Author Topic: Armageddon: Rules  (Read 4634 times)

Spooky

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Armageddon: Rules
« on: December 19, 2008, 02:03:53 PM »
I read through the rules in the Armageddon rules last night and maybe I missed some stuff but I wanted to make sure...

We're basically using 5th edition rules with the mods from the Armageddon rules, right? So infiltrators and scouts will be able to use outflank when deploying from reserves?

And how would Faith work? I might be bringing Sisters of Battle so I wanted to make sure we're clear on this... Would Order have a shared Faith pool or would I have my own Faith pool and other Sisters players would have their own? I kind of think that each person should have their own pool otherwise it would get too complicated, but figured I should check to make sure...

Thanks!
« Last Edit: December 19, 2008, 03:25:24 PM by Spooky »

Opforce3

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Re: Armageddon: Rules
« Reply #1 on: December 19, 2008, 02:15:09 PM »
yeah, each player would have their own faith pool.


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The_Chef

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Re: Armageddon: Rules
« Reply #2 on: December 19, 2008, 04:25:18 PM »
Just Remember GW's official stance on 5th ed. Marines win. Sorry you didnt get the right army but thanks for the money!   ;D
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Moosifer

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Re: Armageddon: Rules
« Reply #3 on: December 19, 2008, 05:38:24 PM »
Just Remember GW's official stance on 5th ed. Marines win. Sorry you didnt get the right army but thanks for the money!   ;D

Unless you are in a tournament then come in 42nd as highest marine player... Out of 80

Spooky

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Re: Armageddon: Rules
« Reply #4 on: December 19, 2008, 06:02:21 PM »
I guess I'll interpret all this to mean that inflitrating units can outflank.

Will that matter given the setup of the table?

jesterofthedark

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Re: Armageddon: Rules
« Reply #5 on: December 19, 2008, 07:29:16 PM »
there will be defined deployment areas for both sides.  So it should be pretty straight forward once you see the board.

Warpedfuzz

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Re: Armageddon: Rules
« Reply #6 on: December 19, 2008, 08:40:23 PM »
there will be defined deployment areas for both sides.  So it should be pretty straight forward once you see the board.

Which basically is a U shape, with deployment zones on both sides of tables, including the inside of the U.
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jesterofthedark

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Re: Armageddon: Rules
« Reply #7 on: December 21, 2008, 08:17:50 PM »
Yea,


Does anyone know when we are going to get an update on the board??  I mean we know the general shape but are we going to know in advance what the deployment zones are going to be??


OOOO and I heard a nasty rumor that we were being given a boost on points.    4000 a player I hear, someone please tell be the low down on this??

Battleground

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Re: Armageddon: Rules
« Reply #8 on: December 21, 2008, 08:51:15 PM »
I will post a complete layout of the board soon... stay tuned.

And yes, the rumor is true: 4,000 points per player is the newly set limit.

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the_trooper

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Re: Armageddon: Rules
« Reply #9 on: December 21, 2008, 10:17:42 PM »
The grim future just got grimmer.  ;D

Opforce3

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Re: Armageddon: Rules
« Reply #10 on: December 21, 2008, 11:36:11 PM »
so, 3 green tides...?


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jesterofthedark

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Re: Armageddon: Rules
« Reply #11 on: December 22, 2008, 08:43:49 AM »
I'm hearing rumors that you can have one nob for every ten orks in the green tide????


This is off some ork forums around the web though, but I would love to dream of a 100 orks with 10 power klaws.

Grand Master Steve

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Re: Armageddon: Rules
« Reply #12 on: December 23, 2008, 12:34:22 AM »
If we are going to make use of the Cadian Express 4000, we need to make rules for it.

Battleground

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Re: Armageddon: Rules
« Reply #13 on: December 23, 2008, 01:36:11 AM »
It should function as an objective of some type. We'll talk next time I see you at the store.

D.
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Grand Master Steve

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Re: Armageddon: Rules
« Reply #14 on: December 28, 2008, 01:47:29 PM »
Sounds like it would be an interesting objective from what we discussed although breifly.