Author Topic: Allies Chart  (Read 5983 times)

Chase

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Re: Allies Chart
« Reply #75 on: June 26, 2012, 11:33:14 PM »
Kharne chillin with bloodcrushers is a pretty awesome thought.

Anything + Bloodcrushers = a pretty awesome thought.  :)
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Grand Master Steve

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Re: Allies Chart
« Reply #76 on: June 27, 2012, 02:22:18 AM »
yeah i wana make a world eaters army

tilarium

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Re: Allies Chart
« Reply #77 on: June 27, 2012, 07:18:51 AM »
Still think the best combo is gonna be boyz allied wif more boyz....

Said it before, I'll say it again.  We need a like button.  This is the best post in this thread ever!

Mad Dok Rob

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Re: Allies Chart
« Reply #78 on: June 27, 2012, 10:39:22 AM »
So there is a Q & A on Faeit 212 with someone that has an advanced copy of the book.

http://natfka.blogspot.com/2012/06/6th-edition-q-and.html#comment-form

Battle Brothers are allowed to take named characters as allies.  Everyone else, no.
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PhoenixFire

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Re: Allies Chart
« Reply #79 on: June 27, 2012, 11:12:14 AM »
So there is a Q & A on Faeit 212 with someone that has an advanced copy of the book.

http://natfka.blogspot.com/2012/06/6th-edition-q-and.html#comment-form

Battle Brothers are allowed to take named characters as allies.  Everyone else, no.

Interesting stuff,

I'ts going to be interesting to see how good mech is now (especially since ive recntly become obsessed with doing mech guard)

It seems like the new hull point system is GOOD because a lucky glance can no longer immobilize you, but it seems BAD because now you can easily be glanced to death in a single turn

I demand it be saturday already

Mad Dok Rob

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Re: Allies Chart
« Reply #80 on: June 27, 2012, 12:01:49 PM »
I am liking the hull point system.  Transports should no longer be as tough, but LR and such should be stronger.

It gives Xenos armies without melta or lance (like the orcs), a better chance to take out AV14.  No longer have to roll a 5 to hit, 6 to glance, and then hope to roll better than a 2 to do something.  Rolling 5 then 6 to take off a hull point is still hard, but still much much better than the old way....at least for us.
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PhoenixFire

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Re: Allies Chart
« Reply #81 on: June 27, 2012, 12:17:03 PM »
I agree it levels the playing field, im just thinking from my own selfish standpoint of army lists that are rhino heavy lol

Mad Dok Rob

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Re: Allies Chart
« Reply #82 on: June 27, 2012, 12:20:23 PM »
Woohoo Battlewagons get 4 HP.  Killa Kanz get 3.
http://fingerpaintingwitharchimedes.blogspot.com/

Warhammer 40k
6,914 pts Waaagh Dakkagut (Goff Orks)
4,913 pts Dark Angels 

Warmachine   
     183 pts Protectorate of Menoth