Posts Tagged ‘Magic the Gathering’

Wizards of the Coast Releases Next Friday Night Magic Promo’s

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Hey ‘Magic the Gathering’ players! Wizards of the Coast recently announced the next three months of Friday Night Magic promotional cards. Let’s take a look at what’s in store for Friday Night Magic for March, April and May 2014!

 

March 2014

Fantastic way to answer those pesky Brimaz, Polukranos‘, and Archangel of Thunes!

 

 

April 2014

Tired of losing to Mutavault? This could be your answer!

 

May 2014

And now the never-seen-before promo card!

Let us know what you think of the next three months of Friday Night Magic promo cards in the comments below! We look forward to seeing you at your local Battleground Games & Hobbies for Friday Night Magic. Plus, don’t forget to check out our Friday Night Magic champions column, Winner’s Circle!

Join the Battleground Games & Hobbies community  forums!

Please don’t forget to check us out on Facebook and follow us on Twitter @battleground_gh!

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A few thoughts on DnD and news about Extra-Life

 

Some of my best “Dungeons and Dragons” memories are from high school. A funny note about that, my friends and I used to code-name our sessions as “football practice.” Another side note, all of our other friends knew we were playing “Dungeons and Dragons.” For those who didn’t know, it made for quite a laugh. “Those guys are on the football team,” some would ask. I guess you had to be there in person.

 

We had some epic adventures. Although, there are times if we actually played the game right. What do I mean? Well, thinking back on some of the things we did, I’m not sure if the game allowed for them. We used a lot of logic and reasoning. In fact, we used a lot of the stuff we were learning at the time and applied them to our gaming. What kind of things? How about high school advanced physics.

 

I remember some of my friends coming up with some really crazy solutions for problems our DM would throw at us. The “Player’s Handbook” and “Dungeon Master’s Guide” were there for a reason. They were there to help players progress through their games and answers any questions that may come up. It was just nice to had additional sources, but I wonder if the game ever intended for use to actually use our text books. I’m certain we overrode some of the rules because some law prevented or allowed us to perform some wacky action. I can’t remember anything specifically off of the top of my head, but one thing I definitely remember was that we loved to use the Pythagorean Theorem. This was extremely useful when we had to figure out if we could use a ranged spell or weapon. In fact, I think we used it more defensively than offensively. There were plenty of times our DM tried to shoot us from the ground upwards at our faces. Many of those attempts failed because of our applied mathematics. It still frustrates him today.

 

In the end, it doesn’t matter too much if we broke a rule or two. The experience and stories are what really matter the most. For a future post, I plan on telling the story of one of my favorite moments from that campaign. It involved me dressing up as a woman and killing a high government official. He worked for a neighboring city we were trying to negotiate peace with. There was also this one time where I played a Psionic and brain locked this character my DM had spent some time making up. Long story short, all his hard work was for nothing as we made a joke of his big, bad boss.

 

Extra Life is a go!

 

In other news this week, I have officially signed up for the Extra-Life fundraiser I wrote about a couple of weeks ago.

 

I am really excited to take part in this, and I am hoping all of you will be as well. I am also excited to say that Battleground Games & Hobbies in Abington will be hosting the 24-hour event in October. I would really like to thank Derek for allowing this to happen. It’s still many months away, so, obviously, we have to work out the fine details, but I will let you all know when the time comes. So get ready for 24-hours of board games, card games, miniature gaming, and more!

 

Like I said before, the event is not just about the 24 hours of gaming, but the work leading up to the event. In case you missed it, the Extra-Life fundraiser helps benefit the Children’s Miracle Network hospitals. All proceeds that I help raise will go towards the Boston Children’s Hospital.

 

Now that I have started the groundwork, I need your help. I understand that we all have expensive hobbies. I mean, come on, I play “Magic: The Gathering.” I have firsthand experience with this stuff.

 

Unfortunately, there are kids who are sick in hospitals that don’t have the benefit of experiencing our “first world problems.”

 

So this week and the next, and maybe the next one after that, instead of buying a booster pack, a bottle of paint, or some new models, think of making this the week you donate to Extra-Life. You only need to do it once, then you can go back and splurge on more gaming supplies. Every dollar counts.

 

If you would like to donate today then click on the banner below. It will lead you to my Extra-Life page. Just click on the “Support Me” button and it will take you to a page where you can set up your donation. All major credit cards are accepted as well as PayPal. Also, Children’s Miracle Network Hospitals is a 501(c)3 non-profit organization. All donors will receive an IRS compliant tax receipt.

 

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Something you’ll notice, if you visit the page, is that I’ve set a high goal. Why did I set such a high goal you ask? It’s because I believe in all of you. I believe that you all have what it takes to help me out and I’m hoping you prove to me that the goal I set is actually too low.

