180 pts, yes. Except it's only BS 3 so figure +10 for the targetting array. T6, 5 wounds. Looks pretty arn hard to kill. It's a jet pack MC so it'll move 6" and then 2d6" in the assault phase just like the crisis suits.
Reactor can overcharge for 4 efFects: Boost the guns (various effects), boost the shield save to 3++, fire twice each gun, or move 4d6" in the assault phase.
SO besides having 5 wounds (+ drones, if you want) it sounds like you'll never be able to catch the thing, either. Force weapon would be a good way to do it, but I can see even a teleporting NDK having trouble catching if the Tau player is canny about it.
Did I mention you can give FNP?
Ion cannon is something fairly high str AP2 boostable to Str9 large blast, the rumour is.
The super burst cannon (gatling gun) looks surprisingly hot: Str6, Hvy 8, but it becomes Hvy 12 rending when overcharged. That's a very general purpose gun.
Gonna LED mine up:
http://www.modeltrainsoftware.com/ledlights1.html