Author Topic: So... Demons... Heard much? (help)  (Read 1353 times)

MM3791

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Re: So... Demons... Heard much? (help)
« Reply #15 on: February 26, 2013, 06:13:28 PM »
I know what pink horrors can do.

Cast psychic powers.

Durhhhh

And their mastery level probably goes up in big groups....

That actually makes sense, they probably have the "Brotherhood of Pyskers" special rule

Bill

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Re: So... Demons... Heard much? (help)
« Reply #16 on: February 26, 2013, 07:17:24 PM »
Order soul grinders and juggernaughts.  Becasue they look badass.

What Luck!! I have 4 and 14 respectively!

Typhus

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Re: So... Demons... Heard much? (help)
« Reply #17 on: February 26, 2013, 09:42:05 PM »
Bloodthirsters
Soul Grinders
Heralds
Khorne Cannon
0000 - Rest Period - BUT YOU BETTER NOT SPEND FOUR WHOLE HOURS SLEEPING. IF YOU DO YOU ARE NOT ANGRY ENOUGH AND TOMORROW YOU GET THE FIRST CHANCE TO PLAY PIN THE TAU ON THE CARNIFEX.

Chase

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Re: So... Demons... Heard much? (help)
« Reply #18 on: February 27, 2013, 12:39:45 AM »
Bloodthirsters
Soul Grinders
Heralds
Khorne Cannon

looks like I got a bunch of all the wrong things!  :)

I got a few of each Herald and a bunch of Khorne Cannons.  Rocking with just one of the Bloodthirster and Soul Grinder (up until this point, both of those models turn slowly).
"In the absence of orders, go find something and kill it."
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Typhus

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Re: So... Demons... Heard much? (help)
« Reply #19 on: February 27, 2013, 11:57:06 AM »
looks like I got a bunch of all the wrong things!  :)

I got a few of each Herald and a bunch of Khorne Cannons.  Rocking with just one of the Bloodthirster and Soul Grinder (up until this point, both of those models turn slowly).

Not for long.  Soul Grinders get Skyfire, and Khorne Monsters are ludicrously wreck.
0000 - Rest Period - BUT YOU BETTER NOT SPEND FOUR WHOLE HOURS SLEEPING. IF YOU DO YOU ARE NOT ANGRY ENOUGH AND TOMORROW YOU GET THE FIRST CHANCE TO PLAY PIN THE TAU ON THE CARNIFEX.