Monday, January 5th, 2015
Do you love Commander (Elder Dragon Highlander/EDH)? Then this is a video series you don’t want to miss, brought to you by local gaming group-turned media powerhouse TapNTurnGaming, in association with your’s truly – Battleground Games & Hobbies!
Check out Episode One – Rakdos Vs Dimir:
Wondering what this is all about? Check out the introduction to this great new series by TapNTurnGaming:
Finally, here is all the deck techs for the decks that TapNTurnGaming will be playing:
From their YouTube Channel: We love Magic: The Gathering. Specifically the EDH or Commander format. On this channel we will be going over all sorts of things pertaining to our favorite format:
And anything else you, the viewers, may want to see – let us know!
Tags: Battle of the Guilds, Commander, EDH, Magic the Gathering, MTG, TapNTurnGaming
Posted in Blog, Card Games, Featured Post, Magic: The Gathering, Popular Posts | No Comments »
Sunday, January 4th, 2015
Format: Standard
Date: January 11th, 2015 – a SUNDAY
Time: Doors open at 10:00am, Round 1 pairings at 12:00pm
Entrance Fee: $25.00 per person
Address:
1423 Bedford Street
Abington MA 02351
781.261.9669
This event is being run as a Preliminary Pro Tour Qualifier for Vancouver:
• Competitive REL
• Decklists required
• Cut to top 8
Prizes:
6 Booster Packs per person will be entered into the prize pool. These packs will be awarded to the top 8 finishers. Additional prizes may be awarded based on turnout.
We look forward to seeing you there!
Tags: Magic the Gathering, MTG, pPTQ, Preliminary, Pro Tour Vancouver, Tournament, Wizards of the Coast
Posted in Blog, Card Games, Events, Featured Post, Magic: The Gathering, Popular Posts, Store Related | No Comments »
Thursday, December 11th, 2014
Welcome back to another segment of “This week in Magic.” The last time we were here, I discussed some main board options for UR Delver for Modern. This week, I’m going to go over some side board options. If there is time, I’ll try to go over a local Modern tournament I 4-0’d with UR Delver. So, as a quick reminder, here is the full list that I ran:
Main board
4 Delver of Secrets
4 Monastery Swiftspear
4 Young Pyromancer
4 Gitaxian Probe
4 Serum Visions
3 Thought Scour
4 Lightning Bolt
2 Forked Bolt
2 Vapor Snag
2 Spell Snare
2 Mana Leak
2 Spell Pierce
1 Electrolyze
4 Treasure Cruise
2 Polluted Delta
3 Flooded Strand
2 Wooded Foothills
2 Bloodstained Mire
4 Steam Vents
2 Island
3 Mountain
Side board
2 Blood Moon
2 Electrickery
1 Negate
1 Dispel
2 Dragon Claw
1 Pithing Needle
1 Counterflux
1 Relic of Progenitus
2 Combust
2 Smash to Smithereens
I’ve been playing the deck for a couple of weeks now, and I can say with much certainty that Electrickery is now open. I initially had it in the side board for the mirror match. However, I realized the main focus in the mirror tends to be taking care of your opponent’s Young Pyromancer. A really interesting option I came across was running Izzet Staticaster. As an 0/3, the only way to kill it is with a Lightning Bolt, and it can survive most attacks.
I’ve been very happy with the many one of’s in the side board like Negate and Dispel. Some of the problem cards I’ve been running into have been other counterspells and Lightning Bolts. In those situations, Dispel really shows its strength. Negate has been great in countering some of those random spells that you were expecting or even forget exist in the format. Mana Leak and Spell Pierce are great early counters, but later on, their power takes a big dip. Having a hard counter like Negate is great during those times.
As for the rest of the side board, I think I need more time with it. Up to now, I’ve had no problem, but there haven’t been many opportunities to test it. For example, I have yet to try the deck against Affinity or Tron. What have I played against? Good question. To answer that, I’ll go over a local tournament I attended and won.
In the first round, I played against Merfolk. As someone who has played Mono Red Burn, and played against this match up a lot, I was not a fan. However, I have to find a way to remind myself, that I’m not playing burn anymore. My opponent had an okay start. They opened with a Cursecatcher and then followed that up with one of their lords. I was on the draw and I opener was a Swiftspear. I followed that up with a Lightning Bolt, then another Swiftspear. Now, I know I could have done it the other way around, but with Cursecatcher on the board, I needed to be sure I could pay for the one mana in case they sacrificed it to counter the Bolt. My opponent didn’t and let their lord die. When I followed the Bolt up with another Swiftspear they were a little confused.
