Author Topic: whoooooaaaaaaahhhhhhhh  (Read 18577 times)

MM3791

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Re: whoooooaaaaaaahhhhhhhh
« Reply #105 on: November 17, 2013, 07:45:16 PM »
I believe there is an artillery weapon in there that only scatters 1D6 and is twin linked, so even with BS 3 it will never scatter more then 3".. that is pretty awesome.

Typhus

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Re: whoooooaaaaaaahhhhhhhh
« Reply #106 on: November 17, 2013, 08:37:04 PM »
Coteaz + Tigiruis = LOLINATION
0000 - Rest Period - BUT YOU BETTER NOT SPEND FOUR WHOLE HOURS SLEEPING. IF YOU DO YOU ARE NOT ANGRY ENOUGH AND TOMORROW YOU GET THE FIRST CHANCE TO PLAY PIN THE TAU ON THE CARNIFEX.

Sir_Prometheus

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Re: whoooooaaaaaaahhhhhhhh
« Reply #107 on: November 17, 2013, 09:38:55 PM »
Erm, as a GK player who has used coteaz A LOT, I think you guts are making tok big a deal about this. He's a fine 100 pts, but he's not really better than a DA Libby, with divination and all the whiz bang toys they can get.

I know a lot of people are still traumatized by GK everywhere, but frankly, that was all 2 years ago.

Henchman are ok, can be very killy, but notably are never very durable.

I DO think its kinds lame this lets you add inquisition to any imperial codex with no penalty. I think it's lame that imperials get an ally chart that is so much more forgiving than xenos. I think it lame that they are developing so little rules into these supplements, and putting so little thought into it generally.

But competition wise, I don't think it'll matter much. Might give me an excuse put together an actually pretty hench squad.

Well..... just opened up Battlescribe.  It seems that a level 2 DA librarian in terminator armor STARTS at 130 points (30 more than coteaz), and that's before you buy him any of the cool stuff (which is all kinda pricy).  He seems fairly priced relative to the SM librarian (15 pts to trade in chapter tactics for access to divination), which means he pales in comparison to coteaz to the same extreme amount.  Not to mention, of course, that to take him you have to be Dark Angels (either primary or secondary) and use one of your HQ slots on him instead of on someone else.

OK.  Let's bet a Piezoni's lunch.  If this codex gets accepted, doesn't get FAQ'd to have a different nature, etc, I bet that within 6 months, BG will host a tourney which will contain at least 8 copies of Coteaz.

I wouldn't recommend doing that, I'd take a level 1 libby on a bike, which is 85 pts.  Much better deal.

Anyway, that's a lot of ifs, and we'll probably forget, but sure, I'll take that bet.

Sir_Prometheus

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Re: whoooooaaaaaaahhhhhhhh
« Reply #108 on: November 18, 2013, 01:03:32 PM »
I'm looking over this thing now.  As I said before, I don't think this will have as much of an impact as most of you think it will.....but it definitely, absolutely, a half-assed copy & paste piece of junk rules writing. 

andalucien

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Re: whoooooaaaaaaahhhhhhhh
« Reply #109 on: November 18, 2013, 01:47:46 PM »
I'm looking over this thing now.  As I said before, I don't think this will have as much of an impact as most of you think it will.....but it definitely, absolutely, a half-assed copy & paste piece of junk rules writing.

Yep.  Maybe the funniest part is how in the Sisters Codex that literally JUST came out (and which GW seemed to take much more seriously at least), they "fixed" Crusaders and Death Cult assassins to say "power swords" rather than the outdated and abusable "power weapon".  In this new codex the same units  stills says "power weapon"... it just blows my mind that this can happen at a company with the amount of revenue GW has.
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Sir_Prometheus

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Re: whoooooaaaaaaahhhhhhhh
« Reply #110 on: November 18, 2013, 02:43:49 PM »
I don't really have a problem with them being power weapons.  DCA will smash anything they hit, and then evaporate, and that's that, pretty much.  It is a little funny that the sister's DCAs are a little nerfed for no reason, but you're almost sure to use Inq with your sisters now, anyway (which is good, that's as it should be). 

