Author Topic: BloodBowl League in Abington - The DeathCup  (Read 42599 times)

Ian Mulligan

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Re: BloodBowl League in Abington - The DeathCup
« Reply #75 on: December 19, 2012, 02:14:02 PM »
Drew - think you'll still be around close to 7? I really want to punt dwarfs!
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KingElthur

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Re: BloodBowl League in Abington - The DeathCup
« Reply #76 on: December 19, 2012, 03:33:57 PM »
I will be there.

joebear

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Re: BloodBowl League in Abington - The DeathCup
« Reply #77 on: December 19, 2012, 06:42:32 PM »
Just a reminder, I will be there tomorrow starting around 3. Probably until late.

I was just wondering, how many active teams ended up in the league? Ian and Steve, any chance one of you can put the league standings or at least the league composition with coach's names in your first post in this thread? It would be nice to know who exactly is in the league, and how many games they've played. If it's too much work, no worries.

Ian Mulligan

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Re: BloodBowl League in Abington - The DeathCup
« Reply #78 on: December 19, 2012, 07:10:12 PM »
When I'm in the store tomorrow, I'll compile all the information.

EDIT: Joe, I've got a bunch of games lined up but if there's time and you're free, I'd love to try to put some of your gobbos down for good. School is finally over and it is time to gorge on nerd.
« Last Edit: December 19, 2012, 07:49:36 PM by Ian Mulligan »
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Benjamin

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Re: BloodBowl League in Abington - The DeathCup
« Reply #79 on: December 20, 2012, 08:05:32 AM »
Just curious, if these games are played with the 4-minute per round time limit? I have to start looking towards getting a BB league going in Plainville.

Ian Mulligan

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Re: BloodBowl League in Abington - The DeathCup
« Reply #80 on: December 20, 2012, 12:48:02 PM »
Yes. Id never do it any other way. It makes you a much better player and guarantees more league games.
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joebear

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Re: BloodBowl League in Abington - The DeathCup
« Reply #81 on: December 20, 2012, 02:14:05 PM »
Just curious, if these games are played with the 4-minute per round time limit? I have to start looking towards getting a BB league going in Plainville.

Using the timer is absolutely necessary, IMHO. Strictly enforcing it is not (necessary that is). My rule is that if a coach has declared an action before 0, he gets to make that action. If something game-changing just happened or the current turn will decide the match or anything like that, I will almost never call the timeout. But you need the timer to have a way to speed up somebody who's just putzing around (as I am often wont to do). Blood Bowl is a completely different game without a sense of urgency.

Ian Mulligan

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Re: BloodBowl League in Abington - The DeathCup
« Reply #82 on: December 21, 2012, 02:43:11 AM »
So, there were like 10 games tonight. No exaggeration. I have no idea who played who exactly or what the scores were. The main tables were filled with pitches from open to close. Yeah. This league is pretty fucking amazing.

That being said, all I can give updates on are the Sons of Northern Darkness.

Frost, the skill-less marauder, suffered a busted knee against the dark elves of Darkness Rising (so much darkness!). He was quickly thrown into the slave pit and replaced with Satyr, renegade Skaven. In his first game, Satyr scored two touchdowns and assisted in causing a turn over. In one game he did more than that poser Frost did the entire league.
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Thomas callahan

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Re: BloodBowl League in Abington - The DeathCup
« Reply #83 on: December 21, 2012, 03:45:16 AM »
Team mummy smash, even with all its highly skilled players is only 4-5.
Just waiting for my zombies to lvl up and get tackle so people can stop running away and making passes where my slow zombies cant reach

PS, Rab beat me his first game with norse. The dice gods are on his side. Plus a wizard with a very VERY accurate fireball. Killed a zombie and my QB wight is out for next game :(. His teams going to be scary onces he gets werewolves and yeti
« Last Edit: December 21, 2012, 03:47:16 AM by Jiraiya »
2013
Blood bowl W14-L14-T1
40K 0-0
Hords 2-1

joebear

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Re: BloodBowl League in Abington - The DeathCup
« Reply #84 on: December 21, 2012, 09:27:24 AM »
The Whitepeak Warpdivers played two matches, the first of which was a grudge match against team mummy smash. The team showed off their hybrid running/passing attack in the first half. Blitzer Samuel Wormtail opened a hole in the zombie swarm and quickly became free for a quick pass from one of my passers. The zombies couldn't catch him, and he made it 1-0 on turn 5. Tom tried to quickly force the ball up the pitch to tie it, but I broke a hole in his cage while the ball was still in his half and marked his ball carrier with my Blitzer Argus Blightclaw. Nervous under pressure, his carrier tripped over his own rotting feet. Argus Blightclaw recovered and managed to sneak his way into the end zone before half. The ineptitude of his ball carriers would foreshadow Tom's second half. Needing only a dodge to score on turn 5 and still have a chance, Tom's wight fell victim to that trickster nuffle, who simply disallows successful rolls when all you need is a 3 to score, and Tom rolled a 1 and then a 2. Tom managed to score an impressively difficult passing touchdown on turn 7, but alas it was too late and the Warpdivers escaped with a 2-1 victory.

