This may be one of the only times I ever do this but I am going to defend Matt in this case.
First it is coincidental that Matt has played two of the most powerful codex's in the past 4-5 years because he has OWNED those armies through the previous 4-5 years through which they where total garbage.
Secondly Matt tends to play and build his own unique lists but he is a smart enough guy to realize what units are good/great and which are bad. Thankfully he doesn't netlist and just spam cheese units but plays the units he likes as well as some of the chosen codex's best unit.
It is pretty shitty that people at one store will bad mouth people at another store because Plainville tends to house the more competitive crowd. I dont recall the last time I had a bad game due to the list I was playing against. I know ALL of the members of my club has gone out of our way to befriend newer players, teach newer players, and not freely slaughter them even in tournaments without extensive tips and points to go along side any mistakes made etc.
I am proud of the crowd at PVille (wut wut) and how open we are despite being a very competitive crowd.
To a large extent I agree with you, even though Matt and I don't get along he is unfortunately the name people use when they mean the generalized "that guy" trope. People make mistakes, and if a guy gets a bad reputation, he'll never get to change if it's all anybody keeps throwing in his face. Unfortunately in my neck of the woods the name is associated with everything from arguments to tantrums to straight up cheating. Is it all true? I highly doubt it.
That being said, Matt also started swearing at someone here and in response to me saying it wasn't cool, he PMed me and proceeded to call me all sorts of things for mentioning my club at all here all this past week. That's the sort of behavior which is why he will probably never set foot in my club; I have to protect my people from that kind of thing, whether it's rare and justified or constant and looming. Either way, self-fulfilling at this point, because now I go back to my people with another Matt Bennett story that just refreshes any old negative stereotype on the poor dude.
All right,
that's it.1) I haven't posted in this thread since page 8
2) You brought up my name, and somehow I've been part of this conversation for 3 pages.
3) I most certainly did bitch you out via PM -- Because I thought you were being pompous, preachy, and condescending. I PM'd you because I wanted I
didn't want to continue making a public scene of it, I just wanted you to stop.
Well, so much for that!4) You have spent many, many pages in this thread about comp talking about how BG has such a bad reputation, everything is better where you play, everything would be fine if we weren't all jerks, and how up at the battle bunker you need to protect "your people".
5) I don't even think any of this is true (well, except for everyone thinking I'm an A-hole, that's totally true) BG has a reputation for having a competitive scene -- which is totally deserved. I certainly think that can drive less-competitve people away....and that's also probably justified, no one enjoys being totally outclassed. But it's not a bad thing, in and of itself, in fact I think it's great. BG has basically never had trouble getting huge attendance for it's tournaments, and recent drop-offs almost certainly have everything to do with turbulence in 40k, and nothing to do with BG.
6) Hey please stop telling us how we do everything wrong and you do everything right -- that was why I PM'd you saying you were being pompous, condescending and other names. Feel free to tell me what a jerkhole I am -- preferably via IM.
7) I would really like to go back to discussing comp, now. (and not how comp relates BG's general righteousness, moral standing, and reputation)
It is worth remembering that whatever we do comp wise the driver should be that it makes better, or more fun, games. We all know that, I just think it's good to state it. We all have slightly different notions of what makes a fun game -- personally I think one of the big things is that player skill should have a maximum effect on the game outcome -- I think recent changes in 40k have very much made that less true. Base codex, gimmicky combos, and pure luck affect things far more than I think most of us would like.