Author Topic: Battle Report with Escalation  (Read 8619 times)

MM3791

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Re: Battle Report with Escalation
« Reply #75 on: December 14, 2013, 02:12:02 AM »
The nay sayers are going to have to adapt or quit. GW is only going to offer more support for all their models, not less. Imagine what 7th ed will look like

The_Chef

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Re: Battle Report with Escalation
« Reply #76 on: December 14, 2013, 03:48:39 AM »
I KNOW no one runs 20 lascannons, that was the point, it's illustrative of how dumb it is.

The Centurions have to be within 24", and they're dead about the same time that happens.  (other options Matt didn't pick have much longer range).  This is ALWAYS the problem with grav centurions that people don't realize.  The lascannon and Missile guys are better. 

Centurions, themselves, are EXACTLY the kind of unit that D weapons make impossible to field.  One blas template and they're all gone!

Funny I know some one that does play with more than that in las cannon

Out of curiosity I just did some math-hammer. You can fit 19 Las-Cannons in 1500 points.  :o
Quote
I do have a problem with Vulcan twin-linking every non-UltraMarine whatever-gun on the table.
Thank you for this Chase

andalucien

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Re: Battle Report with Escalation
« Reply #77 on: December 14, 2013, 10:13:02 AM »
I hope you guys play this test game, and I hope lots of other people play more test games and really get a better sense of how this will work.   Adding C'Tan didn't go well with my playgroup and failed to spark much curiosity about how to make it a fun game again.  If nothing changes that could mean any number of things for us going forward.  But I'm not certainly not ready to throw in the towel after one game - that's ridiculous.  Maybe it will be different for other groups out there, and other situations.  Just try it out, and then we can all chat about it here in the context of actually knowing what we're talking about.
Name:  Matthew Forsyth
Club:  Errybody in the gettin tips
Where I play: basically I only show up for tourneys or when I'm on my way up to New Hampshire to visit my folks.  I live about 45 mins from both stores, to the south.

Sir_Prometheus

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Re: Battle Report with Escalation
« Reply #78 on: December 14, 2013, 10:47:51 AM »
The nay sayers are going to have to adapt or quit. GW is only going to offer more support for all their models, not less. Imagine what 7th ed will look like

You quit.

Benjamin

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Re: Battle Report with Escalation
« Reply #79 on: December 14, 2013, 11:15:19 AM »
Here's a game with everything people are concerned about and a Belakor counter-list. I usually hate battle reports. This one is worth watching.

https://www.youtube.com/watch?v=53AGY_AE4ho

andalucien

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Re: Battle Report with Escalation
« Reply #80 on: December 14, 2013, 12:02:22 PM »
Haha Ben, that's like the 6th time I've seen someone post that battle report in the BG forums :)  Yes, worth watching...

BTW, one thing I learned from my game is that it's very easy to use the Transcendent C'Tan (though not the Revenant as easily) in such a way that the "Puppet Master gambit" (shown in this video) won't work.  It's really the same as using Tigurius, another reliable source of Dominate,  opponent used it in the battle I reported on in my original post in this thread.   If you're the one with the superheavy, you control the movement phase, so you can move the superheavy so it simply doesn't have good shots at your own army.  With a C'Tan, you could give him the 2 hellstorm template weapons, and then just move him so he's not within 16" of your own stuff, and then Dominate literally does nothing.
Name:  Matthew Forsyth
Club:  Errybody in the gettin tips
Where I play: basically I only show up for tourneys or when I'm on my way up to New Hampshire to visit my folks.  I live about 45 mins from both stores, to the south.

robpro

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Re: Battle Report with Escalation
« Reply #81 on: December 14, 2013, 12:13:49 PM »
With a C'Tan, you could give him the 2 hellstorm template weapons, and then just move him so he's not within 16" of your own stuff, and then Dominate literally does nothing.

