they just appear? The strange marks look almost like pictograms, but even as you stare at them, they rearrange themselves into a language you can read: ‘King Solomon’s Ring.’ The letters morph once more: ‘Demons Bow to You.’ And, then, one last shift: ‘The Hellgate is Open.’ The house quakes. A hot, sickly sweet wing blows through the house. A scream, promising an eon of pain, sounds from another room. You’ve never heard anything so terrible, nor can you imagine what sort of creature could give voice to something so purely malicious. Except, perhaps, a demon from Hell.”
This is just one of 50 different scenarios you and your adventuring party may come across while playing “Betrayal at House on the Hill.” Originally published in 2004 by Avalon Hill, the version I got to play was the second edition which was published by Wizards of the Coast (since Avalon Hill had been acquired by Hasbro).
Betrayal teams 3-6 players inside a haunted house. They must explore the house, seeking out different items and omens to help them along the way. However, many evil things have gone on throughout the house. So evil, that it eventually consumes one of the players and turns them against the rest of the team.
One of the best mechanics of the game involved the individual room tiles. As you explore different rooms inside the house you uncover different tiles. These tiles are always shuffled, and mixed before every game. The creates a different layout every time you and your friends play a game. For example, in one game you could walk through the front door and to your left will be the kitchen while to your right is a organ room. In another game you may deal with the gardens to your left and the conservatory to the right. Things could get even crazier in another game with the conservatory being upstairs and the kitchen in the basement. What this all means is that the game gives the player a huge amount of replayability.
As you travel from room to room, you (as a player) will discover items to help you battle along the way. Other things you may come across include omens such as a special book or companion to join you on your adventure. In addition to discovering various items, players may trigger random events that cause their character to lose points in their traits or uncover secret passageways.
The more you discover within the house, the more likely you and your group will trigger an event known as the “haunt.” The haunt is when one of your party members finally succumbs to the temptations of evil within the house. During the haunt one person is deemed as the traitor while the rest of the crew becomes known as heroes. The game contains to additional books that contain 50 different scenarios for the haunt. Once it is established who the traitor is and who the heroes are, each side separates themselves into different rooms to go over the scenario from one point of view. Once the parties are ready, the haunt begins.
In the scenario I played I became the traitor. I quickly learned that I (my character) had become obsessed with opening the gates of hell at a young age. I had basically used my party to get inside the house and help me open a portal which released a demon lord and his minions. My goal (which was not known to my companions) was to eliminate them all . My demons proved to be no match to two of them, but what I didn’t know is that they had purposefully sacrificed themselves while the last party member continued searching the house for helpful items. Their plan worked well (even if it was not their main intention). My team of demons were eventually overcome by the remaining member of the party. I was defeated, and the gates of hell were closed shut…for now.
The game took a few hours to learn, and, while this was my second play through, we were still learning things. However, the patience was worth it. The game is extremely fun to play, and towards the end, there is quite a bit of strategy involved. The overall amount of time it takes to play is about two hours (even though the box says it’s only one).
The amount of replayability is beyond any other game I have played before. Combine that with the very affordable price for $50 and you have a solid purchase for any board game lover. This is a must have for any collector and collection.
If I had to pick on something about the game, it would have to be regarding the figures that come with the game. While they are sufficient for game play, they are rather flimsy. At one point, I thought I had broken one of them. Luckily, this was not the case. I did however, cause a noticeable bend in the figure. It’s not life threatening, and I (and the figure) will survive.
So, if you’re ever in either Battleground Games & Hobbies store (Abington or Plainville) be sure to ask if they have a copy of “Betrayal at House on the Hill.” If not, be sure to order one. With the overwhelming popularity of the game, stocks may be a little low, which is another bad point, but it is definitely worth the wait.
That’s it for now. Thanks for reading. Leave a comment down below and let me know what you think about your experiences with this game or my writing. Also, don’t forget to click on the banner below and donate to the Extra-Life fundraiser. We’ll be hosting a 24-hour gaming marathon on October 25th. If you have any questions about it you can either e-mail me or leave a comment below. Until next week…
Simeon is an avid gamer who loves to play board games and video games. He graduated college with a degree in Political Science, and now serves the public by writing about games. You can check that out here. Don’t forget to “like” him on Facebook as well. It’ll update you on all of his newest content. Best of all, you can follow Simeon on Twitter (@SimeonCortezano) for some real time hilarity. Thanks for reading!
Join the Battleground Games & Hobbies community forums!
Please don’t forget to check us out on Facebook and follow us on Twitter @battleground_gh!
Tags: Avalon Hill, Betrayal at House on the Hill, Simeon Cortezano, Wizards of the Coast
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Wednesday, March 19th, 2014
Sorry folks, but this one my get a little sappy. It’s been a rough month for my family and I.