 

This next part is important. I know I’ve been talking a lot of game (no pun intended), but there is no pressure to make a monetary donation. In fact, the next best thing you can do is tell a friend or family member about what’s happening here. If they have a computer, then please point them in this direction. Maybe you could ask them to make a donation or, at the very least, tell their friends as well.

 

I want this thing to spread like a wild fire. Once we start getting the donations rolling, we can have some fun and I’ll come up with some perks for hitting goals and such.

 

If you or a family member want to donate, but do not want to go through the process online, I am able to take donations offline as well. I’ll have more information regarding that once I have it all set up.

 

That’s it for now. I promise not to make every post about the fundraiser. See you all next week.

 

About the author

 

Simeon is an avid gamer who loves to play board games and video games. He graduated college with a degree in Political Science, and now serves the public by writing about games. You can check that out here. Don’t forget to “like” him on Facebook as well. It’ll update you on all of his newest content. Best of all, you can follow Simeon on Twitter (@SimeonCortezano) for some real time hilarity. Thanks for reading!

 

Join the Battleground Games & Hobbies community forums!

Please don’t forget to check us out on Facebook and follow us on Twitter @battleground_gh!

 

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Winner’s Circle Special – Game Day Weekend Winners (Abington)

This past weekend Battleground Games & Hobbies hosted the ever-popular Magic Game Day to celebrate the release of Born of the Gods. These special events occur three to four weeks after the release of every Magic the Gathering set. So, look forward to the Journey into Nyx Game Day and you could win an exclusive Game Day play mat and one-of-a-kind promo cards! For Born of the Gods Game Day, players received a promo Kiora’s Follower for signing up, with the top eight players each receiving a foil promo Pain Seer!

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Now, let’s see who won!

 

Saturday 5:00 PM Game Day – Abington, MA

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Congratulations to Jack Spendlove, playing Mono-Black Devotion. Jack split in the finals with Battleground Games & Hobbies Online Manager Chris Alexander, whom likewise did battle with Mono-Black Devotion.

Sunday 2:00 PM Game Day – Abington, MA

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 And then, Chris Alexander decided he wanted the Born of the Gods Game Day play mat, after all, defeating Alex Suarez in the finals of Battleground Games & Hobbies Sunday Game Day event. Chris’ “devotion” to his Mono-Black deck proved to much for Alex and his Jund Monsters deck to overcome in three great games of Magic.

Congratulations to the top finishers of each event. In addition, on behalf of the staff here at Battleground Games & Hobbies, we would like to thank everyone that attended our Born of the Gods Game Day events. We greatly appreciate you choosing to hang out with us.

 

Join the Battleground Games & Hobbies community  forums!

Please don’t forget to check us out on Facebook and follow us on Twitter @battleground_gh!

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Winner’s Circle – Feb 28 Friday Night Magic Champions

fnm_winners_circle

Congratulations to this week’s Friday Night Magic winners at both Battleground Games & Hobbies locations in Abington, MA and Plainville, MA. This week, FNM featured the Standard format with top finishers not only receiving store credit prizes, but likewise an exclusive promo foil Elvish Mystic! Now, let’s check out last week’s winner’s:

 

Battleground Games & Hobbies – Abington, MA

Standard FNM – Start time: 7:30 PM

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Battleground Games & Hobbies – Abington, MA

Theros/Theros/Born of the Gods Booster Draft Pod One – Start time: 7:30 PM

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Battleground Games & Hobbies – Plainville, MA

Standard FNM – Start time: 7:30 PM

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Congratulations to the top finishers of each event. In addition, on behalf of the staff here at Battleground Games & Hobbies, we would like to thank everyone that attended our Friday Night Magic events. We greatly appreciate you choosing to hang out with us.

 

If you’re looking for a friendly atmosphere to enjoy playing Magic the Gathering while meeting new, like-minded people and win cool prizes and  exclusive promo cards, then Friday Night Magic at Battleground Games & Hobbies is exactly what you’re looking for! Try Friday Night Magic today at either of our conveniently located brick-and-mortar stores and see why Magic players consider Friday night the best night of the week. To learn more about our Friday Night Magic events, please click here.

 

Join the Battleground Games & Hobbies community  forums!

Please don’t forget to check us out on Facebook and follow us on Twitter @battleground_gh!

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Magic ‘Born of the Gods’ Game Day This Weekend!

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Battleground Games & Hobbies in Abington MA and Plainville MA

 

Join us at Battleground Games & Hobbies for the Born of the Gods Game Day and play with the new cards on a global scale!

 

Saturday
ABINGTON LOCATION ONLY
Format: Standard (with a cut to top 8.)
Date: March 1st, 2014
Time: 5:00pm
Entrance Fee: $10.00 per person

 

Sunday
BOTH LOCATIONS
Format: Standard (with a cut to top 8.)
Date: March 2nd, 2014
Time: 2:00pm
Entrance Fee: $10.00 per person

 

Google Maps
Battleground’s Facebook Page

 

Contact:
Please contact us with any questions.

