I'll let you know in a little while, Steve. I haven't been at the store since Monday night, so I haven't updated anything since then. Maybe I'll see you in a little while.
Anyways, business:
One thing on the "to do" list includes (but isn't limited to) the following...
Figuring out exactly how we want each table to contribute to the overall score. Basically, how we want objectives to be scored on each table, and how they score on each table with influence the game overall.
Our ideas change every day.
Currently the idea is to score objectives at the top of each player turn, starting round 2. The score will continue to accumulate each round after that until the game is over or time is called on the event. At the end of the event, the total number of points scored by each team will be divided by the number of rounds that table finished. The three scored from each table will the be added together to give us our winner.
The moon table and the cavern table (the 5v5 tables) will be worth exactly half of the objective points that the planet surface table (10v10) has.
For instance: Moon Table = 5 objective points / round. Planet Surface = 10 objective points / round. Cavern = 5 objective points / round.
If one team completely removes the other from any table, they will score the maximum possible points for that table.
Please break this. Explain why its a bad, unfair, or broken method of scoring. This is very, very important.