Posts Tagged ‘D&D’

D&D 5th Edition Player’s Handbook Has Arrived!

Photo courtesy of Wizards of the Coast.

 

The wait is over! The highly anticipated ‘Dungeons & Dragons’ 5th Edition Player’s Handbook has arrived at Battleground Games & Hobbies! This brand new D&D products is “…everything a player needs to create heroic character for the world’s greatest role-playing game [‘Dungeons & Dragons’].”

 

 

From the Wizards of the Coast official product page:

 

The Player’s Handbook is the essential reference for every Dungeons & Dragons role-player. It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more. Use this book to create exciting characters from among the most iconic D&D races and classes.

Dungeons & Dragons immerses you in a world of adventure. Explore ancient ruins and deadly dungeons. Battle monsters while searching for legendary treasures. Gain experience and power as you trek across uncharted lands with your companions.

The world needs heroes. Will you answer the call?”

 

 

All you have to do to answer the call is visit your local Battleground Games & Hobbies in either Abington, MA or Plainville, MA and pick up your copy today; or visit us online and have a copy of this amazing new book delivered right to your front door!

 

 

D_D

 

Plus, please don’t forget to join us at Battleground Games & Hobbies on August 9th for the D&D 5th Edition Release event beginning at 10:00 AM and celebrate the release of the brand new Player’s Handbook!

 

 

 

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WizKids Announces Update to ‘Attack Wing: D&D’

Last week, WizKids (Heroclix) updated its solicitation information for the second wave expansions for their highly anticipated miniatures game Attack Wing: D&D, according to hobby news website ICv2.com.

 

Courtesy of ICv2.com.


 
All three releases were previously listed as releasing on December third. However, now they are moved to a November fifth release.  Configuration and pricing for both the Black Shadow Dragon and Movanic Deva Angel Expansion Packs will remain the same, but the Aarakocra Expansion Pack will now contain a troop of six miniatures. instead.


 
The first Attack Wing: D&D releases will appear in October and will be coming to a Battleground Games & Hobbies near you!

 

 

 

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About Battleground Games & Hobbies

Battleground is one of New England’s premier game stores with two convenient locations. We are fully stocked in all the major product lines for the serious gamer and we specialize in card games, board games, miniature games and role-playing games. Our deep stock, great events and friendly, knowledgeable staff make Battleground the top choice for your one-stop, friendly local game store!
ABINGTON LOCATION
Battleground Games & Hobbies

1423 Bedford Street
Abington MA, 02351
781.261.9669
PLAINVILLE LOCATION
Battleground Games & Hobbies

25 Taunton Street
Plainville MA, 02762
508.316.1195
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Richard Lee Byers Discusses Latest Forgotten Realms Novel – Interview by Alfred Cloutier

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Richard Lee Byers Discusses Latest Forgotten Realms Novel [and the Possibility of an Objective Metaphysics?]

Interview by Alfred Cloutier

 

Richard Lee Byers recently sat down via Skype and discussed his entry in The Sundering series: The Reaver; and may or may not have secret information about what happens to your soul when you die. The Reaver is set to release on Tuesday, February 4th of this year.

 

Battleground Games & Hobbies: What have you been reading lately?

 

Richard Lee Byers: Let’s see… I am currently reading The Thicket by Joe Lansdale and before that The Pagan Lord by Bernard Cornwell.

 

BG: I’ve read that you used to work in an emergency psychiatric facility, AND your author profile picture in the Forgotten Realms Wiki shows you with a fencing sword and three medals dangling from your neck.

 

RLB: Yeah, that was back from my competition days. I don’t actually go to tournaments anymore but I still fence three times a week at the club.

 

BG: Ah, Nice! How have these pursuits influenced your writing?

 

RLB: I think that the psychiatric stuff mainly comes in when I’m writing about a character that has actual psychopathology. Like he’s crazy or he’s sociopathic, or sometimes it comes in when you want to write about a character that’s not nuts, but is emotionally troubled and has some kind of defense mechanisms operating, which give him certain maladaptive behaviors or blind spots. A background in psychology is very helpful in describing that stuff.

