Author Topic: Listing things that are broken...  (Read 4600 times)

Tharcil

  • Guest
Listing things that are broken...
« on: February 28, 2014, 04:54:31 PM »
I expect this to get way off track really quickly, but figured I'd give it a shot.  Please make posts listing anything in the game rule wise you feel needs to be addressed. Not how you think it needs to be fixed, we can make specific threads for that later.  I think Mike's thread got way off track about specific rules, because he and the Dark Star folks have already gone through this exercise, which the rest of the BG community has done, but not really in an organized way.  My plan is to gather the topics we should discuss in this thread.  Vote on the most important ones to discuss, then come up with 3 or 4 threads to talk how we can address them as  BG community.  I know it will be hard and not a lot of fun to only state the topic without stating your opinions and ideas to fix it, but let's see what we can do.  I'll start the ball rolling with the following.

2+/++ re-rollable saves
Allowing Allies
Allowing Data-slates
D Weapons
Super Heavies/Gargantuans
Battle Brother Allies (ICs attaching)
Ignores Cover
Blessings - Too strong/no counters
Jet Bike Turbo boost distance
Stormraven OP
Wave Serpent Shields
Helldrake 360 firing arc
Dread,knight shunt
Ignores cover
Vehicle survivability
Walkers in CC vs MC



« Last Edit: March 01, 2014, 08:10:42 AM by Tharcil »

robpro

  • Heroic Tier Level 9
  • **
  • Posts: 316
Re: Listing things that are broken...
« Reply #1 on: February 28, 2014, 05:06:30 PM »
I think it's specifically battle brother allies because of how they interact with their parent armies.

Also, you should add super heavies/gargantuan creatures to your list. Even without D, they would be a problem because not a lot besides D is good at killing a T9 monster (if these are even things you want to include in a comp'd "40k-lite").

steelforge

  • Heroic Tier Level 2
  • **
  • Posts: 97
Re: Listing things that are broken...
« Reply #2 on: February 28, 2014, 05:32:43 PM »
I'd go with Battle Brothers being a problem vs Allies being a problem.

Sir_Prometheus

  • God
  • *****
  • Posts: 1573
    • Email
Re: Listing things that are broken...
« Reply #3 on: February 28, 2014, 05:38:50 PM »
There's too much Ignores cover in the game.

I don't think it's 2+ saves being rerolled that's a problem.....it's invo saves being rerolled at all.  4++ on beast pack rerolled is plenty nasty enough.  Conversely, there are ways to bypass armor and cover saves. 

Generally speaking, Blessings are too good, there's too few ways to stop them.

Jet bikes being able to turbo 48" to an objective is actually a huge problem.

Bikes in general are just super effective compared to say, jump packs. 

Tharcil

  • Guest
Re: Listing things that are broken...
« Reply #4 on: February 28, 2014, 06:01:49 PM »
Yup took only two replies before completely derailing.  Andalucien, would you mind terribly deleting both posts, making your own thread and giving this an attempt to actually get off the ground.  Your thoughts are great, but if we cannot as a community have a shred of organization on the forums nothing will actually progress for a competitive environment.

andalucien

  • God
  • *****
  • Posts: 1180
Re: Listing things that are broken...
« Reply #5 on: February 28, 2014, 06:04:39 PM »
Sorry man, you're right.  will do.....
Name:  Matthew Forsyth
Club:  Errybody in the gettin tips
Where I play: basically I only show up for tourneys or when I'm on my way up to New Hampshire to visit my folks.  I live about 45 mins from both stores, to the south.

shwnlyns

  • Heroic Tier Level 6
  • **
  • Posts: 225
    • Email
Re: Listing things that are broken...
« Reply #6 on: February 28, 2014, 06:05:22 PM »
Having played one a few times now, I'm getting the feeling that the Stormraven is pretty strong, unless playing against Tau in which case, too much interceptor and skyfire exists. I like flyers and don't think they are too over the top, but the stormraven in particular is a little overwhelming for some armies.

AstartesXXVI

  • Heroic Tier Level 4
  • **
  • Posts: 150
Re: Listing things that are broken...
« Reply #7 on: February 28, 2014, 06:07:38 PM »
There is an impressive amount of hate on the Wave Serpent's shield. I think addressing this alone could cleave the number of Eldar armies and allies you see everywhere pretty effectively.

