Author Topic: GW's March 1st stuff (Knight Titan)  (Read 32631 times)

Chase

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Re: GW's March 1st stuff (Knight Titan)
« Reply #120 on: February 24, 2014, 06:16:14 PM »
Codex will be in print.  The other LE book they want people to order online.
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shwnlyns

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Re: GW's March 1st stuff (Knight Titan)
« Reply #121 on: February 24, 2014, 06:16:32 PM »
Is the codex with only knights in it $50? and hardback?

AstartesXXVI

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Re: GW's March 1st stuff (Knight Titan)
« Reply #122 on: February 24, 2014, 06:20:08 PM »
Soo....

Talked to the GW rep just now.

Knight Codex only has the Knights in it.

A Knight detachment IS NOT an allied detachment.  A legal army can have a primary, allied, and knight detachment.

Orks, Tyranids, Deamons, and Necrons can't take them.

He thinks they're only scoring if they're in the primary detachment.

Long talk about how the community is responding to the games direction and the Knights.
They've finally done it, eh? A whole codex with one unit.
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Re: GW's March 1st stuff (Knight Titan)
« Reply #123 on: February 24, 2014, 06:43:30 PM »
Knight Codex only has the Knights in it.

*Sigh* That is....disappointing.  Is it a 50$ codex for 1 $140 model.  Damn for a model company they sure charge a great deal for bad rules.


Orks, Tyranids, Deamons, and Necrons can't take them.


*Double Sigh*  There goes my dreams of a looted Knight...That was going to be so bad ass.
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PhoenixFire

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Re: GW's March 1st stuff (Knight Titan)
« Reply #124 on: February 24, 2014, 07:04:45 PM »
Very disappointing that the GW site is now calling it 6 inches tall, 1/2 an inch taller and twice the price of a Riptide really?

looking forward to seeing how tall the damn thing actually is once the kit is out but i guess my Leviathans will just be bigger than anticipated next to a GW Knight
« Last Edit: February 24, 2014, 07:07:31 PM by PhoenixFire »

Chase

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Re: GW's March 1st stuff (Knight Titan)
« Reply #125 on: February 24, 2014, 07:10:59 PM »
Cpdex will be 40 or 41... Let me find the email...

Yeah... $41.00
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Benjamin

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Re: GW's March 1st stuff (Knight Titan)
« Reply #126 on: February 24, 2014, 07:13:14 PM »
A legal army can have a primary, allied, and knight detachment.

and Inquisition, and a Tau firebase, and cypher, and an AV 15 building with a D weapon.

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Grand Master Steve

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Re: GW's March 1st stuff (Knight Titan)
« Reply #127 on: February 24, 2014, 07:14:56 PM »
Chase can you have a copy of the codex for me in Abington to buy?

Chase

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Re: GW's March 1st stuff (Knight Titan)
« Reply #128 on: February 24, 2014, 07:21:42 PM »
It comes out next week.
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Sir_Prometheus

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Re: GW's March 1st stuff (Knight Titan)
« Reply #129 on: February 24, 2014, 07:41:36 PM »
Knight Codex only has the Knights in it.

*Sigh* That is....disappointing.  Is it a 50$ codex for 1 $140 model.  Damn for a model company they sure charge a great deal for bad rules.



Hah!

MM3791

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Re: GW's March 1st stuff (Knight Titan)
« Reply #130 on: February 24, 2014, 08:01:52 PM »
I want a copy of the codex but you said its only available online?

It is a physical codex, it it *supposed*  to go up for preorder either this Saturday or next.

Thefallen

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Re: GW's March 1st stuff (Knight Titan)
« Reply #131 on: February 24, 2014, 08:57:18 PM »
Well, it obviously depends upon what sort of game you want to play.  Problem is, I think there's a large set of casual gamers who think they want "all the crazy", but when they face some insane combo, or just a whole bunch of scoring super-walkers backed up by some riptides, are not going to have a good time.
You do realize that 6 of knights is 2250pts and $840. For 2k and $500. I could bring an entire armored company of 10 multi melta toting vanquishers that would ruin those knights. The knights aren't that impressive for their points specially above 2k where most armies can bring all kinds of silly sh!t. If it were 6 real superheavies I could see your point.
Personally my biggest problem with them is their cost. 140 for a kit that only makes 2 variants. Wtf. A baneblade kit costs the same for a bigger, better kit that makes 8 different tanks is a much better deal.

the_trooper

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Re: GW's March 1st stuff (Knight Titan)
« Reply #132 on: February 24, 2014, 08:57:49 PM »
Chase, could you ask your sales rep how big his boat is?

