Author Topic: [Plainville MA] Warhammer 40k 1850pt Singles Tournament (DaBoyz Primer) - 11/9  (Read 11826 times)

Chase

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Battleground Games & Hobbies - Plainville MA



This event will double as a primer event for DaBoyz GT 2013, being held November 22nd, 23rd, and 24th at Bristol Harbour Resort in Canandaigua, NY.  We will be using their scenario packet for this event. To register for their Grand Tournament please visit this link.


Format: Singles (1v1) 1850 points per person
Date: November 9th, 2013 a Saturday
Time: Please be here no later than 9:30am.  Set up at 9:45am.  Dice roll no later than 10:00am.
Entrance Fee:  $20.00

Please note the earlier start time.


Address:
25 Taunton Street
Plainville MA 02762
508.316.1195

Find us on Google Maps - Or take some time to review us. 

Check out our Facebook Page



This event will be capped at 40 players.

To register for this event you must email ChaseLaq@gmail.com  Please register if and only if you can commit to playing on November 9th.



RULES FOR WARHAMMER 40K TOURNAMENT

Rule Books:
The Warhammer 40,000 SIXTH Edition Rules will be used.

The following is a list of legal army choices:
Codex: Blood Angels
Codex: Chaos Daemons
Codex: Chaos Space Marines + Abaddon Supplement
Codex: Grey Knights
Codex: Dark Angels
Codex: Dark Eldar
Codex: Eldar + Iyanden Supplement
Codex: Imperial Guard
Codex: Necrons
Codex: Orks
Codex: Space Marines + Supplements
Codex: Space Wolves
Codex: Tau Empire + Farsight Supplement
Codex: Tyranids
Codex: Adepta Sororitas (digital)  /sigh...




MODELS AND POINTS:

1. Each player must bring an army consisting of 1850 points (but no fewer than 1825), in accordance with these rules...

2. All models must follow “What You See Is What You Get” (WYSIWYG). All weapons, war gear, and so forth must be represented on the model.

3. Pictures of conversions or "counts as" models must be emailed to ChaseLaq@gmail.com unless they have previously been approved.

4. Warlord Traits - See scenario packet

5. Psychic Powers - See scenario packet

6. Forge World Imperial Armor units (and army lists) ARE NOT allowed in this event.

7. We will require that each participant submits an itemized army list to a Battleground Tournament Organizer on or before Monday, November 4th (roughly a week before the event).  An Army Builder .pdf is preferred but a detailed text file (.txt) is acceptable.  PLEASE include the number of points each upgrade and unit costs on your list.

Please email lists to ChaseLaq@gmail.com as soon as they are finalized.

8. If illegal units or other rules violations are found in a player’s army list, at a minimum, the models in violation will be removed from all subsequent play. In addition, tournament points may be deducted and/or award eligibility may be forfeited. If in doubt, please ask for clarification in advance from a Battleground Tournament Organizer.

9.  Restrictions:
       • This event will not use "Mysterious Objectives"
       • This event will not use "Mysterious Terrain" (p.102-103).
       • This event will not use "Archotech Artefacts" (p 106).
       • This event will not use "Unique Terrain" (p. 107).
       • This event will not allow The Fortress of Redemption or Skyshield Landing Pad.





HOW THE TOURNAMENT WORKS:

• Competitors will participate in three (3) games over the course of the day. In each game, you will play a scenario and record the outcome of the battle on your results sheet. Each round you will play a different opponent.  Each round will last 2.5 hours.  There will be no additional time given for deployment.  Players are not expected to start another game turn if there are fewer than 5 minutes left in the round (as per scenario packet).

• In the first round, players will be matched up randomly. After the first round, players will be matched up according to current rankings in the tournament (based on the number of points they've scored) e.g., the player in first place will play the player in second place and so on. We will try our best not to pair players that come to the event together or regularly play each other in the first round. If a player receives a BYE they will be awarded either maximum or the average of the winning players points for the round, depending on turn out.