"Escape" was the Warpdivers method for success yesterday. Game 2 was against Boris' Neckbiters, and the score does not show what a nail-biter it was. The Warpdivers opted for a more traditional run drive in the first half. The Vamps made some nice dodging and hunger resistance to close in on my passer near their own goal line, and they even knocked him down and popped the ball free, but my passer showed his resolve with a blitz of a vamp and a sure-handed pick-up to score near the end of the half. The vamps didn't like this very much, and they started to absolutely annihilate my team. Wormtail, the mighty blow Blitzer, sat on the bench seeing stars for most of the game. Despite a perfect kick in the back corner to start the next half, the vamps got the ball quickly and put on a clinic. If not for the heroism of my troll, William Taft, who continually stood up in the face of 4-5 players just to get smashed again, the number difference would have proven too much to overcome. The vamps attempted a long bomb, which they achieved on the reroll, but the receiver lost focus and dropped a sure score on a 1. This gave my 6 or 7 remaining players the turn they needed to retreat. The vamps easily picked up the ball again and got extremely close to breaking free, but Argus Blightclaw and Shoeless Joe, the killer gobbo, made some fantastic dodges to close off the scoring lane. Yet again the opposing ball carrier ate turf when the tides were turning, and the Warpdivers managed to get the ball and seal the deal for what was a very intense and competitive 2-0 win.

The Warpdivers recorded another casualty yesterday, which brings their casualty ratio to something like 2 for-a bajillion against. Considering their bend-but-don't-break defensive style, I am confident that the Warpdivers have easily rolled the most dodge dice and the least block dice. Argus Blightclaw, following the example of Shoeless Joe, has declared that enough is enough. After the brutal match with the vamps, he took a warpstone ice bath, and exited the tub with a jagged weapon where his left arm used to be. His namesake is fulfilled. The rage flows in his bright green eyes. Armor 9 beware.

Lol. That was really long. I'm a silly. I have all this energy today because it's my last day of work. Happy Holidays everyone! I will probably be in Pennsylvania until after New Years, so see you then!
« Last Edit: December 21, 2012, 12:59:52 PM by joebear »

Ian Mulligan

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Re: BloodBowl League in Abington - The DeathCup
« Reply #85 on: December 21, 2012, 12:21:07 PM »
Awesome report. Enjoy the holidays!
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Ian Mulligan

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Re: BloodBowl League in Abington - The DeathCup
« Reply #86 on: December 21, 2012, 09:22:25 PM »
Here is the comprehensive list of those currently participating in the Death Cup league listed by record with games played (as of 8 tonight) as a tie breaker. If you aren't listed, your roster isn't in the binder and that means there might be a problem!

Coach - Team (Record)

Joe Baronoski - Underworld (5-0)
Chris? - Dwarfs (2-0)
Rab - Norse (1-0)
Dan Hipp - Lizardmen (5-1)
Ian Mulligan - Chaos Pact (10-3)
Steve Riley - Amazons (5-2)
Drew - Dwarfs (3-3)
Thomas Callahan - Undead (4-5)
Jay Walker - Vampires (1-10)
Alex Moon - High Elves (1-3)
Bill Morgan - Dark Elves (1-2)
Alan Phillips - Orcs (0-1-1)
Stephanie Mulligan - Orcs (0-5)

Cale - Humans (0-0): Play some games, asshole!


14 players! Pretty good!
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KingElthur

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Re: BloodBowl League in Abington - The DeathCup
« Reply #87 on: December 22, 2012, 02:13:59 AM »
I'll be at the store Sunday for some more games. Who else wants to take on the Bad News Beards?

Ian Mulligan

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Re: BloodBowl League in Abington - The DeathCup
« Reply #88 on: December 22, 2012, 03:10:32 AM »
Steph and I will be down. The Greenskin Packers are definitely interested in a rematch.
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Thomas callahan

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Re: BloodBowl League in Abington - The DeathCup
« Reply #89 on: December 22, 2012, 05:03:59 AM »
better change my rating to 4-6. As to a game that looked like it was going to sudden death, Allen and his green horde recieved the ball on there very last turn of the game. His orc picked up the ball and handed it to his gobbo. His troll in turn, passing stupid and hunger rolls went and threw the little bugger over my undead and the brave little bugger ran in to win the game 2-1.

I really need to start naming my players, but as it stands, zombie #6 got bashed and pummled and will not be in next game until he can be stiched back together. The newly hired wight, bought to take the place of wight 9 since she was missing a game, ended up making to completions and ending up with the MVP. Sadly for the orcs, they did a great job at smashing up my armor but only managed a few causaties, one being a mummy who had to sit out most of the game

If anyone would like to play me this week, my schedual is as followed
Sunday 10-5  (quick game when i get out would be nice im only 10 mins away from store)
Monday 12-6 ( sadly, family stuff is higher then blood bowl games)
Tuesday= I get to be lazy day and dont leave my house
wensday 4-11  (if you want to play a game with me during the day, tell me soon, so i can make sure to set my alarm)
Thurday  I am off. Be there from 1 to midnight, but have D&D from 7-10
Friday     I forgot but im 99% positive im out at 6 PM
Saturday 4-11  if you will be there in morning and wish a match tell me ahead of time so i dont go out and do stuff
2013
Blood bowl W14-L14-T1
40K 0-0
Hords 2-1