 

My fencing comes in all the time because my stuff is full of sword fights and combat scenes. I’ve learned a lot about what that would really be like and how to describe it from fencing.

 

BG: I noticed, from my perspective, that the combat descriptions of cuts and parries were unique and interesting. After reading about your fencing background I wondered how much of that was actual fencing vocabulary.

 

RLB: It is vocabulary from fencing to a degree, and certainly all the concepts from fencing, in terms of learning about the various ways you can attack and try to fake out your opponent, and the various ways you can defend, distance and tempo of your movements come into it. My stuff’s actually lighter on actual fencing terminology than it used to be in my first drafts. I had a couple of editors get on me about using esoteric terms, they were worried the readers wouldn’t understand. Now I try to get across the concepts, but using more accessible language.

 

BG: Ah, I’d love to see some of those early drafts, that kind of thing really interests me. Anyway, are you a full-time writer?

 

RLB:  Yeah, I am at the moment. It’s always my preference to be. But, there was a time, not too long ago, I had some extra expenses, and I had to pick up a part-time online teaching job. Of course, you never know, when you’re a freelancer, what your income is going to look like for the next six months, or the next year, so it’s not impossible that I’ll have to pick up a gig like that again to make ends meet. But, hopefully not, because I’d rather just write all the time.

 

BG: What does your writing day look like, when do you start, how long do you go for?

 

RLB: Well I basically start in the morning as soon as I get up, get my head together and take the dog for a walk. Then, I work, not for a set period of time, but I will work until I’ve got a quota of new words written.

 

BG: Yeah, you work until you’re done?

 

RLB: Yeah, a good quota for me is fifteen hundred new words a day. It’s enough to make good progress, but not so much that it kills me. Depending on the project or the deadline, I can do more than that if I have to in order to meet my obligation, but it’s rough on me.

 

BG: How long does it usually take you to do that?

 

RLB: Well, it really depends. It can take as little as a couple hours, or from the start of the morning to the end of the afternoon. It all depends, sometimes the words are really flowing and sometimes you really just gotta drag ‘em outta there. And sometimes there’s more to think about. Sometimes you have to mull things over and decide what you want to do next and how should you do it.

 

BG: Do you play D&D?

 

RLB: Oh yeah, I’ve been playing D&D since it was three beige pamphlets and a white cardboard box. You had to take the crayon and blacken the numbers on the die, that’s when I started.

 

BG: Have you ever played a D&D session with the characters in your novels?

 

RLB: The only time I have done that myself is the last time they had an author’s summit meeting–so to speak–that I was at (I really wasn’t there, I had thrown out my back and I was telecommuting to it). They had a little D&D Next Beta Playtest where we had our Sundering characters as our Player Characters. It didn’t go on for too long but it was cool. But mostly, my gaming experience and my novels are separate.

 

BG: Did you play Anton [Marivaldi, main character in The Reaver]?

 

RLB: Yeah, we were playing kind of watered-down versions of our guys because it was a low-level thing. They had Elminster, but he wasn’t casting meteor swarm or anything, haha. We were fighting goblins, or kobolds, and that would’ve been overkill.

 

BG: Did you create Anton, Umara, and the other characters specifically for The Sundering series, or were they originally intended for a different story?

 

RLB: No they were created for The Sundering.

 

BG: Right, because when I spoke with Paul S. Kemp, he mentioned that his pre-existing story and characters sort of got folded into The Sundering.

 

RLB: My Sundering book is kind of the odd book out in a way because most of the other writers, I think all used pre-existing characters, and their Sundering book is simultaneously the next book in an ongoing series that was all their own whereas mine is all new characters. You’re picking up characters you’ve never seen before, which maybe makes it accessible, that makes it a good thing.

 

BG: How are your characters affected by the overall events in The Sundering? What is their role in the event?

