Author Topic: Warhammer 40k 6th Edition Rules Questions  (Read 46061 times)

keithb

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Re: Warhammer 40k 6th Edition Rules Questions
« Reply #120 on: July 09, 2012, 11:56:59 AM »
Normally I would just agree with you Typhus, but the flier restriction is a different type than previous 5th ed wording.  I am not saying you are wrong, but I don't think it is as cut and dry as past issues.

PoTMS lets you fire an additional weapon more than is allowed, it doesn't let you fire a weapon you already shot again, nor does it let you exceed the RoF of a weapon (IE my autocannon doesn't get 5 shots via machine spirit.)

Sir_Prometheus

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Re: Warhammer 40k 6th Edition Rules Questions
« Reply #121 on: July 09, 2012, 12:10:12 PM »
ok, but this isn't any of those things (well, they are one shot, but there's four of them)  This is no different than "may only shoot 1 weapon when moving 12" or heck, "may shoot no weapons". 

For whatever reason, a flyer may only fire 2 missiles a turn.  POTMS let's you fire 1 more weapon than usual.  That makes 3.

And anyway, that is a completely different question (and one that has already been answered) from "does the restriction still apply while no longer a flyer, i.e. hover mode). 

Sir_Prometheus

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Re: Warhammer 40k 6th Edition Rules Questions
« Reply #122 on: July 09, 2012, 12:51:50 PM »
OK, I am ready to concede this point, as pointed out by a commenter on 3++

Quote
"Pg 81 'Special Weapon Systems 'Missiles can be used while Hovering or Zooming'. This established that Special Weapon Systems is not a subset of the Zooming section alone, therefore regardless of flight mode you can only fire 2 missiles per Shooting phase, as no exception is given for hover mode which in the missile subsection."

POTMS still works fine, dangit. 


Mike_k

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Re: Warhammer 40k 6th Edition Rules Questions
« Reply #123 on: July 09, 2012, 01:57:02 PM »
OK so basically to get you to agree we need an outside source from the internet? Check
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Sir_Prometheus

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Re: Warhammer 40k 6th Edition Rules Questions
« Reply #124 on: July 09, 2012, 02:09:09 PM »
Noo.....you need a convincing argument.  Those CAN be found on the internet, believe it or not. 

Moosifer

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Re: Warhammer 40k 6th Edition Rules Questions
« Reply #125 on: July 09, 2012, 04:36:52 PM »
yea but 3++ is kinda lame and by kinda I mean completely lame.

Sam, how fast can a laden flyer go in 6th edition?

Typhus

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Re: Warhammer 40k 6th Edition Rules Questions
« Reply #126 on: July 09, 2012, 06:42:05 PM »
African or European?

Flyers have to go at LEAST 18", and can go up to 36" in Movement.  They can then forgo all shooting and move flat out, which is an additional 12-24"
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cryptoron

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Re: Warhammer 40k 6th Edition Rules Questions
« Reply #127 on: July 09, 2012, 07:00:44 PM »
"Do beams/novas automatically hit fliers?" Nope. Shots against Zooming fliers are Snap Shots, and any shooting attack that does not roll to hit cannot be fired as a Snap Shot. Hat tip to Zaroth for catching this one."

Just one question about this, If the beam is fired from a flyer who has chosen to skyfire this turn, is it still a "snap-shot".  Example: Doomscythe (a flyer) is Zooming and decides to shoot at another flyer so it switches weapons to skyfire mode, can it hit the other flyer with the beam?
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Sir_Prometheus

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Re: Warhammer 40k 6th Edition Rules Questions
« Reply #128 on: July 09, 2012, 07:37:20 PM »
So a buddy and I were discussing that.  It makes sense that the doomscythe can hit other flyers.....but it has to choose to hit one or the other.  I.e., if it's skyfiring, the beam won't also hit any ground troops it happens to pass over.

But it's basically one, guaranteed hit a against a flyer, which has something like a 39-50% chance to kill most of them. 

Achillius

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Re: Warhammer 40k 6th Edition Rules Questions
« Reply #129 on: July 09, 2012, 10:36:45 PM »
I'm pretty sure the rule book says that if you don't roll to hit you cannot use it to hit flyers, or something similar, I'd have to double check the wording.
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Sir_Prometheus

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Re: Warhammer 40k 6th Edition Rules Questions
« Reply #130 on: July 10, 2012, 03:31:38 AM »
It's if you don't roll to hit, you can't snap fire.  But if you're sky firing, you're not snap firing.  That's why you can only hit ground or air. 

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Re: Warhammer 40k 6th Edition Rules Questions
« Reply #131 on: July 10, 2012, 12:15:22 PM »
Is the beam considered a template?  Albeit a 1mm thick template?
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andalucien

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Re: Warhammer 40k 6th Edition Rules Questions
« Reply #132 on: July 10, 2012, 12:45:21 PM »
I think "template" always means exactly the same thing:  flame template. 
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Re: Warhammer 40k 6th Edition Rules Questions
« Reply #133 on: July 10, 2012, 02:07:53 PM »
I don't see why you need death ray to hit flyers necrons have warriors they can take care of flyers all by themselves. Death ray works though so should blood lance. The way I look at it is you need to measure to the hull and since you pick points on the ground you never reach the elevation of the hull.
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Sir_Prometheus

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Re: Warhammer 40k 6th Edition Rules Questions
« Reply #134 on: July 10, 2012, 03:09:39 PM »
In order to target the flyer, you need to snapfire.  Can't snapfire somethig that doesn't roll to hit.

Unless you're saying you DON"T need to have skyfire to hit the flyer?