Author Topic: Convergence Spoilers  (Read 2613 times)

jonm

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Convergence Spoilers
« on: May 31, 2013, 03:46:40 PM »
Here's the link. Pretty sick stuff.

http://endgamegaming.net/

canadianone

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Re: Convergence Spoilers
« Reply #1 on: June 02, 2013, 11:30:39 AM »
Does anyone have any idea when these guys are supposed to hit stores?
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jonm

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Re: Convergence Spoilers
« Reply #2 on: June 02, 2013, 11:44:17 AM »
July:
- Book
- Battle Box
- Aurora
- Clockwork Angels
- Heavy Vector Kit

August:
- Axis
- Diffuser
- Attunement Servitors

For September I'm guessing:
- Prime Axion (Colossal) - though it could actually come out in August since they were on sale at LnL.
- Algorithmic Dispersion Optifex
- More Servitors
- Maybe a light Vector from the Battle Box individually sold

canadianone

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Re: Convergence Spoilers
« Reply #3 on: June 02, 2013, 01:55:26 PM »
dammned, i was under the impression the first wave was coming out in june, spit. I already have some prospective 25 point lists made up for Syntherion and Lucant.

On the subject of Lucant, wow, that battle engine looks nuts! especially with lucant who can protect it for a turn and alow it to get where it needs to. Think, enemy Khadoran heavy? 3 extra damage die, 14 damage, enemy infantry? 1 extra to hit die, 2 extra sprays, thats 4 sprays that should reliably hit. Elite enemy infantry with high defense? 2 extra dice to hit, 1 extra spray, 3 sprays that should reliably hit. That thing looks very nasty, and it can do its thing pretty much independently and with out the support of the warcaster, freeing up resources.
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Neldar

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Re: Convergence Spoilers
« Reply #4 on: June 03, 2013, 06:13:57 PM »
The battle engine doesn't need Lucant to protect it. Every turn it sucks up all of its servitors and spits 3 out after it moves.

It has sac pawn [its own servitors] so the shield guard isn't that necessary.

July has a two stage release. The 10th is battlebox and heavy jacks. Later in the month is Aurora and Angels.

I got 5 Angel units for her theme force. It looks amazing.

The Galvinizer and Mitigator were on sale individually at LnL, but neither will go on sale before 2014. Until then, the battlebox is the only way to get them.

I doubt August or September releases for the Prime Axiom. I think October is the best bet. Meg is still painting the studio model.

They didn't announce when the other 3 servitors are coming out, but it should be pretty quick. I got a ton of the little bastards while I was there because I'm not confident they will be available for a while.

The Corollary is about to be prototyped and the hover jacks have been prototyped and are very pose-able. The sculptor was saying you can have them look like they are charging into battle or fading back to maintain distance without converting them at all. Happy coincidence given their goals with the model.

I think Directrix is being sculpted by a freelancer. Lucant is about to be prototyped.

Bane Riders--sculpt finished and sent to casting. They should have buckets of parts heading to the painter pretty soon.

Neldar

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Re: Convergence Spoilers
« Reply #5 on: June 03, 2013, 06:17:06 PM »
Oh! And the flight bases they have for the servitors will work perfectly with the Prime Axiom if you don't want to use the rock they mounted him on. The rock has been cut away so the Axiom can sit on it, but if you remove that and hide flight bases behind each of the three legs you can get a much better flying illusion that is only broken if someone is trying to break it.

I should have gotten more flight bases.

canadianone

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Re: Convergence Spoilers
« Reply #6 on: June 03, 2013, 08:41:10 PM »
Yeah, it just helps having lucant, because at ARM 23, you can afford to put it into a position where it might get charged by something nasty in order to get it in range. Also, Neldar, so jealous! I wish i could have made it to L&L, not looking forward to having to wait months for these releases =/. At least the rules are out so proxy games can be a thing.
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canadianone

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Re: Convergence Spoilers
« Reply #7 on: June 04, 2013, 04:13:31 PM »
Also, does anyone know if the members of the optifex directive all have to make the same *action like the choir or pain givers? for instance, can one weapons modulate, one repair and the other All-terrain?


Also, got my first proxy game in with Syntherion, at 25 points, i am using this list.

Syntherion
-modulator
-cipher
-monitor
-diffuser
optifex directive
optifex directive
algorithmic dispersion optifex

My brother played
Kraye
-hunter
-hunter
-old rowdy
max arcane tempest blazers

run down:


I got first turn, spent one to run all jacks forward, and got reconstruct on the monitor, and hot shot on the cipher. next turn. Early on, he used his blazers to take out my arc node, but just underestimated my jacks threat ranges, so the cipher was able to peg 3 blazers with boosted blast, the monitor cut a blazer in half, and the modultor got one while double zapping a hunter for some small damage. I never got to use the diffuser, but it protected the modulator for a turn by engaging rowdy. In the end, we ended up across the board from each other, and i had a full health monitor, a full health cipher and one member from one optifex left, he had a slightly damaged rowdy, and a hunter at half health with no gun, i was in the open, so he would have to charge through my turn of shooting, and with reconstruct and two jacks, he conceded. 

Observations
First of all, as long as you keep your jacks together, Syntherion can absolutely run 3 heavies and a light, very comfortably, between resourceful and induction, i never felt pinched for focus.

second of all, having auto repair and two units of directives, means that unless they REALLY focus fire on one jack you can ignore a lot of shooting. Willem was trying a typical Kraye skirmish list of nicking a bit of damage here and there, but i would just heal it up. Also, with two units, you can leap frog, have one heal one turn, and the other run, then switch, so that they can keep up and always have a unit in range to heal/buff.
3rd, if you can't get magnetic hold on an enemy heavy, it is hard to get the charge with spd 4 vectors =P. I never ended up using my feat because i lost my arc node turn 2 and never got off magnetic hold, though i got a shot off at rowdy, but he was in cover and missed.

All in all, great game, and i LOVE the faction!
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Neldar

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Re: Convergence Spoilers
« Reply #8 on: June 05, 2013, 11:13:13 AM »
Yes. The directive models all have the same abilities and can pick and choose.

Neldar

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Re: Convergence Spoilers
« Reply #9 on: June 05, 2013, 11:22:00 AM »
No kidding. The galvanizer and Mitigator won't be out until 2014. Only way to get them standalone was at Lock & Load.

The only thing they didn't have there that I really wanted was the optifex directive unit.

Did get Aurora with 5 units of Angels for her theme though.

Really wish I kept track of my money better and just bought a second Prime Axiom though. That thing is so sweet with Puncture on its drag gun and a ROF2 Autofire[3] gun.

jonm

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Re: Convergence Spoilers
« Reply #10 on: June 06, 2013, 01:48:40 PM »
Prime Axiom is slated for end of August.

I have a single starter, Aurora, two units of Angels, the Diffuser and a blister of Accretion, Reflex and Attunement servitors. I think I'll be in the market next month for the heavy kit, another starter box and a third unit of Angels. August will bring more Attunement servitors, a second Diffuser, the Prime Axiom and Axis.

I'm really digging this faction. Now I just need to wait for my resin bases to come in.  :)