Author Topic: [Abington MA] 2500pt 40k Tournament - Double FoC - Double Fun - 11/16  (Read 8326 times)

Grand Master Steve

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Re: [Abington MA] 2500pt 40k Tournament - Double FoC - Double Fun - 11/16
« Reply #15 on: September 26, 2013, 07:08:16 PM »
Now until November......I don't think that's enough time to muster my minotaurs

Benjamin

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Re: [Abington MA] 2500pt 40k Tournament - Double FoC - Double Fun - 11/16
« Reply #16 on: September 26, 2013, 10:44:00 PM »
3 hours per round should be fine.

I'd actually expect a fair number of games to be done much sooner, given Double Force Org means Double Dakka.

keithb

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Re: [Abington MA] 2500pt 40k Tournament - Double FoC - Double Fun - 11/16
« Reply #17 on: September 27, 2013, 01:35:58 PM »
3 hours per round should be fine.

I'd actually expect a fair number of games to be done much sooner, given Double Force Org means Double Dakka.

You don't make the limits for a "fair number" you make them for 100% of games.

Any army like guard or nids have a ton of models to move around every turn.  Shooting doesn't matter if the first two movement phases take 1.5 hours.

andalucien

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Re: [Abington MA] 2500pt 40k Tournament - Double FoC - Double Fun - 11/16
« Reply #18 on: September 27, 2013, 02:11:19 PM »
I think it's pretty clear that the higher the points limit, the longer the game.   More firepower doesn't make it all equal out.   We know that 500pt games take 45 minutes whereas 1850 games take  2.5 hours (and often don't finish on time).  And we know that Apocalypse games take all day to play 3 turns.  I don't see any reason to think it's not a "smooth scale" where as you slowly add more and more units, the games slowly take longer and longer.
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Sir_Prometheus

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Re: [Abington MA] 2500pt 40k Tournament - Double FoC - Double Fun - 11/16
« Reply #19 on: September 27, 2013, 07:31:48 PM »
More points takes more time, but it's a lot less than linear.  A lot of time is wasted on setup, psychic powers, etc.  I guy with 200 guardsmen usually also cares less where he places each one. 

robpro

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Re: [Abington MA] 2500pt 40k Tournament - Double FoC - Double Fun - 11/16
« Reply #20 on: September 27, 2013, 09:32:12 PM »
Battle for Salvation is doing 3 hour rounds for 2k 1 force org lists, just sayin.

King of the Elves

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Re: [Abington MA] 2500pt 40k Tournament - Double FoC - Double Fun - 11/16
« Reply #21 on: September 28, 2013, 12:28:25 AM »
Eldar Air Force, coming in for a airstrike  ;D

corporaptor primus

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Re: [Abington MA] 2500pt 40k Tournament - Double FoC - Double Fun - 11/16
« Reply #22 on: September 28, 2013, 01:18:08 AM »
6. Forge World Imperial Armor units (and army lists) ARE allowed in this event.  Units must bear the "40k Approved" stamp to be played.

Which books have these rules? In particular I'd be looking at either Nids or Eldar.

Thanks

Achillius

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Re: [Abington MA] 2500pt 40k Tournament - Double FoC - Double Fun - 11/16
« Reply #23 on: September 28, 2013, 04:55:36 PM »
Should be fun, looking forward to it.
But the universe is a big place and, whatever happens, you will not be missed...

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Loranus

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Re: [Abington MA] 2500pt 40k Tournament - Double FoC - Double Fun - 11/16
« Reply #24 on: September 28, 2013, 06:26:25 PM »
Should be fun, looking forward to it.

+1
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Benjamin

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Re: [Abington MA] 2500pt 40k Tournament - Double FoC - Double Fun - 11/16
« Reply #25 on: September 29, 2013, 02:32:15 AM »
3 hours per round should be fine.

I'd actually expect a fair number of games to be done much sooner, given Double Force Org means Double Dakka.

You don't make the limits for a "fair number" you make them for 100% of games.

Any army like guard or nids have a ton of models to move around every turn.  Shooting doesn't matter if the first two movement phases take 1.5 hours.
We agree, but your tone says otherwise.

King of the Elves

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Re: [Abington MA] 2500pt 40k Tournament - Double FoC - Double Fun - 11/16
« Reply #26 on: September 29, 2013, 04:24:03 AM »
6. Forge World Imperial Armor units (and army lists) ARE allowed in this event.  Units must bear the "40k Approved" stamp to be played.

Which books have these rules? In particular I'd be looking at either Nids or Eldar.

Thanks

 They are from books in the Forge World line, you can't buy them at local hobby stores, only from the forge world website (which is in the UK). You can find some data sheets online in various places, and most people in the community are happy to lend you a book to photocopy the pages you need.

Seth

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Re: [Abington MA] 2500pt 40k Tournament - Double FoC - Double Fun - 11/16
« Reply #27 on: September 29, 2013, 12:17:31 PM »
new apoc book and mymeara for the eldar are the latest unless there are updates for the mymeara list on the forge world site then i don't know how that works with the tournament. I think they are official just like updates on gw are official.
those who win every battle are not really skillful- those who render others' armies helpless without fighting are the best of all.  ~Master Sun Tzu

Thomas callahan

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Re: [Abington MA] 2500pt 40k Tournament - Double FoC - Double Fun - 11/16
« Reply #28 on: September 30, 2013, 02:42:11 AM »
hmmm to bring my 6 vindicators or not to
2013
Blood bowl W14-L14-T1
40K 0-0
Hords 2-1

carcass

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Re: [Abington MA] 2500pt 40k Tournament - Double FoC - Double Fun - 11/16
« Reply #29 on: November 04, 2013, 02:32:36 PM »
hey, I am somewhat new to the store and this would be my first tournament evar.
I have played chaos space marines since 5th ed and just started playing with some demon allies.

I have a couple noob questions:

I didn't see allies mentioned, are they allowed?

WYSIWYG: if i bring terminators with power mauls, but the model has a tentacle arm instead of a power maul, will i be d/q'd and or relentlessly ridiculed? Likewise, do all power weapons have to be accurate.. powerfist models have to be powerfists, and can't be chainfists, etc.

Thanks! If nothing else I will show up to watch and learn!