Author Topic: Games Workshop August Releases  (Read 6884 times)

Chase

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Games Workshop August Releases
« on: July 23, 2012, 01:12:22 PM »



Yellow = ATO (special order)
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the_trooper

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Re: Games Workshop August Releases
« Reply #1 on: July 23, 2012, 01:24:33 PM »
I hope Abington has at least 3 boxes of Plaguebearers when they come out ;).

andalucien

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Re: Games Workshop August Releases
« Reply #2 on: July 23, 2012, 01:53:50 PM »
So does "new" mean "new sculpt"?   As in, new sculpts for all of these daemons?

WTF.... how am I supposed to save any money.
Name:  Matthew Forsyth
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keithb

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Re: Games Workshop August Releases
« Reply #3 on: July 23, 2012, 01:58:13 PM »
Definitely get some of that nurgle stuff in plainville for Feast of blades day.  100% either bill or I will buy them.

Ian Mulligan

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Re: Games Workshop August Releases
« Reply #4 on: July 23, 2012, 03:08:41 PM »
Blue Scribes! Woo!
beep bop boop

Bill

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Re: Games Workshop August Releases
« Reply #5 on: July 23, 2012, 03:46:38 PM »
This is certainly interesting. I cannot wait to see how badass the Slaanesh Chariot looks.

Chase

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Re: Games Workshop August Releases
« Reply #6 on: July 23, 2012, 06:17:54 PM »
The items listed in white are totally new sculpts.

The items listed in yellow are repacked or redone in resin.  The sculpts are the same as the old metal models.


The new White Dwarf, which is on the way here, has "tons of cool info on new Daemons."  I was told "If you thought the flyer issue of WD was popular, this will be at least as popular."

"In the absence of orders, go find something and kill it."
- Field Marshal Erwin Rommel

andalucien

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Re: Games Workshop August Releases
« Reply #7 on: July 23, 2012, 10:02:05 PM »
ummm ok yeah that is unexpected.   Can I reserve 1 issue of the WD please?
Name:  Matthew Forsyth
Club:  Errybody in the gettin tips
Where I play: basically I only show up for tourneys or when I'm on my way up to New Hampshire to visit my folks.  I live about 45 mins from both stores, to the south.

Chase

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Re: Games Workshop August Releases
« Reply #8 on: July 23, 2012, 10:19:51 PM »
ummm ok yeah that is unexpected.   Can I reserve 1 issue of the WD please?

Yup.
"In the absence of orders, go find something and kill it."
- Field Marshal Erwin Rommel

Grand Master Steve

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Re: Games Workshop August Releases
« Reply #9 on: July 24, 2012, 02:15:51 AM »
lots of deamon stuff interesting

andalucien

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Re: Games Workshop August Releases
« Reply #10 on: July 24, 2012, 12:09:33 PM »
Bill, the answer is "pretty goddamn badass."

http://www.youtube.com/watch?v=lECkhAw3qQw&feature=g-u-u
Name:  Matthew Forsyth
Club:  Errybody in the gettin tips
Where I play: basically I only show up for tourneys or when I'm on my way up to New Hampshire to visit my folks.  I live about 45 mins from both stores, to the south.

Chase

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Re: Games Workshop August Releases
« Reply #11 on: July 24, 2012, 01:30:40 PM »
Great little video.

Exciting.
"In the absence of orders, go find something and kill it."
- Field Marshal Erwin Rommel

andalucien

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Re: Games Workshop August Releases
« Reply #12 on: July 24, 2012, 05:34:07 PM »
So, from these rules snapshots, it looks like Screamers are now probably the best unit in the game, and Flamers are not far behind.

Screamers:  29 pts, 2 wounds, 3 str 5 ap2 armourbane attacks, still jetbikes.
Flamers: 23 points (down from 35), 2 wounds (!!!!), still get the breath attack, but can also use warpfire (the attack that Horrors have) at BS4.

Bananas.  Are daemons going to be the new Grey Knights?
Name:  Matthew Forsyth
Club:  Errybody in the gettin tips
Where I play: basically I only show up for tourneys or when I'm on my way up to New Hampshire to visit my folks.  I live about 45 mins from both stores, to the south.

Benjamin

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Re: Games Workshop August Releases
« Reply #13 on: July 24, 2012, 07:40:34 PM »
Bananas.  Are daemons going to be the new Grey Knights?
No. Daemon troops are either awful or not-scoring.

Ian Mulligan

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Re: Games Workshop August Releases
« Reply #14 on: July 24, 2012, 08:56:58 PM »
Bananas.  Are daemons going to be the new Grey Knights?
No. Daemon troops are either awful or not-scoring.

Definitely the codex's biggest issue.

The Blue Scribes look almost exactly how I wanted them to. Just a little less manic.

Screamers might be the allies my Thousand Sons have been looking for to get that oh-so-nice AP 2 and anti-armor punch.
« Last Edit: July 24, 2012, 08:59:58 PM by Ian Mulligan »
beep bop boop