Now with two Swiftspears on the board, things began to get out of hand. I played spells without hesitation to help grow my monks and eventually take game one.
Unfortunately, for my opponent, the only creatures he saw were two Spellskites. I would land a turn two Young Pyromancer and it would stick. Numerous spells later, I had acquired a fleet of elementals and the game was over.
For the sake of time, I’m going to skip ahead to the fourth and final round. This was a match against Splinter Twin that had no Tarmogoyfs. Game one did not go well for me. However, it went as well as it could for the Twin player. How perfectly well did it go? At the end of my third turn, they played Deceiver. It resolved and tapped my only other blue source. Of course they could just be leading me on, but my opponent untapped, drew their card, and then played their Twin. On to game two!
In game two, I brought in a Dispel, a Negate, and two Combusts. I took out an Electrolyze, both Forked Bolts, and a Gitaxian Probe. Something tells me that a probe is the wrong thing to take out here, but I am still unsure what is better. If you have any suggestions, please let me know.
Game three, I realized I needed to get an aggressive start. So I mulled with the intent to get turn one creature down. I know Lightning Bolt is a serious issue here, but if I can get it to stick, I’ll feel a lot better about the match. If I remember correctly, I mulled to five cards before I was satisfied. I landed a first turn Delver, but it didn’t last long as it was bolted the next turn. I got very lucky and drew into a Young Pyromancer. I was lucky enough to have the Pyromancer stick around for quite a few turns. My opponent even had landed a Ratchet Bomb at one point, but hesitated in blowing it up. Later in the game, I played a Delver with the Bomb still in play. My opponent had made a big play mistake when they ticked the Bomb up to one counter. When my Delver finished resolving it’s flip, they had decided to blow up the Bomb forgetting that it’s converted mana cost was now zero.
The third and final game was still a little exciting even though my opponent didn’t do much but draw cards. Once again, a Young Pyromancer had made an early appearance only to be followed up by a handful of spells to create an army of Elementals. The thing about Twin is that sometimes it can win without any kind of warning. I guess that’s why the game was a little exciting for myself. It may have been a bit boring for my opponent, but how was I supposed to know they were drawing blanks most of the game.
Well it seems I’ve gone of my time for this week. Tune in next week as I wrap things up and give some final thoughts on the deck for now. Thanks for reading!
Simeon is now the Community Manager for Battleground Games & Hobbies. If you have any questions or inquiries, then you can reach him at Sims@battlegroundgames.com. He is also an avid gamer who loves to play board games and video games. He graduated college with a degree in Political Science, and now serves the public by writing about games. You can check that out here. Don’t forget to “like” him on Facebook as well. It’ll update you on all of his newest content. Best of all, you can follow Simeon on Twitter (@SimeonCortezano) for some real time hilarity. Thanks for reading!
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Tags: Magic the Gathering, Modern, MTG, Simeon Cortezano, ur delver
Posted in Blog, Card Games, Featured Author, Featured Post, Magic: The Gathering, Popular Posts | 1 Comment »
Wednesday, December 10th, 2014
Searching for the perfect holiday gifts for your favorite “Magic: The Gathering” player; or maybe just looking for cool gifts in general? No problem! We have some fantastic holiday gift ideas for you at different price points that will make the holidays memorable for that special person. You can grab any of these products at any Battleground Games & Hobbies location or via our online store and shipped right to your door!
Great for stocking stuffers or as an additional gift, these packs contain 15 random cards each. These are meant for players to supplement their existing collection, so they are not appropriate for the absolute beginner. Players LOVE opening booster pack for the surprise inside. We recommend packs from the latest Magic: the Gathering sets: Khans of Tarkir, Journey into Nyx, Born of the Gods, Theros, and/or Magic 2015. Click here to shop Booster Packs online!
