Who cares if 700 point models kill hundreds of points per turn. 700 points of other stuff would too. That's how the game works. "Good" units are capable of killing their cost in models every turn, given solid targets, right? What's the difference here? What's wrong with having to play around that fact?
Hmm, my post wasn't really a complaint, just an observation.
But, to follow up, no, it is very unusual for any unit to be able to kill its points worth of the enemy on the first turn given normal deployment. If you think about it, that would mean that if you go first, your 1850 points kills the opponent's 1850 points and you win.