The answer is pretty obvious, too -- just make them actually have to sacrifice the shield.

(Also, this thread and the approach outlined is a good idea!)
« Last Edit: February 28, 2014, 06:15:37 PM by AstartesXXVI »
"Really, the entire game is 'Opponent's Permission' if you think about it..."

Sir_Prometheus

  • God
  • *****
  • Posts: 1573
    • Email
Re: Listing things that are broken...
« Reply #8 on: February 28, 2014, 06:16:45 PM »
Having played one a few times now, I'm getting the feeling that the Stormraven is pretty strong, unless playing against Tau in which case, too much interceptor and skyfire exists. I like flyers and don't think they are too over the top, but the stormraven in particular is a little overwhelming for some armies.

Erm, I feel quite the opposite. Problem is the SR is really not tougher than any other flyer, it's always-reserve rules really nerf it as an assault vehicle, and often the stuff you want to put in it is too risky to risk crashing.

I honestly prefer how it worked in 5th ed, it was a mainstay for me then.  It sounds like your problems are more problems with Flyers, generally. 

Cryptognomicon

  • Heroic Tier Level 2
  • **
  • Posts: 99
Re: Listing things that are broken...
« Reply #9 on: February 28, 2014, 06:17:04 PM »
I don't know if we are going down to specific unit fixes or not but thought I'd add it to the list

The Helldrake having a 360 firing arc on the flamer seems a little much. (sorry people who play chaos) I would have no problem with it if it had a front facing firing arc like it did before the FAQ.

robpro

  • Heroic Tier Level 9
  • **
  • Posts: 316
Re: Listing things that are broken...
« Reply #10 on: February 28, 2014, 06:20:24 PM »
Let's try to keep this more to mechanics that are problematic than individual units. We need a list of core issues before we can break down which units any changes would effect.

You say storm ravens are bad, why? Too tough? Too fast? Too many weapons? People generally find them overcosted this edition for what they do, which rules do you think they're abusing in a game breaking manner? With wave serpents, same questions.

Tharcil

  • Guest
Re: Listing things that are broken...
« Reply #11 on: February 28, 2014, 06:22:31 PM »
I've updated the main post with the suggestions.  Please don't counter the suggestions as they come up as it makes it more difficult to sort throug what needs to be discussed.  Some voting later on will decide what gets discussed in more detail and in what order.  Thank you all for the contributions so far.

Pat.H

  • Paragon Tier Level 12
  • ***
  • Posts: 411
Re: Listing things that are broken...
« Reply #12 on: February 28, 2014, 06:45:30 PM »
Is the dreadknights 30" shunt move still a thing?
Should the miserable Grot crews survive for long they will soon become deafened and have to resort to a rudimentary system of sign language. This is rarely successful as there are only so many signs a Grot can carry around with him.

Sir_Prometheus

  • God
  • *****
  • Posts: 1573
    • Email
Re: Listing things that are broken...
« Reply #13 on: February 28, 2014, 07:18:27 PM »
I've updated the main post with the suggestions.  Please don't counter the suggestions as they come up as it makes it more difficult to sort throug what needs to be discussed.  Some voting later on will decide what gets discussed in more detail and in what order.  Thank you all for the contributions so far.

I don't know this is the best approach.  If you just list everything someone has a problem with, you will wind up listing everything, eventually.  I mean, I dislike Mawlock's, but they probably shouldn't be on the list. 

Goblin

  • Heroic Tier Level 2
  • **
  • Posts: 77
    • Email
Re: Listing things that are broken...
« Reply #14 on: February 28, 2014, 07:52:52 PM »
Quote
There's too much Ignores cover in the game.

this is a huge issue for a couple of the assault armies that are a bit underwhelming (orks with kustom force fields and tyranid ground swarms with venomthropes, though it's less of an issue for nids since their monsters are good enough to pick up the slack). the 5+ cover save from those is a great way to keep casualties down and actually manage to get guys into close combat, but since ignores cover is so prevalent you're typically going to end up with your dudes that provide cover getting shredded by the ignores cover units, then have your swarm picked apart by things that can't ignore cover.

it also takes some of the strategy out of the game since putting a more fragile unit in cover to give it protection ends up just being a moot point.