Author Topic: Power Weapon and who can take what discussion  (Read 5982 times)

PhoenixFire

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Re: Power Weapon and who can take what discussion
« Reply #15 on: July 03, 2012, 02:04:10 PM »
I have no problem with scrath built or models modeled a certain way for looks.

But in a situation like this where DCAs are clearly intended to have swords (as 40k is a gw product and the official DCAs come with swords) anyone trying to give a model a different weapon than intended that is not a wargear option or codex option is basicly cheating

So i dont care if your DCAs are wielding salami sandwiches, they are still going to be stricking at ap3 not ap 2

Sir_Prometheus

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Re: Power Weapon and who can take what discussion
« Reply #16 on: July 03, 2012, 02:06:49 PM »
I have no problem with scrath built or models modeled a certain way for looks.

But in a situation like this where DCAs are clearly intended to have swords (as 40k is a gw product and the official DCAs come with swords) anyone trying to give a model a different weapon than intended that is not a wargear option or codex option is basicly cheating

So i dont care if your DCAs are wielding salami sandwiches, they are still going to be stricking at ap3 not ap 2

It nothing like cheating.  You are clearly meant to switch out swords for axes, otherwise terminators just pwn everyone.  Is that what you want?  Do you want terminators to be absolutely, undoubtedly, only beat by other terminators?

Typhus

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Re: Power Weapon and who can take what discussion
« Reply #17 on: July 03, 2012, 02:08:34 PM »
Until it's addressed in an FAQ somewhere, we are going to base things off of what weapons the GW model has.

I agree that with the new changes to power weapons that switching them up would be modeling for advantage.

I'm wary on this one.

a) DCA models (both the crusader and DCA model) (as is) are one piece metal (and soon to be re-released as finecast).  They come with, per codex "power weapon"

b) Death Company troops are multi-part plastic models, and, per codex can get a "power weapon" for 15 points each.  As they are multi-part model, each one can be modeled separately so that one can have an axe, one can have a sword, one can have a maul, and so on.  The same can be said for most of unit's that have been re-done as plastic (Orks, Space Marines, Eldar, Dark Eldar and so on).

To (dis)allow models to have different weapons based on their casting material is perhaps heavy-handed, especially in a game based on a modelling hobby; otherwise one could simply state that any converted model should not be allowed to have certain weapons, simply because the original model did not have them at time when the model was stuck in the assembly line.
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andalucien

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Re: Power Weapon and who can take what discussion
« Reply #18 on: July 03, 2012, 02:12:38 PM »
I have no problem with scrath built or models modeled a certain way for looks.

But in a situation like this where DCAs are clearly intended to have swords (as 40k is a gw product and the official DCAs come with swords) anyone trying to give a model a different weapon than intended that is not a wargear option or codex option is basicly cheating

So i dont care if your DCAs are wielding salami sandwiches, they are still going to be stricking at ap3 not ap 2

It nothing like cheating.  You are clearly meant to switch out swords for axes, otherwise terminators just pwn everyone.  Is that what you want?  Do you want terminators to be absolutely, undoubtedly, only beat by other terminators?

There are lots of things that have AP2 weapons.  Just not death cultists.
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keithb

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Re: Power Weapon and who can take what discussion
« Reply #19 on: July 03, 2012, 02:14:09 PM »

It nothing like cheating.  You are clearly meant to switch out swords for axes, otherwise terminators just pwn everyone. 

How do you know that GW didn't CLEARLY mean to sell a lot more terminator models?  You don't.

Either everyone who can purchase "power weapons" can freely switch, or no one can.   There is not a great organized way to do this as one Store/TO can decide one thing and another can decide the opposite.

Banosby

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Re: Power Weapon and who can take what discussion
« Reply #20 on: July 03, 2012, 02:17:30 PM »
Out of curiosity, who in the DE codex can take power weapons? Its just the ICs, right? They aren't an answer to Terminators whatever they're armed with. DE kill terminators with tons of poisoned shots, just like they did a month ago.

I don't think this is a particularly cut and dried issue. But it would have been very easy for GW to say 'if the entry says 'power weapon' then you can chose whichever type you want as long as you model it appropriately'. But then, I wouldn't be super surprised to find they do want you to be able to chose and just cannot word things appropriately.

And damn, I want a Salami sandwich now.

PhoenixFire

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Re: Power Weapon and who can take what discussion
« Reply #21 on: July 03, 2012, 02:20:16 PM »
I have no problem with scrath built or models modeled a certain way for looks.

But in a situation like this where DCAs are clearly intended to have swords (as 40k is a gw product and the official DCAs come with swords) anyone trying to give a model a different weapon than intended that is not a wargear option or codex option is basicly cheating

So i dont care if your DCAs are wielding salami sandwiches, they are still going to be stricking at ap3 not ap 2

It nothing like cheating.  You are clearly meant to switch out swords for axes, otherwise terminators just pwn everyone.  Is that what you want?  Do you want terminators to be absolutely, undoubtedly, only beat by other terminators?


if you were clearly meant to switch out swords for axes then GW would not of put in the rule book "if a models wargear says it has a power weapon which has no further special rules, look at the model to tell which type of power weapon it has"


b) Death Company troops are multi-part plastic models, and, per codex can get a "power weapon" for 15 points each.  As they are multi-part model, each one can be modeled separately so that one can have an axe, one can have a sword, one can have a maul, and so on.  The same can be said for most of unit's that have been re-done as plastic (Orks, Space Marines, Eldar, Dark Eldar and so on).