• You will not play the same person twice.

• We will do our best to prevent a player from playing on the same table twice.

• The pairings for each round will be announced as soon as they are determined. Please be sure to arrive at your table ready to play right away.

• Slow playing will NOT be tolerated.  Players are expected to complete at least 4 rounds in each game.  If you suspect your opponent is slow playing PLEASE notify a Battleground staff member as soon as possible as we can not do anything about alleged slow play after the fact.

• Each game will be played on a 4' x 6' board.

• Players will receive Results Sheets and Player's Choice Sheets for each round at the beginning of the event. Each results sheet must be filled in properly to ensure that match-ups and point totals are correct. Once the sheets are completed they are to be turned in at the counter so the scores can be entered into the computer.




BATTLES:

We will be using the scenarios from DaBoyz GT 2013.  They can be found here.

The SIXTH Edition Rulebook and FAQ will be in use for all games and will be the definitive guide for all rules. The time limit for each game is 2.5 hours. At the end of this time limit, the round will be called; players will need to finish the round as quickly as possible.


What You Need to Bring with You:
-Your (hopefully painted) miniatures
-At least TWO copies of your army list
-Rulebooks are required as are any additional books you need
-Pen and paper
-Dice and templates
-Tape measure
-Something to transport your army from table to table



STORE CREDIT AWARDS WILL BE GIVEN OUT TO:
Store credit is good for any product in the store and all subsequent events.  It never expires and will be saved for you.

Best General
Second Best General
Third Best General
Fourth Best General (only awarded if the turnout is 36 players or higher)

Best Appearance - Army (individual) [Note:  Players MUST DISPLAY ALL of the models that are present on their army list.  Players may not omit models or display models that are not part of the list they are playing in the event.  If a player is found breaking this rule, he will forfeit his chance at this award.]

Players Choice - The Players Choice award will go to the player that the others feel best reflects important aspects of the hobby.  Every team will score their opponents on sportsmanship, theme, appearance, and overall awesomeness.  **This award will be significant.**

Smokin' Boots - You got crushed... and you deserve an award for your epic failure.


A player may only win one award with the exception of Best Appearance, which may go to any player participating in the event, regardless of their finish / other awards.


• A note on the Appearance award - We will award the individual who we feel has the best looking army. We will use a scoring rubric that looks at painting, basing, display boards, and various other "extras" to determine the winner.  Here is a link to the rubric we will use.


« Last Edit: October 30, 2013, 07:55:36 PM by Chase »
"In the absence of orders, go find something and kill it."
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Grimwulfe

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Since this is a DaBoyz primer will it be using their "COMP" system?
Dark Star Founding Member
NOVA 2011 Trios Team Champions
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DaBoyz GT 2013 Best Theme 1st Place
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PhoenixFire

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Since this is a DaBoyz primer will it be using their "COMP" system?

lol was just about to ask that... and i hope to god the answer is no

Chase

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Nope.  If you want to build it into your lists, fine, but we're not gonna check for that stuff.
"In the absence of orders, go find something and kill it."
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Sir_Prometheus

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I think it would be pretty great if everyone voluntarily kept to the comp. I'm not really a pro-comp sorta guy, but this set actually looks like a pretty good set of antispam list rules.

Chase

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I have to imagine that everyone attending this event AND attending DaBoyz will stick to their comp rules.  I just don't plan to enforce it / check it.
"In the absence of orders, go find something and kill it."
- Field Marshal Erwin Rommel

PhoenixFire

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I think it would be pretty great if everyone voluntarily kept to the comp. I'm not really a pro-comp sorta guy, but this set actually looks like a pretty good set of antispam list rules.

i'm not a huge fan of looking across my game board and seeing a flying circus or 47 Wave Serpents either, that being said i will likely not be sticking to the Da Boyz comp rules.

Quote
2013Army Restrictions
As it has been long known,DaBoyz has always held a belief in promoting Tournament comp.