 

RLB: Well The Sundering is this great cosmic change that is affecting different parts of The Realms in different ways and I’m writing about the Sea of Fallen Stars. It’s basically taking the form of a natural disaster: It’s raining all the time, there are floods rising and rising, crops are failing from lack of sunlight and it’s hard times. In this setting, we have the face of two very different gods vying for the allegiance of the people. Each one is saying “follow the path of our deity and you’ll survive and ultimately prosper.”

 

Those two deities are Umberlee, who is the goddess of the sea, who represents rage and greed and the ugliest kind of survivalism at any cost. Then you have Lathander, who is a god who’s been gone from the Realms for a hundred years and is now returning. Lathander represents hope and rebirth and love your neighbor kind of ideals.

 

Each of those deities has a Chosen, the particular agent of the god with supernatural powers. My hero, Anton Marivaldi is a ruthless pirate who starts out really caring for nothing but himself and his own profit and yet he becomes central to the struggle and is the person who will ultimately make it come out one way or the other.

 

BG: Something I’ve asked the other Sundering authors: what inspires you most when writing about Forgotten Realms?

 

RLB: I would definitely start out by saying it is this rich, detailed world. It is fun to build on what all these other talented creators have done and try to add a couple of stones of my own to the mosaic. It’s a world that is big enough and complex enough you can do various kinds of stories under the general rubric of heroic fantasy. I’ve done a caper novel, I’ve done a spy novel, I’ve done Year of the Rogue Dragons, which is my version of the big epic fantasy that is Tolkienesque. I’ve done The Haunted Lands which is very dark fantasy/horror oriented. I’ve done my Brotherhood of the Griffon series, which is kind of military fantasy about a mercenary group, and now I’ve done my big pirate story! Which is also a story which deals with themes of hope and rebirth and recreating yourself. I really like there’s room to tell different kinds of stories, and so many brilliant creators have worked on it, starting of course with Ed [Greenwood].

 

When I do a project like The Sundering, or War of the Spider Queen, I actually get to work with those people. I get to sit down in a room with Bob Salvatore, Ed Greenwood, and Troy Denning and bat ideas around. If you don’t think that’s cool, you shouldn’t be a creative person. All the other writers on The Sundering are just awe-inspiring and super-nice people. It’s terrific to work with them.

 

BG: Ah, that’s great. In those conversations, sitting around the table, I was wondering do you have a formal metaphysics for Forgotten Realms, i.e., do you have a guide as to what interactions are for  “souls,” “spirits,” “gods,” and “mortals?”

 

RLB: That information is there. The tricky thing is that occasionally they change it, the concepts in the overall D&D game may change, and what works best in the Realms. There is a metaphysics of what happens when you die, what souls really are, how gods really work, how magic works and all that. In my stuff I try not to get into that so much. Depending on what you’re writing about, if you’re writing about the undead, you have to get into some issue as to what can happen to your personality after death. I definitely try not to get into the minutiae of it, or hook it all into the rules of D&D because I don’t have to. The kind of fantasy fiction I write, it works better to be vaguer and more impressionistic about that. Normally I’m writing from the viewpoint of a mortal character who wouldn’t know so the narrative doesn’t have to know either.

 

BG: Who would enjoy reading The Reaver? Whom do you consider your audience is when you write a novel like this?

 

RLB: Well, it’s basically for anybody who likes a fantasy adventure story. It’s got a lot of action, it’s fast-paced, it’s got a lot of monsters, and magic. If you like books where characters evolve and grow through the story, this is a good one. If you want to learn about what the Forgotten Realms is going to look like going forward, I cover a bunch of that stuff.

 

BG: That’s great, thanks so much for your time.

 

RLB: My pleasure!

 

Richard Lee Byers

Richard Lee Byers

Richard Lee Byer’s books can be found on Amazon.com. He is active on Twitter, Facebook, and Google Plus. He also writes a monthly column at airlockalpha.com.

