Author Topic: [Plainville MA] Casual Commander League II: May 31st - August 9th  (Read 1692 times)

Chase

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Battleground Games & Hobbies in Plainville MA





Every Thursday
Format: Commander*
Dates: May 31st through August 9th
Time: 7:30pm - 10:30
Fee: A $10.00 Entry Fee will be required to participate in the league.  A $2.00 weekly fee will also be charged and added to the final prize pool.
After paying the one time Entry Fee a player will be able to chose between receiving an $8.00 store credit or two booster packs.



The Banned List and rules will be from www.mtgcommander.net

o   Ancestral Recall
o   Balance
o   Biorhythm
o   Black Lotus
o   Coalition Victory
o   Channel
o   Emrakul, the Aeons Torn
o   Fastbond
o   Gifts Ungiven
o   Kokusho, the Evening Star
o   Karakas
o   Library of Alexandria
o   Limited Resources
o   Metalworker
o   Mox Sapphire, Ruby, Pearl, Emerald and Jet
o   Painter's Servant
o   Panoptic Mirror
o   Protean Hulk
o   Recurring Nightmare
o   Staff of Domination
o   Sway of the Stars
o   Time Vault
o   Time Walk
o   Tinker
o   Tolarian Academy
o   Upheaval
o   Yawgmoth's Bargain


Additionally, the following are the banned commanders:

o   Braids, Cabal Minion
o   Rofellos, Llanowar Emissary
o   Erayo, Soratami Ascendant


League Rules:

• At least 3 league players must be in a game to count. League scoring is limited to 5 games per week.

• Games will be multiplayer and played until a winner is determined based on the linked rules.

• All games will be free-for-all – some weeks may include Archenemy or Planechase cards (TBA).

• A scoring system will be used to encourage more casual play

• Players will track their own scores on the provided score sheets as well as vote for other players each week.


Prizes:

• Top 4 – Store credit

• Best player – special prize

• Worst player – special prize

• Best overall deck – special prize

• Winner – name on Commander league plaque with the winner of first season.




Scoring System:

-5 points: Demonstrating a game winning/controlling combo - after combo, player exits game and game continues from previous state. (Players who control a combo and leave the game without affecting the current board state will not lose points)


-4 points: Eliminating a player before turn 5


-2 points: Failing to cast your general during a game– unless you never had the mana necessary to do so


+5points:
•   Winning via an alternate win condition as stated on a card (ex. Barren Glory)
•   Resetting the game – removing all non-land or all permanents from play. (Ex. Karn’s Ultimate)


+3 points:
•   Milling your entire deck without losing or Milling an opponent
•   Winning the game at 40 life/ Killing an opponent from 40 life in 1 turn
•   Play the 5th spell of a turn
•   Level up a creature to its max level
•   Control +3 of every permanent type (Land, Planeswalker, Creature, Artifact, Enchantment)
     o    & +1 point if a player controls +3 tokens
     o    & +1 point if a player controls +3 opponents permanents


+2 points:
•   Preventing a wrath effect (i.e. Wrath of God, Nevinyrral’s Disk, etc)
•   Game lasts more than 10 turns
•   Controlling an effect that allows all players to play more than 1 land per turn
•   Eliminating a player
•   Drawing more than 10 cards in a turn
•   Control +20 power of creatures


+ 1 point:
•   Casting your general
•   Copying another players card
•   Gaining more than 10 life in 1 turn
•   Drawing more than 2 cards in 1 turn (cannot be combined with Draw 10)
•   Eliminating a player on someone else’s turn
•   Donating a card to an opponent
•   Gaining control of an opponents cards
•   Save opponent from elimination
•   Playing each week
•   Wrath effect
•   Control +3 of a permanent type excluding lands
•   +1 point playing games with different generals (try something new) – store has decks available for those that only have one deck

« Last Edit: May 19, 2012, 09:55:15 PM by Chase »
"In the absence of orders, go find something and kill it."
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Benjamin

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I'm curious, what are the standings from the first season?

Ed

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someone didnt want first and stuff went down it was like matt, morgan,and  john i dont remember the order.

Sargo

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some of these points are bad

-2 points: Failing to cast your general during a game– unless you never had the mana necessary to do so.      i just finished making a deck where the commander is in the colors i wanted to play and have another deck where the commander fits the theme of the deck but if i have other spells to cast ill do that. This rule narrows down what you want to try and do within the league.  And being punished for not doing something is retarded how about these

-1 not attacking when you can
-2 not casting artifacts that produce mana
-5 not playing basic lands
-20 not high fiveing the other players when you take down the big threat on the board


+3 Level up a creature to its max level
WTF? there are like 10 level creatures that have a level up system. talk about narrowing down your options

twbird18

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1st - Matt Sargo
2nd - Morgan Phillips
3rd Jon Jackson
4th Jenn Brady
Unless I'm not remembering it correctly