About three week ago, I lost my uncle a little unexpectedly. He used to live with my family and I when I was growing up. Were we close? Like an uncle and his nephew, but nothing special beyond that. He was in the Philippines when he passed away. Nonetheless, seeing my mother upset at the loss of her brother is never a sight I like to see. Neither is the thought of losing a loved one, especially a sibling.
That brings us to Tuesday, March 18. That’s when I lost my aunt. I was a lot closer to her than my uncle. In fact, she was probably the closest thing I had to a second mother. When I was younger, she lived in the same apartment complex I did. In fact, I used to walk to her place to hang out a lot.
One of the main reasons I would visit her was because she was one of the few people I knew, at the time, that owned a computer. I remember those experiences well. Some of the games I played a lot were “Monopoly,” “Classic Concentration,” and “Jeopardy.” Who could also forget “Where in the World is Carmen Sandiego?”
My aunt was one of the best “Scrabble” players I knew. It wasn’t hard to be me though. My vocabulary was terrible. Actually, it still is. Sometimes I wonder how I get through these blog posts without repeating the same words over and over again. She excelled in “brain games.” Games like “Mindtrap” and “Trivial Pursuit” were her specialties. I got into the whole European board game fad a little too late to share them with her. By then she had gotten sick and I wasn’t able to play many games with her anymore.
I’d like to think she would thoroughly enjoy them. I could definitely see her as someone who would love “Carcassonne” or “Settlers of Catan.” Not only would she be good at them, but she would most likely kick my butt at them. It’s thoughts like these that make me enjoy playing games more.
Now that she’s gone, its time to get ready for the services. When my uncle died, one of my aunts went back to the Philippines to be with the rest of my family. I guess you could say she represented the family that is here in the States. She doesn’t come back until Tuesday, March 25. The services for my aunt will be held once she comes back. Until then, it’s tradition for my family to hold prayer services for the next nine nights starting the night the person passed away. Now that I am an adult, I should, technically, participate in them. However, those of you who know me, know that I have a terrible tendency to fall asleep through many things. Unfortunately, praying is definitely one of those things. I mean no disrespect, but it happens. When my dad passed away, we had prayer services for him as well. As you may have guessed, I was on the sideline not praying…not snoring. It’s okay, can you laugh. I did.
With all these things happening, it means that family will be getting together soon. It’s a sad time, but we understand that these things happen, and my family and I have been through a lot. So with everyone in town, now is an excellent chance to play board games with each other. It’s not like we sit around being sad all the time.
With my aunt passing away, I think playing games will mean a little more to me from now on. I’d like to think its another way for me to keep her memory alive.
I have yet to receive any donations for the Extra-Life fundraiser, but I am not bothered by it. In fact, if I’m friends with you on Facebook, some of you may have noticed an event invite to the fundraiser event on October 25. While I understand this is a while away, I want people to know they can donate before then. In fact, I encourage people to do exactly that. I am confident that once we get our first donation, things will begin to snowball and the donations will start to flow in.
I’ve also been thinking about doing mini fundraisers within the fundraiser. Maybe something along the line of a give away to raise donations. For example, maybe I could give away a playset of cards. I could do a board game give away as well. I’ll take a poll and see what is the popular choice. With the actual event many months away, I should be able to do more.
Speaking of board games, April 5 is closing in on us. Those of you who don’t know, the fine folks over at Geek & Sundry have put together a small celebration of table top games called, wait for it, “International Table Top Day.” Battleground Games & Hobbies in Abington, Ma will be hosting the event at their stores. However, they have yet to send out an invite on Facebook and/or put out other advertisement for it. Someone needs to get on the ball (I’m talking to you if you’re reading this).
This will be the second year that the event has been held and Battleground Games & Hobbies has hosted it both years. Last year was a lot of fun. There was a plethora of games to try out and many people to try them. If my memory serves me right, there were also a lot of giveaways as well. I plan on being there this year and, hopefully, you’ll be there as well. If you look below, I’ve even left a small memory of the event.
Well that’s it for this week. If you’ve got any ideas for a giveaway, let me know in the comments. Also, if you’d like to donate something for a giveaway you can contact me via e-mail at BGExaminer@hotmail.com. Thanks for reading!
Simeon is an avid gamer who loves to play board games and video games. He graduated college with a degree in Political Science, and now serves the public by writing about games. You can check that out here. Don’t forget to “like” him on Facebook as well. It’ll update you on all of his newest content. Best of all, you can follow Simeon on Twitter (@SimeonCortezano) for some real time hilarity. Thanks for reading!
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Tags: Carcassonne, extra life, International Tabletop Day, Simeon Cortezano, the settlers of catan
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