Our group has reflected on this topic and we feel this continues to be part of the tournaments
identity. As such, we will be incorporating the following guidelines to the 2013GT:

1) All unit selections will be 0/2 with the exception of those from the TROOP category. If a
unit has the ability to be taken from both Troops AND another category (ie tervigons,
mega nobz, etc.)then the 0/2 restriction would apply regardless of what category these
units are selected from. Please note that if a unit selection merely “shifts” to the troop
category and may no longer be purchased outside of the troop category then the 0/2
restriction would not apply. Dedicated transports that could also be selected in another
category (ie Land Raiders, Battlewagons, etc) will also fall into the 0/2 restriction. All
other dedicated transports will be 0/4 regardless of which category they are selected
from.

2) Total number of flyers/flying monstrous creatures will be limited to 4.

3) Special or unique named characters may only be selected from either the primary or
allied codex but NOT Both.

the 0/2 restriction on everything but troops gimps a lot of codexs that only have 1 "good" slot of choices to begin with  (CSM fast attack, IG heavy, etc)

i can understand the guys going to Da Boyz wanting a more "realistic" primer event but Chase is making the right call in not using the comp rules as the pool of players at this event would be a lot smaller if he did.

i've no doubt if Dark Star asked, a chunk of people going to this event would adhere to the comp rules to help them out. However there is no way everyone going to this will. Most people want to bring lists they will have fun with and not be gimped by.

bradpowers

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Why aren't Blood Angels allowed?
Too busy being AWESOME to listen to your whining.

Name: Brad Powers
Club Affiliation: BRAD CLUB
Where I play: Yes

Sir_Prometheus

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I think chaos bikes, spawn and hell drakes are all pretty good.

Chase

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Why aren't Blood Angels allowed?

because they're dumb!

I somehow deleted them.  Should be good now.
"In the absence of orders, go find something and kill it."
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PhoenixFire

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I think chaos bikes, spawn and hell drakes are all pretty good.

thats what i meant, some books only good choices are all in the same slot

CSM has amazing Fast Attack choices... and mediocre everything else

IG has awesome Heavy choices... but no one really uses the other slots unless you're running vendettas

i'm sure there are more examples i can't think of right now, but my point is the DaBoyz comp system gimps a codex like CSM even more by limiting their awesome choices from 3 to 2. While other codexs such as Tau that have good stuff in every slot are less effected by the comp rules.


Sir_Prometheus

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I don't think that's what it says. I think could take 2 hell drakes and bikes. You just couldn't have 3 hell drakes. Which I think is good.

PhoenixFire

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I don't think that's what it says. I think could take 2 hell drakes and bikes. You just couldn't have 3 hell drakes. Which I think is good.

if that's the case i retract my objection to DaBoyz comp, however i'm pretty sure that when they say 0/2 of something they are referring to you may only take 2 Elites or 2 Heavies instead of the usual 3.

i'm sure a Dark Star who has gone to this event numerous times will be along to set it straight soon.

Bill

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I'll be there, and I'll be comped to the tits. Right to em!

Typhus

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I don't think that's what it says. I think could take 2 hell drakes and bikes. You just couldn't have 3 hell drakes. Which I think is good.

if that's the case i retract my objection to DaBoyz comp, however i'm pretty sure that when they say 0/2 of something they are referring to you may only take 2 Elites or 2 Heavies instead of the usual 3.

i'm sure a Dark Star who has gone to this event numerous times will be along to set it straight soon.

It's 0/2 of the same unit, not 0/2 FOC.  Matt is right.  It's to stop 4 Riptide lists or 6 Tervigons or 3 Wraithknights.
0000 - Rest Period - BUT YOU BETTER NOT SPEND FOUR WHOLE HOURS SLEEPING. IF YOU DO YOU ARE NOT ANGRY ENOUGH AND TOMORROW YOU GET THE FIRST CHANCE TO PLAY PIN THE TAU ON THE CARNIFEX.