This event will be run as a box tournament.  Every participant beyond 12 will add $10.00 store credit to the prize pool.

The event will cut to a top 8 or top 4 based on attendance.

Deck lists are not required for this event.

All players will receive a full art, promo Kiora’s Follower.  The top 8 players will receiver a foil, full art, promo Pain Seer.

 

And don’t forget to Battle the Horde! Game Day players and non-players will also have a chance to bring the Hero Cards they’ve earned at the Theros Block Prereleases and Fat Pack Challenges to help defeat the Battle the Horde Deck!  It’s not a part of the tournament, but you’ll want to defeat the Horde to earn the 6th Hero Card on the Hero’s Path.

 

KF PS
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An end to ‘Maze’s End’

Maze's End
 

 

This past weekend, Battleground Games & Hobbies held a Grand Prix Trial for Montreal. The format for the event was Standard and we had 38 participants for the event. I have to say that it was a pretty good turnout considering there were a few other events that day throughout the state.

 

Enough of the logistics, I’m sure you’re itching to know what I played at the event. Well, if you couldn’t tell by the title, I played the “Maze’s End” deck. Considering the current meta, I thought it would be a solid choice. I had also played the deck the night before at the store’s FNM event and finished with a record of 3 wins, 1 loss, and 1 tie. Needless to say, I felt good going into Saturday’s tournament.

 

Here is the deck list I registered at the trial:

 

Maindeck:

4 Druid’s Deliverance

4 Defend the Hearth

4 Riot Control

4 Fog

4 Detention Sphere

4 Supreme Verdict

1 Urban Evolution

3 Quicken

3 Divination

2 Kiora, the Crashing Wave

2 Azorius Guildgate

2 Boros Guildgate

2 Dimir Guildgate

2 Golgari Guildgate

2 Gruul Guildgate

2 Izzet Guildgate

2 Orzhov Guildgate

2 Rakdos Guildgate

2 Selesnya Guildgate

2 Simic Guildgate

1 Breeding Pool

1 Hallowed Fountain

1 Temple Garden

4 Maze’s End

 

Sideboard:

Abrupt Decay

2 Gainsay

1 Negate

3 Turn//Burn

4 Crackling Perimeter

4 Saruli Gatekeepers

 

I went into the tournament thinking that I’d see more control match-ups than anything else. Game one against most control decks is almost an auto win for “Maze’s End.” With 16 cards dedicated to preventing combat damage, aggro decks should have been no problem for me as well. However, I did not end up with the most desired results. I finished the day early with a record of 1 win and 3 losses.

 

So what went wrong? I definitely did not get the match-ups I wanted. All of my losses came against decks I knew “Maze’s End” would have the most trouble against.

 

Match 1 – Boros Aggro

 

My first match was against the worst deck I could have faced that day: Boros Aggro. It’s one of my worst matches because it just lays so much pressure. It only needs to do enough initial damage, and, once your life total is low enough, can burn you the rest of the way.

 

Game one was as close as I could have hoped for. My opponent led off with a “Soldier of the Pantheon,” and from that point on, I knew I was in trouble. He followed it up with a “Precinct Captain” and poured on the beats. I got to nine gates before running out of “Fog” effects and getting smashed by a lot of tiny people.

 

Game two did not go any better for me. Here is how my sideboarding went:

 

In:

+3 Saruli Gatekeepers

+3 Turn//Burn

Out:

-3 Quicken

-1 Urban Evolution

-2 Divination

 

If it wasn’t a fog or removal spell, I didn’t want it in the deck. I brought in the “Saruli Gatekeepers” to help extend my life in the event he got to another fast start. I also brought in the “Turn//Burn” to help, possibly, deal with the smaller creatures as well. Of course, considering my luck, I didn’t see much of anything to help me. I did manage to get out two “Saruli Gatekeepers,” but that was not enough. My opponent stuck a “Brimaz, King of Oreskos” and then proceeded to demonstrate why that card is a powerhouse in Standard. I should mention that I failed to find a board wipe and he eventually cast  “Boros Charm” on me for the win.

 

0-1

 

Match 2 – Grixis Control

 

My second match of the day was against an interesting Grixis Control deck. At least that’s what I think it was.

 

In game one, my opponent seemed to get land flooded, or, at the very least, that’s what it looked like. I had no problem playing guildgate after guildgate. He, unfortunately, kept playing scry land after scry land. It’s too bad my deck wins with just lands and his does not.

 

For the second game, I brought in all of my “Crackling Perimeters.” They would not be of any help this game though as he proceeded to destroy my hand. Any deck with black is just bad news for me, I learned throughout the day. After a first turn “Thoughtseize” it was all downhill from there. He cast not one, but two “Rakdos’s Return” on me. It was not fun and my hands were so empty afterwards. I did not win that game.