Sir_Prometheus

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Re: GW's March 1st stuff (Knight Titan)
« Reply #133 on: February 24, 2014, 09:38:55 PM »
Well, it obviously depends upon what sort of game you want to play.  Problem is, I think there's a large set of casual gamers who think they want "all the crazy", but when they face some insane combo, or just a whole bunch of scoring super-walkers backed up by some riptides, are not going to have a good time.
You do realize that 6 of knights is 2250pts and $840. For 2k and $500. I could bring an entire armored company of 10 multi melta toting vanquishers that would ruin those knights. The knights aren't that impressive for their points specially above 2k where most armies can bring all kinds of silly sh!t. If it were 6 real superheavies I could see your point.
Personally my biggest problem with them is their cost. 140 for a kit that only makes 2 variants. Wtf. A baneblade kit costs the same for a bigger, better kit that makes 8 different tanks is a much better deal.

Real super-heavies?  They seem super heavy enough to me. 

Anyway, it's not that there are no counters.  You say you could take 10 vanquishers, is that a good army, otherwise?  I suspect not, or someone would do it. 

You can also take whole army of drop pods with melta guns, but most people don't want to.

You see, the real problem here is the death of the "all-comers" army.  I mean this is already a problem, but it gets worse with each of these crazy releases.  Because it's not like you need ONE drop pod full of meltas to deal with these super heavies.  That would be annoying enough, but the truth is you need like 2 or 3, or whatever your equivalent is.  SOme armies just don't have decent counters.  ANd if you take that specialized heavy vehicle killing hardware, you're less able to deal with whatever else, like flyers.

So the whole thing becomes matchup dependent, not about how good player you are.  WHich again, has always been a problem, but it just gets worse, and worse, and worse.

Thefallen

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Re: GW's March 1st stuff (Knight Titan)
« Reply #134 on: February 25, 2014, 10:17:14 AM »
Well, it obviously depends upon what sort of game you want to play.  Problem is, I think there's a large set of casual gamers who think they want "all the crazy", but when they face some insane combo, or just a whole bunch of scoring super-walkers backed up by some riptides, are not going to have a good time.
You do realize that 6 of knights is 2250pts and $840. For 2k and $500. I could bring an entire armored company of 10 multi melta toting vanquishers that would ruin those knights. The knights aren't that impressive for their points specially above 2k where most armies can bring all kinds of silly sh!t. If it were 6 real superheavies I could see your point.
Personally my biggest problem with them is their cost. 140 for a kit that only makes 2 variants. Wtf. A baneblade kit costs the same for a bigger, better kit that makes 8 different tanks is a much better deal.

Real super-heavies?  They seem super heavy enough to me. 
it's not a stormblade, which is only 75pts more. It doesnt have the firepower nor survivability of true superheavy. Its a superheavy to make it worth spending 375pts and $140 on it. It's a few cool rules and some survivability.  It good, not game breaking good . Two battle cannon shots or a large blast melta shot and some heavy stubbers is not lords of war worthy firepower.

Anyway, it's not that there are no counters.  You say you could take 10 vanquishers, is that a good army, otherwise?  I suspect not, or someone would do it. 
if I had enough Russes I would. A wall of AV 14  spitting out ap1& 2 death. Pure awesome sauce. :) unfortunately I'm 7 Russes short so I won't be running my armored company any time soon.
You can also take whole army of drop pods with melta guns, but most people don't want to.

You see, the real problem here is the death of the "all-comers" army.  I mean this is already a problem, but it gets worse with each of these crazy releases.  Because it's not like you need ONE drop pod full of meltas to deal with these super heavies.  That would be annoying enough, but the truth is you need like 2 or 3, or whatever your equivalent is.  SOme armies just don't have decent counters.  ANd if you take that specialized heavy vehicle killing hardware, you're less able to deal with whatever else, like flyers.
I see it as more of an evolution of the game. Really not much different than 5th to 6th edition transition. I do understand your frustration though.  I'm not a huge fan of the current state of the game.
So the whole thing becomes matchup dependent, not about how good player you are.  WHich again, has always been a problem, but it just gets worse, and worse, and worse.