Author Topic: Annual Megabattle thread of dooom.  (Read 62860 times)

the_trooper

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Re: Annual Megabattle thread of dooom.
« Reply #450 on: January 27, 2010, 09:43:07 AM »
I always love seeing a comment on the board and having no idea who the poster is because they chose some random internet handle and don't put their name in their sig or profile.

Well my parents always told me not to reveal personal information on the internet because of pedophile and  stalkers...

Oh hai there.

Matt Thomas

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Re: Annual Megabattle thread of dooom.
« Reply #451 on: January 27, 2010, 10:38:50 AM »
I always love seeing a comment on the board and having no idea who the poster is because they chose some random internet handle and don't put their name in their sig or profile.

Well my parents always told me not to reveal personal information on the internet because of pedophile and  stalkers...
I don't want your social security number. I just like seeing at least a first name so I can put a face on who at the game store I am talking to.

blantyr

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Re: Annual Megabattle thread of dooom.
« Reply #452 on: January 27, 2010, 10:47:06 AM »
I always love seeing a comment on the board and having no idea who the poster is because they chose some random internet handle and don't put their name in their sig or profile.

Well my parents always told me not to reveal personal information on the internet because of pedophile and  stalkers...
I don't want your social security number. I just like seeing at least a first name so I can put a face on who at the game store I am talking to.

Maybe you could ask what colors he paints his army.

Rurouni Benshin

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Re: Annual Megabattle thread of dooom.
« Reply #453 on: January 27, 2010, 11:59:47 AM »
I always love seeing a comment on the board and having no idea who the poster is because they chose some random internet handle and don't put their name in their sig or profile.

Well my parents always told me not to reveal personal information on the internet because of pedophile and  stalkers...

Oh hai there.

Pedo Bear FTW!
"This One Is Rurouni... Once Again, This One Will Drift."

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Lady GaGa

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Re: Annual Megabattle thread of dooom.
« Reply #454 on: January 27, 2010, 12:14:19 PM »
Oh hai there.

You seem legit.  My name is **** *********.

I won't tell you that I love you
Kiss or hug you
Cause I'm bluffin' with my muffin
I'm not lying I'm just stunnin' with my love-glue gunning

Rob S

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Re: Annual Megabattle thread of dooom.
« Reply #455 on: January 27, 2010, 12:45:12 PM »
I always love seeing a comment on the board and having no idea who the poster is because they chose some random internet handle and don't put their name in their sig or profile.

Well my parents always told me not to reveal personal information on the internet because of pedophile and  stalkers...

Oh hai there.

Why don't you have a seat right over there...
It's the throwing phase now.

i was on the receiving end on occasion

the_trooper

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Re: Annual Megabattle thread of dooom.
« Reply #456 on: January 27, 2010, 12:47:40 PM »
I always love seeing a comment on the board and having no idea who the poster is because they chose some random internet handle and don't put their name in their sig or profile.

Well my parents always told me not to reveal personal information on the internet because of pedophile and  stalkers...

Oh hai there.

Why don't you have a seat right over there...

OH NOE ITS CHRIS HANSEN!

Moosifer

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Re: Annual Megabattle thread of dooom.
« Reply #457 on: January 27, 2010, 02:45:21 PM »
I always love seeing a comment on the board and having no idea who the poster is because they chose some random internet handle and don't put their name in their sig or profile.

Well my parents always told me not to reveal personal information on the internet because of pedophile and  stalkers...

Oh hai there.

HAI DER!

Ian Mulligan

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Re: Annual Megabattle thread of dooom.
« Reply #458 on: January 27, 2010, 03:00:58 PM »
beep bop boop

jesterofthedark

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Re: Annual Megabattle thread of dooom.
« Reply #459 on: January 31, 2010, 05:53:00 PM »
This came up in our forum, I was told it was a data sheet that was on GW but now the player can not find it.  We found an unoffical data sheet and this is what it states.  Please let us know if this is un-acceptable for anyreason.