Seems like death company DOES have the option for multiple power weapons, while DCAs obviously do not

There are lots of things that have AP2 weapons.  Just not death cultists.

exactly, the bottom line is we have to go off of the OFFICIAL model unless GW FAQs it, using the logic that "DCAs have no chance against terminators" is not an arguement

Sir_Prometheus

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Re: Power Weapon and who can take what discussion
« Reply #22 on: July 03, 2012, 02:28:31 PM »
There are lots of things that have AP2 weapons.  Just not death cultists.

Really?  There are fists/hammers.  SOme armies have one per unit, many don't have any.  There are also MCs.  Beyond that, nothing.  Outside of a few special characters, no models currenlty have "power axes"  is it your proposition that those SCs be the only one to get axes? 

keithb

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Re: Power Weapon and who can take what discussion
« Reply #23 on: July 03, 2012, 02:35:40 PM »
There are lots of things that have AP2 weapons.  Just not death cultists.

Really?  There are fists/hammers.  SOme armies have one per unit, many don't have any.  There are also MCs.  Beyond that, nothing.  Outside of a few special characters, no models currenlty have "power axes"  is it your proposition that those SCs be the only one to get axes?

I think GK have plenty of twin linked rending shots...  plus you can take some Deathwing allies now!

Sir_Prometheus

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Re: Power Weapon and who can take what discussion
« Reply #24 on: July 03, 2012, 02:36:18 PM »
]"if a models wargear says it has a power weapon which has no further special rules, look at the model to tell which type of power weapon it has"[/b]

You are reading this wrong.  This is an invitation to model/convert, i.e. hobby.  I'm sure plenty of folks already had things modelled different ways. 

Quote
Seems like death company DOES have the option for multiple power weapons, while DCAs obviously do not

It didn't say, "how the model came packaged with"  Conversely, re: bases, they very much do say, "What base the model came with".  But for weapons, they say "modelled with" i.e., it's a wysiwyg consideration.

To think what a model designed 5, 10, 15 years ago, came packaged with, purely for fluff considerations, has actual in-game applications, is crazy.

Either everyone who can purchase "power weapons" can freely switch, or no one can. 

This

andalucien

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Re: Power Weapon and who can take what discussion
« Reply #25 on: July 03, 2012, 02:37:44 PM »
There are lots of things that have AP2 weapons.  Just not death cultists.

Really?  There are fists/hammers.  SOme armies have one per unit, many don't have any.  There are also MCs.  Beyond that, nothing.  Outside of a few special characters, no models currenlty have "power axes"  is it your proposition that those SCs be the only one to get axes?

Well, I haven't one through all of the armies, only the ones I own.

Daemons have lots of MC's and Dreadnought CCW's.

Sisters of Battle have walkers and Eviscerators (hello Sisters Repentia).

Necrons have Monstrous Creatures and Warscythes.

Dark Eldar have... not much, I'll grant you, beyond the Talos Pain Engine monstrous creatures.   But, they do have the ability to spam a ton of AP2 shots. 

I would say none of these armies are worried about a "tide of terminators".  Maybe I just got lucky.
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keithb

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Re: Power Weapon and who can take what discussion
« Reply #26 on: July 03, 2012, 02:39:01 PM »
There is nothing lucky to playing sisters.

andalucien

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Re: Power Weapon and who can take what discussion
« Reply #27 on: July 03, 2012, 02:52:23 PM »
Oh, and add "anything rending" to the list of AP2 stuff.  Very relevant for Daemons, at least.
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Sir_Prometheus

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Re: Power Weapon and who can take what discussion
« Reply #28 on: July 03, 2012, 02:59:29 PM »
Your mom is AP 2. 


(I don't think I know you, but that really is meant in fun)


Point is, how the model was designed x years is sorta meaningless for rules questions, and "how it's modeled" is an invitation to convert, not a restriction.

Compare this with the bases, for instance, where it does say "the base it came with" not "however you modeled it". 

Generic power weapons, with no other special rules, can be swords, axes, mauls or even lances, just make sure it's WYSIWYG. 

Loranus

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Re: Power Weapon and who can take what discussion
« Reply #29 on: July 03, 2012, 03:18:10 PM »
Bam ready to kick this argument up a notch. I have a captain with a power sword his arm comes off and I give him a Power Axe in the next round because I can't find another Power Sword to use. What would then happen.   As for DCAs you give them one power axe one sword In theory they would either lose an attack or go ar Initiative 1 all the time. I choose to use my Power sword means you donwe't use your axe at all since it would be unwieldy to use to get extra attacks. Getting the benefits of the axe you would strike slower and make more sense but your power sword wouldn't have the striking capability as the axe.
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