Author Topic: War hammer 40k for a newb  (Read 2238 times)

DantetheRed

  • Newbie
  • *
  • Posts: 2
War hammer 40k for a newb
« on: November 03, 2015, 11:29:57 AM »
Hey my names Tom haven't played 40k seriously in probably at least one to two editions anyone around today 11/3/15 for a game in Abington have about 2000+ in built guardsmen

Pat.H

  • Paragon Tier Level 12
  • ***
  • Posts: 411
Re: War hammer 40k for a newb
« Reply #1 on: November 04, 2015, 10:03:19 AM »
Welcome aboard. Tuesdays are when we usually play. We've also been doing 400 point combat patrol mini tournaments on every other Tuesday. We have one coming up next week.
Should the miserable Grot crews survive for long they will soon become deafened and have to resort to a rudimentary system of sign language. This is rarely successful as there are only so many signs a Grot can carry around with him.

Grandmaster Steve

  • God
  • *****
  • Posts: 1284
  • No whining, just fun games this is how I play
    • Email
Re: War hammer 40k for a newb
« Reply #2 on: November 07, 2015, 12:04:41 AM »
A nice table has been recently been built in Abington and im always looking for opponents.

DantetheRed

  • Newbie
  • *
  • Posts: 2
Re: War hammer 40k for a newb
« Reply #3 on: November 09, 2015, 05:51:58 PM »
I will definitely swing by Tuesday thanks what kind of crowd u usually get.

Grandmaster Steve

  • God
  • *****
  • Posts: 1284
  • No whining, just fun games this is how I play
    • Email
Re: War hammer 40k for a newb
« Reply #4 on: November 10, 2015, 12:12:53 AM »
not much of one i wont be around Tuesday but i can be around other nights

Pat.H

  • Paragon Tier Level 12
  • ***
  • Posts: 411
Re: War hammer 40k for a newb
« Reply #5 on: November 10, 2015, 10:38:46 PM »
I will definitely swing by Tuesday thanks what kind of crowd u usually get.

I should have clarified Plainville is when people play on Tuesdays. We also do games on the weekend. http://www.battlegroundgames.com/forum/index.php?topic=7920.msg64185#msg64185
Should the miserable Grot crews survive for long they will soon become deafened and have to resort to a rudimentary system of sign language. This is rarely successful as there are only so many signs a Grot can carry around with him.