Harbringer of Change    500pt

Type: Super Heavy Tank

Structure Points: 3

AV: F14 S13 R12

Weapons and Equipment:
Beam of Power with co-axial Autocannon
Hull-mounted demolisher cannon with twin-linked heavy bolter with inferno bolts
Two sponsons, each with one lascannon and one twin-linked heavy bolter with inferno bolts
Search light and smoke launchers


Beam of Power:  rng 72" Str D Ap 2 Heavy 1; Primary Weapon (ignores invulnerable saves.)
(other guns same as per the Chaos Space marine Codex.)

Wards of Tzeench: Any Pychic Power that targets the Harbringer of Change has a chance to be discarded.  Roll a d6: on a 1-4 the Ward has no effect, on a 5-6 the power is ignored and the power's caster suffers a Perils of the Warp attack.

Deamonic Possesion: This unit ignores all shaken and stunned results.
« Last Edit: February 01, 2010, 07:39:13 PM by jesterofthedark »

Achillius

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Re: Annual Megabattle thread of dooom.
« Reply #460 on: January 31, 2010, 06:43:05 PM »
This came up in our forum, I was told it was a data sheet that was on GW but now the player can not find it.  We found an unoffical data sheet and this is what it states.  Please let us know if this is un-acceptable for anyreason.

Harbringer of Change    500pt

Type: Super Heavy Tank

Structure Points: 3

AV: F14 S13 R12

Weapons and Equipment:
Beam of Power with co-axial Autocannon
Hull-mounted demolisher cannon with twin-linked heavy bolter with inferno bolts
Two sponsons, each with one lascannon and one twin-linked heavy bolter with inferno bolts
Search light and smoke launchers


Beam of Power:  rng 72" Str D Ap 2 Heavy 1; Primary Weapon (ignores invulnerable saves.)
(other guns same as per the Chaos Space marine Codex.)

Wards of Tzeench: Any Pychic Power that targets the Harbringer of Change has a chance to be discarded.  Roll a d6: on a 1-4 the power is ignored, on a 5-6 the power is ignored and the power's caster suffers a Perils of the Warp attack.

Deamonic Possesion: This unit ignores all shaken and stunned results.

So we take a Baneblade @ 500 points.
Remove it's strength 9 10 inch blast and replace with a D weapon that now also ignores Invulnerable saves.  (so no cover or invulnerable against this baby) but no blast..
Give it the ability to ignore all psychic attacks and potentially harm the caster.
I can't remember what inferno bolts do off the top of my head.
Make it possessed, so it ignores all shaken and stunned results.


500 points seems light for this vehicle. I've looked and the guy that originally posted it has no feedback as to it's effectiveness, so we'd be guessing as to how good \bad it is.

I'd be curious to see what you all think this should cost...

But the universe is a big place and, whatever happens, you will not be missed...

"When Ghandi advocated his philosophy of none violence, I bet he didn't know how much fun it was killing stuff!" (Raj, The big bang theory)

jesterofthedark

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Re: Annual Megabattle thread of dooom.
« Reply #461 on: January 31, 2010, 07:40:38 PM »
my bad the inferno bolts are str 5 Ap 3 shots

I agree about the Wards of Tzeench, they seem unnessary.  Most psychic powers would not effect a  super heavy anyway(page 93 of the apocalypse rule book), so there is really no point other than to get the 5 or 6 and cause a perils of the warp.   The Possession seems to fit with most of the themes of Chaos vehicles, but I would maybe bump it up 50pts for that .

Using the Shadowsword as a template for this I would price this vehicle at 600pts.  Seems fair to me, you get a straight shot with str D denying invulnerable saves,  opposed to a 5" blast template at Str D.  Your adding two lascannons and possession.  This would bring the vehicle up +150pts over the shadowsword.  I can't see the denial of the invulnerable save as amounting to much, since you'd only really be good at popping terminators or independant characters. I would think the 5" blast would be more efficent at that anyway. I also doubt you guys would leave one of those characters on his own if he wasn't immune to instant death.