 

In game three, I did not make any changes and kept running with the three “Crackling Perimeters” in the deck. This was a solid game for me as I dropped a turn three perimeter. I don’t think he saw this coming. As I continued to drop more and more gates, each one was proving to be more painful. I was activating the perimeter for three damage at the end of his turn, then for four damage, and then for lethal.

 

1-1

 

Match 3 – Mono Black Control

 

I knew going into my third match of the day, that I was not going to have an easy time again. I was playing Carlos Fontes, and, in fact, had played him the night before with the same deck. Both he and I knew what to expect in this match, and that made it more favorable for him.

 

Game one, Carlos barely flinched when he played a turn two “Pack Rat.” That card is hard to deal with in general since it just makes copies of itself. So I knew I had to find a “Detention Sphere” or a “Supreme Verdict” fast and before he could find a way to get it out of my hand. Unfortunately this was not the case. I can only prevent the combat damage for so long before being overwhelmed by rats.

 

For game two, I brought in “Turn//Burn” to deal with rats and numerous copies of “Mutavault.” “Saruli Gatekeepers” were also coming in to give me extra life and serve as a wall against the rats.

 

Carlos was much prepared for me this time as he cast “Duress” on turn one, “Pack Rat” turn two, and then continued to eat my hand the following turns while I tried to deal with the never ending supply of rats on his side.

 

1-2

 

Match 4 – Golgari Midrange

 

Don’t let the name I gave this deck fool you. I couldn’t think of anything else to call it. You know how control, during the first game, can’t really deal with “Maze’s End” at all? Well I found a deck that “Maze’s End” can’t deal with for any game.

 

The funny thing about fog effects is that they only prevent damage during combat. Something they don’t prevent is the loss of life. Let me introduce to you “Jarad, Golgari Lich Lord.” Considering I got my face smashed by this deck, it looked like a really fun deck to try at an FNM. One of Jarad’s abilities is to sacrifice a creature and, in return, each opponent loses life equal to the sacrificed creature’s power. One of the creatures my opponent played (for sacrificial offering to Jarad) was “Nemesis of Mortals.” In limited, this creature is really scary, but it hasn’t made much of an impact in Standard. However when it gets thrown at your face for a loss of five life, it makes an impact. It makes an even larger impact on my face when it becomes monstrous and then thrown. To add insult to injury, my opponent also played “Deathrite Shaman.” So every time I fogged, he would just eat the spell and cause me to lose two life.

 

1-3

 

Time to drop and learn from your mistakes

 

This is not how I envisioned my tournament to go, but that’s “Magic” for you. I thought it was a good call, and I was wrong. So what did I learn? To be honest, the FNM prior to this event was the first time I had played the deck. That would make this tournament the second time. Up to now I had only seen the deck perform at Grand Prix Vancouver and read the creator’s primer and tournament report. Still, I went into the tournament thinking that I could play the deck better than him (this is when you would hear the “incorrect” buzzer sound effect).

 

I definitely need more experience with this deck. One of the hardest parts of playing “Magic” in general is learning how to mulligan. I had read in the primer that the original owner was completely comfortable taking mulligans as low as five cards. I’m fairly certain I was content with almost every hand I had as long as I had land and fog effects.

 

As far as changes go to the deck, I don’t think I would make any just yet. Some people have suggested playing “Courser of Kruphix.” I completely understand why this guy would be wanted in the deck. It’s a 2/4 for three mana, which means it can block most of the early threats in Standard. It allows you to play lands from the top of your deck allowing you to dig a little deeper. The fact that it allows you to gain life from the lands you play is an added bonus. The question, though, is where do I fit him in the deck? I guess if I had to cut somewhere, I would start with “Quicken” and the one “Urban Evolution.” That would allow me to get four copies into the deck.

 

Finally, I thought about scrapping the deck all together. It’s a neat idea, but I wonder sometimes if it can really run with the best. Hence the title of this post. However, I may have been slightly swayed to keep working on it (at least for FNMs) for the time being after seeing the latest article from Jacob Van Lunen titled “Catching up with Standard.”In the article he highlight several winning decks from the online metagame. Can you guess what one of them was? “Maze’s End.”

 

About the author

 

Simeon is an avid gamer who loves to play board games and video games. He graduated college with a degree in Political Science, and now serves the public by writing about games. You can check that out here. Don’t forget to “like” him on Facebook as well. It’ll update you on all of his newest content. Best of all, you can follow Simeon on Twitter (@SimeonCortezano) for some real time hilarity. Thanks for reading!

 

Join the Battleground Games & Hobbies community forums!

Please don’t forget to check us out on Facebook and follow us on Twitter @battleground_gh!

 

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