About Alfred Cloutier:

Alfred_O_Cloutier_avatar

Alfred Cloutier

Alfred O. Cloutier has contributed to Dragon Magazine, and has edited for a number of other gaming publishers. He can be found on Facebook.

Join the Battleground Games & Hobbies community  forums!

Please don’t forget to check us out on Facebook and follow us on Twitter @battleground_gh!

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This Weekend at Battleground Games & Hobbies

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Check out what super fun events are happening this weekend at our conveniently located stores. Whether you enjoy Magic the Gathering, Warhammer, Yu-Gi-Oh and more, we have something for everyone. In addition, don’t forget that our tables are always open for play! Gather some friends, your favorite game, and stop by your favorite Battleground Games & Hobbies for a fun-filled evening! Not sure what game to play or try? No problem! Our friendly, knowledgeable staff can help or ask for a demo!

 

magic

ALL WEEKEND LONG – Magical Christmas Weekend! We have a long weekend chock  full of awesome, super-fun Magic events to appeal to all types of Magic the Gathering players! Join us at your local Battleground Games & Hobbies location all weekend starting Thursday, December 26th and play in as many Magic events as you like, including one event never seen before at Battleground’s! Small “gifts” will be awarded randomly at every event, too.

So get out of the house Christmas weekend and come play some  Magic with your friends at Battleground Games & Hobbies this holiday season. Who knows, maybe you will even win yourself a few more “presents”! To learn more, please click here.

 

**********

Battleground Games & Hobbies

1423 Bedford Street, Abington, MA

Friday:

Friday Night Magic – Standard

Entry: $10.00 (Box Tournament). Start time: 7:30 PM

Friday Night Magic – Booster Draft

Entry: $15.00. Start time: 7:30 PM

Prizes are awarded to top finishers and feature the exclusive FNM promo card!

Saturday:

Warhammer 40K Open Play

Open to close – play all day!

Deck Select Challenge

Entry: $30.00. Start time: 5:00 PM

Sunday:

Yu-Gi-Oh Sundays – Advanced Constructed

Entry: $5.00. Start time: Noon (12:00 PM)

**********

Battleground Games & Hobbies

25 Taunton Street, Plainville, MA

Friday:

Friday Night Magic – Standard

Entry: $1o.00. Start time:  7:30 PM

Saturday:

DECK SELECT CHALLENGE

Entry: $30.00. Start Time: 5:00 PM

Yu-Gi-Oh Advanced Constructed

Entry: $5.00. Start Time: 7:30 PM

Sunday:

TWO-HEADED GIANT SEALED DECK

Entry: $20.00/player.  Start Time: 12:00pm

Pokemon League

Entry: FREE! Start time: Noon (12:00 PM)

To learn more about upcoming events at Battleground Games & Hobbies, please visit our event calendar and check out the forums!

 

Didn’t see an event for your favorite game? Is there something you wish for us to host? No problem! Contact us and let us know what events you would like to see in the future at your favorite local Battleground Games & Hobbies! We look forward to hearing your feedback and likewise, look forward to seeing you at our next exciting event!

 

Please don’t forget to like us on Facebook and follow us on Twitter @battleground_gh!

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Wizards of the Coast Announces New ‘Dungeons & Dragons’ Release

Wizards of the Coast Announces Thrilling

Dungeons & Dragons Launch for Summer 2014

 

Players fight the most fearsome monster of all time

in an exciting multi-platform gaming experience

 

December 19, 2013 – Renton, WA – Wizards of the Coast today announced that the highly-anticipated new rules system for Dungeons & Dragons will release in summer 2014.  After nearly two years of an open public playtest and more than 175,000 playtest participants, the rules are complete. Players will be immersed in rich storytelling experiences across multiple gaming platforms as they face off against the most fearsome monster of all time.

 

“Just like a perfectly balanced party, Wizards has worked cohesively with fans, designers and partners to create the next generation of D&D,” said Nathan Stewart, Brand Director for Dungeons & Dragons. “We whole-heartedly thank all of the play test participants, whose feedback has proven instrumental in shaping the future of Dungeons & Dragons.”

