Author Topic: 40k FAQ updates on GW's site  (Read 1038 times)

jhobin

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40k FAQ updates on GW's site
« on: September 07, 2012, 12:34:40 PM »
There's a whole slew of new FAQ updates on GW's site some interesting stuff.

Highlights:

-Fateweaver only works on Codex Daemon's
-Necron's can re-embark in Scythe's
-Tau get there Target lock back & Dpods provide shrouding
"I'm going to sacrifice my pyramid turtles"
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the_trooper

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Re: 40k FAQ updates on GW's site
« Reply #1 on: September 07, 2012, 12:46:18 PM »
GW hates chaos, it's official.

EDIT:

I LIED.

Daemon Princes got betta!

Daemon weapons are AP2!
« Last Edit: September 07, 2012, 12:48:52 PM by the_trooper »

Bill

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Re: 40k FAQ updates on GW's site
« Reply #2 on: September 07, 2012, 12:50:47 PM »
Wow, they really did make the Chaos princes flying. What a bargain!

Typhus

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Re: 40k FAQ updates on GW's site
« Reply #3 on: September 07, 2012, 01:03:11 PM »
 There are a lot of big changes;

No more bouncing flying monsters taking infinite grounding tests;
Cant use Nova/AOE effects against flyers;
If you ignore Diff Terrain (like jump troops/Wraiths), you are still I1;
Instant Death trumps FNP;

Big change;  if your transport is blown up in enemy's turn, unless it is assault vehicle, you cannot assault on your turn.
Big change;  Flyer's in Hover Mode do *not* have Skyfire.
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Tharcil

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Re: 40k FAQ updates on GW's site
« Reply #4 on: September 07, 2012, 01:04:57 PM »
Big changes to characters, if I'm reading correctly Nobz are only characters when leading a squad, but not when the squad is all nobz.  No more Paladin characters.  Look out sir is now always applied to the model closes to the character.


Rurouni Benshin

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Re: 40k FAQ updates on GW's site
« Reply #5 on: September 07, 2012, 02:11:41 PM »
GW hates chaos, it's official.

EDIT:

I LIED.

Daemon Princes got betta!

Daemon weapons are AP2!
Did Abaddon's weapon change?  It doesn't mention any change in the FAQ, and the fact that it's still referred to as a "Power Weapon" leads me to believe it hasn't.  If this is the case, does this mean his weapon gets the +1D6 attacks at AP 3 still, while a regular Demon Weapon attacks at AP 2?
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Sir_Prometheus

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Re: 40k FAQ updates on GW's site
« Reply #6 on: September 07, 2012, 04:21:55 PM »
Big change;  if your transport is blown up in enemy's turn, unless it is assault vehicle, you cannot assault on your turn.

There's a quiet corollary there.....if your LR or wagon or whatever is wrecked, you CAN assault next turn, which was in some doubt. 

Mad Dok Rob

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Re: 40k FAQ updates on GW's site
« Reply #7 on: September 07, 2012, 04:24:36 PM »
Big changes to characters, if I'm reading correctly Nobz are only characters when leading a squad, but not when the squad is all nobz.  No more Paladin characters.  Look out sir is now always applied to the model closes to the character.

You are reading it correctly
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Mad Dok Rob

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Re: 40k FAQ updates on GW's site
« Reply #8 on: September 07, 2012, 04:29:47 PM »
Big change;  if your transport is blown up in enemy's turn, unless it is assault vehicle, you cannot assault on your turn.

There's a quiet corollary there.....if your LR or wagon or whatever is wrecked, you CAN assault next turn, which was in some doubt.

Missed that one.  BW just got a little bit better.
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Loranus

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Re: 40k FAQ updates on GW's site
« Reply #9 on: September 07, 2012, 04:41:11 PM »
Great they hit Techmarines Bolster Defences it only works on Ruins again :/. Relic Blade got a profile which is exactly as people were playing it. STR 6 AP3 Melee,Two-Handed.

ITS OFFICIAL. NECRON's DEATH RAY CAN NOT HIT FLYERS :D.
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Bill

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Re: 40k FAQ updates on GW's site
« Reply #10 on: September 07, 2012, 05:14:38 PM »
Big changes to characters, if I'm reading correctly Nobz are only characters when leading a squad, but not when the squad is all nobz.  No more Paladin characters.  Look out sir is now always applied to the model closes to the character.

This is number 1 A+++ in the whole FAQ by far. Just sped up the game by quite a bit and even with multiple characters making it the closest models keeps it faster and more lethal.

Sir_Prometheus

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Re: 40k FAQ updates on GW's site
« Reply #11 on: September 07, 2012, 05:43:20 PM »
Yeah, I'm wholly behind nerfing the character unit thing, but I'm not sure making the LoS! go to the next model was really necessary.  They obviously changed their mind about when saves vs LoS! are made when the unit has the same save, so that's a good thing. 

BTW, I guess technically, an un-split Necron Court would still all be characters?  Not that I think it matters much.

I laughed out loud when I saw the new Tau disruption pods.  I was enjoying my Hammerheads enough already.  I'm not sure they know what they've done. 

Benjamin

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Re: 40k FAQ updates on GW's site
« Reply #12 on: September 07, 2012, 08:42:18 PM »
-Fateweaver only works on Codex Daemon's
I'm not going to let that happen.

Chase

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Re: 40k FAQ updates on GW's site
« Reply #13 on: September 07, 2012, 10:43:01 PM »
-Fateweaver only works on Codex Daemon's
I'm not going to let that happen.

:)
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andalucien

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Re: 40k FAQ updates on GW's site
« Reply #14 on: September 07, 2012, 11:30:34 PM »
On the other hand, Fateweaver (and other flying monstrous creatures) can now choose to Skyfire when zooming.   
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