I dunno let me know what you think if this.  Making it 100pts an calling it a day.
« Last Edit: January 31, 2010, 07:44:06 PM by jesterofthedark »

blantyr

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On Custom Superheavies...
« Reply #462 on: February 01, 2010, 02:09:29 AM »
Talking super-heavies in a broader sense, I brought my exotic model collection into Battlegrounds Sunday for inspection.  I thought I’d show Derek and Chase the infamous ‘frisbee,’ and get their thoughts.  We bounced a lot of questions and standards for non-standard models back and forth.  I’d like to throw them out with opinions as to plausible answers.

1)  Is it table worthy?  Is it a good looking well built model that looks like it belongs in a war zone?   There is general agreement on a low end standard… the KFC bucket and toilet paper roll model was not up to snuff.  I might set the next higher standard.  Does it look like it came from a hobby shop rather than a toy store?  I shall note that all my exotics actually did come from a hobby store.  I don’t know that kits from Revell or Tamiya are of any lower quality than GW’s.  It matters a good deal if one takes the time to assemble and paint them well. 

Scratch builds might be harder to judge.  I am inclined to judge a true scratch build generously.  Someone who can make something built from scratch stand up to a professional kit standard will get respect and a generous grade from me.  I’ll give a special nod to Paul with last year’s lamp shade Stompas and this year’s open topped Baneblade.  Someone who combines solid work with good results deserves a place on the table.

2)  Is it WYSIWYG?  When you put it down, can one immediately recognize it for what it is?  There might be multiple levels of recognition.  One might easily recognize Paul’s efforts as Orc Stompas, but not be able to trivially recognize which data sheet belongs to which Stompa.  One might recognize Deep Dive Marine’s model as a superheavy flyer with lots of troop carrying capacity, but have to ask if he is playing it as a Thunderhawk.  My saucer might be easily recognized as a superheavy skimmer with big guns, but again one wouldn’t be able to specifically identify which data sheet.  Even Jester’s Harbinger of Change might be easily recognizable as a Chaos baneblade variant, but as the unofficial data sheet doesn’t include a picture, will it be indisputably WYSIWYG?

I’d like to lobby for a less than absurd standard in WYSIWYG.  I think the general capability of a model has to be immediately obvious, but let’s not get crazy with it.  If one is putting down a custom model, if someone asks a question or asks to to see a data sheet, the model’s owner should answer the question or show him the sheet.  We’ve been doing this in prior years.  I’d like to see it continue.

3)  Is the model the right size?  Can one figure out the front, side and rear facing?  I’m going to highlight my saucer to make the rear quadrant easier to identify.  I’ll admit that my fighters are small, thus I’m obliged to add a few inches to any enemy attacker’s range.  (I’d like to put my models next to a Forgeworld version to peg precisely how many inches.)   I’m willing to work with people to be fair.  I’m not pleased by those who won’t work with others, who just seem to be looking for excuses to ruin other people’s day.

4)  Is it as expensive as a Forge World model?  A few players have spent big bucks.  They seem to get anal at the thought that other players can have as much fun on a smaller budget.  I have little sympathy.  I believe we have allowed reasonable proxies of quality in past years and should continue to do so.

5)  Some players just don’t like a given model for arbitrary and subjective reasons, go anal, and set out to do what they can to ruin the other guy’s fun.  I’ll note Deep Dive Marine’s thunderhawk and my ‘frisbee’ as two such models that have triggered this effect.  My response to DDM’s thunderhawk was ‘oh wow,’ while others developed allergy symptoms.  I understand that there is some element of taste, but don’t think we should get in the habit of snubbing hobbyists with a strong concept and who put a lot of work into making their ideas table worthy. 

While Derek and Chase have blessed my collection as table worthy and WYSIWYG, they expressed a desire to avoid controversy.  Thus, they intend to ask around to see if there are objections.  If someone disagrees with the standards I set above, and wishes to set a higher standard my models do not meet, fine, so long as any such higher standards are specific enough to be applied to everybody.  For example, do we want to set a hard firm criteria about matching size?