And, quite often, neither does the 700 point C'tan.

andalucien

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Re: Battle Report with Escalation
« Reply #82 on: December 14, 2013, 02:03:45 PM »
Hmm....  I have a hard team believing he would do NOTHING in any situation, given he can jump 18" and then fire two 16" long templates out in different directions (one of which removes anything it touches from the game on a 2+).  But, perhaps it's best to file this under "let's try it" :)
Name:  Matthew Forsyth
Club:  Errybody in the gettin tips
Where I play: basically I only show up for tourneys or when I'm on my way up to New Hampshire to visit my folks.  I live about 45 mins from both stores, to the south.

andalucien

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Re: Battle Report with Escalation
« Reply #83 on: December 14, 2013, 02:36:38 PM »
Was just fiddling around, and tried to determine the number of lascannon shots it would take to kill a C'Tan on average.

Just as an example, Assuming they're marines, and are not prescienced...

The answer is 54.
(36 hit, 18 wound, 9 get through the invul save, and 6 get through the feel no pain).


Name:  Matthew Forsyth
Club:  Errybody in the gettin tips
Where I play: basically I only show up for tourneys or when I'm on my way up to New Hampshire to visit my folks.  I live about 45 mins from both stores, to the south.

robpro

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Re: Battle Report with Escalation
« Reply #84 on: December 14, 2013, 10:56:19 PM »
So you're telling me it only takes like 14 gav guns to kill the C'tan?

andalucien

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Re: Battle Report with Escalation
« Reply #85 on: December 15, 2013, 09:31:42 AM »
So you're telling me it only takes like 14 gav guns to kill the C'tan?

Yeah, that's about right.  Grav guns do look like very good weapons against him.  It seems like the White Scars biker army would be able to take him out pretty well.
Name:  Matthew Forsyth
Club:  Errybody in the gettin tips
Where I play: basically I only show up for tourneys or when I'm on my way up to New Hampshire to visit my folks.  I live about 45 mins from both stores, to the south.

shwnlyns

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Re: Battle Report with Escalation
« Reply #86 on: December 15, 2013, 12:11:29 PM »
So you're telling me it only takes like 14 gav guns to kill the C'tan?

Yeah, that's about right.  Grav guns do look like very good weapons against him.  It seems like the White Scars biker army would be able to take him out pretty well.

Yes but that if you go second you will loose two bike squads and be out 4 gravguns unless you outflank them. Then you have to hope they all come in the table edge closest to the c'tan becase the range is only 18". And more to the point, it takes an entire list built to kill a super heavy to have a chance, unlike fliers that only require a unit or two to deal with. Army builds at this point are extremely limited. Thats what sucks.

robpro

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Re: Battle Report with Escalation
« Reply #87 on: December 15, 2013, 12:20:33 PM »
Except that probably won't happen? Just keep the bike squads at 10-man and put the bolter ones in front to be wounds for the grav guns and attack bike. If the C'tan has 2 of the giant flamer templates, it won't be able to get range of you so it will have to keep its distance. And if you outflank, they have 30" range because they get to move 12" when they come on.

I say up the points to 3k. Everybody can bring cool units that are normally too expensive or might require stuff from 2 force orgs to run that are good at dealing with everything. I think it will make games way more interesting. The only army that would lag behind is Tyranids, since they don't benefit as much from double force org, but I'm sure their new book will fix that.

andalucien

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Re: Battle Report with Escalation
« Reply #88 on: December 15, 2013, 12:53:09 PM »
I wanna hear about more test games.
Name:  Matthew Forsyth
Club:  Errybody in the gettin tips
Where I play: basically I only show up for tourneys or when I'm on my way up to New Hampshire to visit my folks.  I live about 45 mins from both stores, to the south.

Sir_Prometheus

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Re: Battle Report with Escalation
« Reply #89 on: December 15, 2013, 03:20:13 PM »
With a C'Tan, you could give him the 2 hellstorm template weapons, and then just move him so he's not within 16" of your own stuff, and then Dominate literally does nothing.

And, quite often, neither does the 700 point C'tan.

This statement is nonsensical.