The Holiday Gift Box was created with gift-giving in mind. These come jammed packed with goodies which include:
In between a Gift Box and a Booster Box, these “fat packs” provide a good mix of booster packs and accessories. They include:
This is for when just a few booster packs isn’t enough; then a booster box is your answer! Fantastic was to supplement any collection or even start a collection! Each booster box, except for Modern Masters (which contains 24 packs), contains 36 booster packs – that’s a lot of cards! Click here to view all of our booster boxes!
Duel Decks, Event Decks & Intro Packs are all pre-constructed decks that typically come with a spin-down branded Magic the Gathering 20-sided dice and sometimes, a booster pack to boot! Duel Decks are designed for two-player enjoyment in order to experience an epic battle, typically between two Planeswalkers! Next up, an Event Deck is design as a gateway to playing tournament Magic the Gathering, as these decks are designed to be competitive in tournament play. This is fantastic for anyone looking to give Friday Night Magic (see our event calender for future FNM events near you!) a try, especially if you don’t already have a deck to play with. Finally, Intro Decks are great products designed to provide an introduction to a new set and experience that set’s mechanics and flavor for the first time. Likewise, a great way to spend an evening, too; as these decks are great to play against each other!
The 2014 Commander Decks are 100-card pre-constructed decks that are ready to play out of the box, specifically designed for muli-player play within the Commander/Elder Dragon Highlander format. These are the hot new decks released for the holiday season. They provide tons of fun interactions and are very balanced against each other. If you’re looking to pickup a pre-constructed deck in the medium budget range, these are the way to go! Pick up two if you want to battle with your friends and/or loved ones.
These figures aren’t used to play Magic: the Gathering, but these collectible figures make fantastic gifts for any avid fan of the Magic the Gathering brand!
Protect your collection and your investment! At it’s core, Magic the Gathering is a collectible card game. Plus, no reason not to protect your favorite deck or even your entire collection from shuffling and the test of time with branded card sleeves and deck boxes! Click here to shop all our accessories!
No matter what gift you choose, we have something for everyone and any one of the products above will fill a Magic: the Gathering player with joy this holiday season. The only thing better than receiving a Magic: the Gathering gift is playing Magic: the Gathering! So, be sure to grab something for yourself and you can play alongside with your friends and loved ones this holiday season.
Tags: Christmas 2014, Gift Ideas, Holiday Season, Magic the Gathering, MTG, New Releases
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Monday, December 8th, 2014
This past weekend, during the coverage of the Magic World Championship and World Cup coverage, Wizards of the Coast finally revealed the purpose behind the three “Grand Prix: TBD” events are all about:
Draft Like A Master
Modern Masters (2015 Edition) takes players back to some of the most remarkable planes from recent history, including Zendikar, Mirrodin, Ravnica, Lorwyn, Kamigawa, and Alara. Featuring new artwork on a number of cards, every card in Modern Masters can be added to your favorite Modern-format decks. But first, enjoy a fresh Limited experience that combines some of Magic‘s most iconic cards in new ways.
Every box of Modern Masters (2015 Edition) contains 24 booster packs—each with 15 randomly inserted game cards, including one premium card in every pack—making it perfect for exciting draft play.
Modern Masters (2015 Edition) will be releasing on Magic Online May 29. The digital MSRP will be $6.99. It will not be available for redemption.
Additionally, to celebrate the second Modern Masters set, we’re running a triple Grand Prix weekend, May 30–31, 2015, in the following cities:
All three Grand Prix will run Modern Masters Limited, with Sealed on Days One and Two and a Top 8 Draft.
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Tags: Magic the Gathering, Modern Masters 2, MTG, New Release, Wizards of the Coast, World Championship, World Cup
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Friday, December 5th, 2014
Ladies and gentlemen: The highly anticipated and collectible Duel Deck: Anthology has finally arrived to Battleground Games & Hobbies! This incredible product contains Magic the Gathering’s immensely popular past Duel Decks including: Elves vs Goblins, Jace vs Chandra, Divine vs Demonic, and Phyrexian vs the Coalition. This brand new, limited-edition product is not to be missed and makes for a fantastic holiday gift for the avid gamer and/or collector in the family.
So stop on by either of our locations conveniently located in Abington, MA and Plainville, MA or order online! Enjoy!
Tags: Duel Deck Anthology, Magic the Gathering, MTG, New Release, Wizards of the Coast
Posted in Blog, Card Games, Featured Post, Magic: The Gathering, Store Related | No Comments »
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