On the other hand, I don’t know that the best way to avoid controversy would be to allow a subjective objection from one faction to remove the other team’s models.  That seems a hazardous path.

With regard to the Harbinger of Change…  I was almost ready to bless it at 500 points.  At 600, no problem from me.  If you might show hatches sealed shut somehow, with colors and emblems of the appropriate Chaos power, I’d be entirely content.
« Last Edit: February 05, 2010, 07:14:12 PM by blantyr »

Achillius

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Re: Annual Megabattle thread of dooom.
« Reply #463 on: February 01, 2010, 08:18:33 AM »
my bad the inferno bolts are str 5 Ap 3 shots

I agree about the Wards of Tzeench, they seem unnessary.  Most psychic powers would not effect a  super heavy anyway(page 93 of the apocalypse rule book), so there is really no point other than to get the 5 or 6 and cause a perils of the warp.   The Possession seems to fit with most of the themes of Chaos vehicles, but I would maybe bump it up 50pts for that .

Using the Shadowsword as a template for this I would price this vehicle at 600pts.  Seems fair to me, you get a straight shot with str D denying invulnerable saves,  opposed to a 5" blast template at Str D.  Your adding two lascannons and possession.  This would bring the vehicle up +150pts over the shadowsword.  I can't see the denial of the invulnerable save as amounting to much, since you'd only really be good at popping terminators or independant characters. I would think the 5" blast would be more efficent at that anyway. I also doubt you guys would leave one of those characters on his own if he wasn't immune to instant death.

I dunno let me know what you think if this.  Making it 100pts an calling it a day.

Okay, Psychic attacks with Strength, in reality the only things that could affect a super heavy are gone. So there is a bit more here. How this.

- On a 5 or 6 the power has no affect and the caster suffers a perils of the warp.

I was toying with 650 points until I read Daemonic possession, includes a -1 BS you forgot to mention.

So at 600 with those tweaks I'm happy.



But the universe is a big place and, whatever happens, you will not be missed...

"When Ghandi advocated his philosophy of none violence, I bet he didn't know how much fun it was killing stuff!" (Raj, The big bang theory)

blantyr

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Re: Annual Megabattle thread of dooom.
« Reply #464 on: February 01, 2010, 09:16:15 AM »
I think I have to cry nitpick on the Ward of Tzeench. 

Wards of Tzeench: Any Pychic Power that targets the Harbringer of Change has a chance to be discarded.  Roll a d6: on a 1-4 the power is ignored, on a 5-6 the power is ignored and the power's caster suffers a Perils of the Warp attack.

Alan interpreted this as "Give it the ability to ignore all psychic attacks and potentially harm the caster."

The one page I was able to find with an unofficial Harbinger of Change data sheet ( http://deusexnocturna.blogspot.com/2009/06/two-more-warhammer-40k-apocalypse.html ) describes the power as follows.

Quote
Ward of Tzeentch: The Harbinger of Change is protect by the Ward of Tzeentch. Any enemy psychic power that targets the Harbinger of Change has a chance of being discarded. Roll a D6. On a roll of 1-4, the Ward has no effect. On a roll of 5+, the psychic power is discarded, and a psychic power's caster suffers a Perils of the Warp attack.

Thus, on roll of 1-4 the Ward has no effect.  On a 5 or 6, the psychic attack has no effect and you have the peril of the warp.

The only psychic power I can think of that might worry a baneblade would be an Eldar Farseer's Eldritch Storm.  2d6+3 armor penetration might occasionally do it, plus it spins vehicles to face different directions.  That must be a mighty storm to spin a baneblade. 

I don't know if this difference in the Ward rules would be enough to significantly change the cost of the vehicle.  Folks don't often try to take on superheavies with psi.
« Last Edit: February 01, 2010, 09:34:34 AM by blantyr »