 

More information about the exciting Dungeons & Dragons entertainment offerings will be available in early 2014. To learn more about D&D, visit dungeonsanddragons.com.

 

About Wizards of the Coast
Wizards of the Coast LLC, a subsidiary of Hasbro, Inc. (NASDAQ:HAS), is the leader in entertaining the lifestyle gamer. Wizards’ players and fans are members of a global community bound together by their love of both digital gaming and in-person play. The company brings to market a range of gaming experiences under powerful brand names such as MAGIC: THE GATHERING, DUNGEONS & DRAGONS, and KAIJUDO. Wizards is also a publisher of fantasy series fiction with numerous New York Times best-sellers. For more information about our world renowned brands, visit the Wizards of the Coast Web site at www.wizards.com.

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Media Contacts                   

Sheila Tayebi                                                                         Zared Goldfarb                      

360PR for Dungeons & Dragons                                   360PR for Dungeons & Dragons

617-585-5764                                                                         617-585-5777

stayebi@360pr.com                                                   zgoldfarb@360pr.com

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This Weekend at Battleground Games & Hobbies

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Check out what super fun events are happening this weekend at one of our conveniently located stores. Whether you enjoy Magic the Gathering, Warhammer, Yu-Gi-Oh and more, we have something for everyone. In addition, don’t forget that our tables are always open for play! Gather some friends, your favorite game, and stop by your favorite Battleground Games & Hobbies for a fun-filled evening! Not sure what game to play or try? No problem! Our friendly, knowledgeable staff can help or ask for a demo!

 

walkers

Join us this Sunday, December 22nd for our Walkers in a Winter Wonderland event at both the Abington and Plainville locations! Event(s) begins at 4:15 PM. To learn more about this exciting event, please click here or visit our forums!

 

**********

Battleground Games & Hobbies

1423 Bedford Street, Abington, MA

Friday:

Friday Night Magic – Standard

Entry: $5.00. Start time: 7:30 PM

Friday Night Magic – Booster Draft

Entry: $15.00. Start time: 7:30 PM

Prizes are awarded to top finishers and feature the exclusive FNM promo card!

Saturday:

Warhammer 40K Open Play

Open to close – play all day!

Saturday Night Magic Booster Draft

Entry: $15.00. Start time: 7:00 PM

Sunday:

Yu-Gi-Oh Sundays – Advanced Constructed

Entry: $5.00. Start time: Noon (12:00 PM)

**********

Battleground Games & Hobbies

25 Taunton Street, Plainville, MA

Friday:

Friday Night Magic – Standard

Entry: $5.00. Start time: 7:30 PM

Saturday:

Yu-Gi-Oh Advanced Constructed

Entry: $5.00. Start Time: 7:30 PM

Sunday:

Pokemon League

Entry: FREE! Start time: Noon (12:00 PM)

To learn more about upcoming events at Battleground Games & Hobbies, please visit our event calendar and check out the forums!

 

magic

Announcing Magical Christmas Weekend! We have a long weekend chock  full of awesome, super-fun Magic events to appeal to all types of Magic the Gathering players! Join us at your local Battleground Games & Hobbies location all weekend starting Thursday, December 26th and play in as many Magic events as you like, including one event never seen before at Battleground’s! Small “gifts” will be awarded randomly at every event, too.

So get out of the house Christmas weekend and come play some  Magic with your friends at Battleground Games & Hobbies this holiday season. Who knows, maybe you will even win yourself a few more “presents”!

 

Didn’t see an event for your favorite game? Is there something you wish for us to host? No problem! Contact us and let us know what events you would like to see in the future at your favorite local Battleground Games & Hobbies! We look forward to hearing your feedback and likewise, look forward to seeing you at our next exciting event!

 

Please don’t forget to like us on Facebook and follow us on Twitter @battleground_gh!

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