But, illustrative as how bad this all is...they've changed new psy-shock entries to be "unsaved wound" which as discussed, is worthless, but in line with previous GK FAQ.  OK, but new psy-shock also affects psychic pilot vehicles......who cannot suffer an unsaved wound.  WTF?!?

BTW, the Inq Orbital strike follows the "unsaved wound" rule too, which is the opposite of how the GK blasts work....so fail again.  WHy can we have no consistency?  This reminds me of the old bull-crap where the assault cannons from some codexes had 3 shots, others 4 and rending. 


andalucien

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Re: whoooooaaaaaaahhhhhhhh
« Reply #111 on: November 18, 2013, 03:19:45 PM »
Yeah my point wasn't that Assassins needed to be nerfed.  It's just that this was an opportunity to settle on an "official version" of a unit, & they failed to do so, even between 2 digital-only releases a month apart.

Name:  Matthew Forsyth
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Where I play: basically I only show up for tourneys or when I'm on my way up to New Hampshire to visit my folks.  I live about 45 mins from both stores, to the south.

Benjamin

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Re: whoooooaaaaaaahhhhhhhh
« Reply #112 on: November 18, 2013, 09:57:10 PM »
I know a guy who I think will be pretty excited to get Karamazov into any Imperial army.

the_trooper

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Re: whoooooaaaaaaahhhhhhhh
« Reply #113 on: November 19, 2013, 11:22:39 AM »
While I completely understand the lack of balance testing that went into this "supplement", adding an inquisitor to my Carcharodons ala Badab War's Inquisitor Frane has always been a dream of mine.

Grimwulfe

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Re: whoooooaaaaaaahhhhhhhh
« Reply #114 on: November 19, 2013, 11:34:23 AM »
I dream about purple penguins....
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Sir_Prometheus

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Re: whoooooaaaaaaahhhhhhhh
« Reply #115 on: November 19, 2013, 01:31:52 PM »
While I completely understand the lack of balance testing that went into this "supplement", adding an inquisitor to my Carcharodons ala Badab War's Inquisitor Frane has always been a dream of mine.

That's totally legit. 

andalucien

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Re: whoooooaaaaaaahhhhhhhh
« Reply #116 on: November 20, 2013, 04:26:36 PM »
Another topical blog post, which I agree with, rehashing much of what I've said here actually:

http://bloodofkittens.com/blog/2013/11/20/meat-meta-6th-edition-tipping-point/
Name:  Matthew Forsyth
Club:  Errybody in the gettin tips
Where I play: basically I only show up for tourneys or when I'm on my way up to New Hampshire to visit my folks.  I live about 45 mins from both stores, to the south.

Sir_Prometheus

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Re: whoooooaaaaaaahhhhhhhh
« Reply #117 on: November 20, 2013, 07:40:38 PM »
Yup, yup.  Again, it is the carelessness, the complete lack of thought that offends me.

As a guy with a decent amount of inquisitorial models (both for GK, and cuz I like FW stuff), I am totally ok with just not using this codex in tournaments. 
« Last Edit: November 21, 2013, 11:57:58 AM by Sir_Prometheus »

andalucien

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Re: whoooooaaaaaaahhhhhhhh
« Reply #118 on: November 21, 2013, 10:24:44 AM »
so, apparently now some people are downloading versions of the codex where the Death Cult Assassins says they have "2 power swords" rather than "2 power weapons".  Mine still says 2 power weapons.
Name:  Matthew Forsyth
Club:  Errybody in the gettin tips
Where I play: basically I only show up for tourneys or when I'm on my way up to New Hampshire to visit my folks.  I live about 45 mins from both stores, to the south.

Loranus

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Re: whoooooaaaaaaahhhhhhhh
« Reply #119 on: November 24, 2013, 01:48:55 AM »
Hey guys what if. Games workshop is putting out these codexes and is balancing all them for all the future ones they will be releasing.

*cues laugh track*
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