OK I am not sure if we are considering things like this this year, I had submitted this last year and it met with more or less general approval but then I decided to play my blood angels so it never got used, I created this data sheet in part to honor a long lost entry from white dwarf during there eye of terror campaign as well as to bolster the tiny number of thousand sons data sheets. (there are two official ones, the thousand sons war coven which is the worst data sheet ever created and the silver tower of tzeentch which might just be one of the worst super heavies out there)
I would like to be able to use this but if not I can try and find something else to spend points on. So here it is The Chosen of Ahriman.
The Chosen of Ahriman Points 150+Models+Options
The Thousand Sons were once counted amongst the most loyal of the Emperor's Legions, but that all ended when there Primarch, Magnus the Red, Attempted to use forbidden magics to warn the Emperor of Horus's treachery Exiled from the Imperium by the Emperor, the Thousand Sons now reside in a place of twisted sorcery from where they travel out into the galaxy to gather artifacts, knowledge, and slaves for there magical experiments.
FORMATION:
1+ Thousand Sons Chaos Space Marine Sorcerers or Ahriman (Sorcerers Must Take the Mark Of Tzeetch)
0-3 Thousand Sons Chaos Terminator Squads
3+ Thousand Sons Squads
SPECIAL OPTIONS AND UPGRADES
Thousand Sons Terminator Squads are Fearless, Slow and Purposeful, Posses the Mark of Tzeetch, and there combi-bolters fire inferno bolts. They must include one (but only one!) Terminator Champion, who costs +40 Points Rather than +10 points as would normally be the case. In addition to his other Abilities he is an Aspiring Sorcerer, and therefore benefits from the Sorcerer Commands and Inferno Bolts Special Rules, and may take psychic Powers from the list in the Thousand Sons troops entry in Codex: Chaos Space Marines. The Aspiring Sorcerer trades his power weapon for a force weapon. The aspiring Sorcerer is the only model in the Squad who is allowed to take any other options.
Among the many great and dangerous secrets gathered by Ahriman in the past ten thousand years is The Key to the eldar webway. Sharing this secret with his chosen followers Ahriman’s strike forces have become all but unstoppable. All Sorcerers in this formation (including Ahriman) Must pay +25 points per sorcerer and are upgraded to Chosen of Ahriman and gain access to The Key psychic power. This Power is in addition to any powers they may have chosen or aquired from other sources.
The Key Warp Charge 1
The Key Functions Identicaly to the Telekinisis power Gate of Infinity.
Master of Sorcery: if Ahriman is a part of this formation he grants his side the Strategic Redeployment asset but this benefit is lost if Ahriman is killed before it is used.