Author Topic: [Plainville MA] Battleground 40k Doubles Tournament - 12/3  (Read 26605 times)

Chase

  • Global Moderator
  • God
  • *****
  • Posts: 5433
    • Email
Re: [Plainville MA] Battleground 40k Doubles Tournament - 12/3
« Reply #105 on: December 02, 2011, 01:47:20 AM »
I think the issue is being able to multi-assault several (armored) things first turn, before they can do anything about it, rendering many things "useless", with a unit that is largely comprised of "free" models.

There is no doubt it's extremely powerful and that the "conga line" was not intended.  Definitely an oversite by the author, but it looks like we're playing it RAW this weekend.  Sam is our rules guy, and I think we can unanimously agree that he's very good at it.


Again, I do not foresee this being an issue on Saturday.
« Last Edit: December 02, 2011, 01:58:36 AM by Chase »
"In the absence of orders, go find something and kill it."
- Field Marshal Erwin Rommel

Benjamin

  • God
  • *****
  • Posts: 2610
    • Email
Re: [Plainville MA] Battleground 40k Doubles Tournament - 12/3
« Reply #106 on: December 02, 2011, 02:16:21 AM »
Sam and I chatted about this tonight for awhile, and I feel better after talking with him. He understands the concerns on all sides, and I support him fully on the issue. There's no right answer and no way to make everyone happy. We think we know what the rules were supposed to mean, but RAW is ultimately the better choice.

I do think there's some over-reaction. Scarabs wrecking a bunch of vehicles first turn, the outcome is the same as so many other armies, like IG, Space Wolves, Blood Angels... You're losing alot of your vehicles to any good army. Instead of in the Shooting Phase, it's now the Assault Phase. Same shit, different shovel.

As a player, just be ready for it. Just remember too, they're only T3 and they don't have Eternal Warrior. They'll present a very different challenge, but we're all smart enough to figure it out. Just have to do it faster!
« Last Edit: December 02, 2011, 03:41:44 AM by Benjamin »

keithb

  • Epic Tier Level 24
  • ****
  • Posts: 811
Re: [Plainville MA] Battleground 40k Doubles Tournament - 12/3
« Reply #107 on: December 02, 2011, 12:07:31 PM »
Sounds great sam.  ::)

Also, you weren't just being asked how you read the rule but also if it should be legal.

You've played 40k, does a 50" assault seem like it was designed to happen, or just stupid oversight?

Sam is the TO and I'm sure hes read the thread. He's a really smart dude and wouldn't randomly come to his conclusion. I'm sure that's how he landed the TO spot in the first place. Rather than see this thread degenerate into trying to change his mind, it would be better to accept what the organizer has decided and move on. If it happens, it happens.

My response was simply because there was more than one question in play here, and sam only addressed one of them.  A TO isn't hamstrung by exact wording in one army codex unless they want to be.  I totally support it being Sam's decision, I just wanted to be sure that he considered more than just the text on the page.

keithb

  • Epic Tier Level 24
  • ****
  • Posts: 811
Re: [Plainville MA] Battleground 40k Doubles Tournament - 12/3
« Reply #108 on: December 02, 2011, 12:09:39 PM »
Sam and I chatted about this tonight for awhile, and I feel better after talking with him. He understands the concerns on all sides, and I support him fully on the issue. There's no right answer and no way to make everyone happy. We think we know what the rules were supposed to mean, but RAW is ultimately the better choice.

I do think there's some over-reaction. Scarabs wrecking a bunch of vehicles first turn, the outcome is the same as so many other armies, like IG, Space Wolves, Blood Angels... You're losing alot of your vehicles to any good army. Instead of in the Shooting Phase, it's now the Assault Phase. Same shit, different shovel.

As a player, just be ready for it. Just remember too, they're only T3 and they don't have Eternal Warrior. They'll present a very different challenge, but we're all smart enough to figure it out. Just have to do it faster!

It isn't even about the potential for the first turn carnage.  Though, it is easier to set up to get cover saves from shooting than hide from scarabs on BG tables.

The bigger concern is just the 50" threat range, which is more than twice ANY OTHER UNIT in the game.   It's absurd and clearly an oversight.

Alley Livingston

  • Heroic Tier Level 7
  • **
  • Posts: 255
  • Silence is golden but duck tape is silver.
    • Email
Re: [Plainville MA] Battleground 40k Doubles Tournament - 12/3
« Reply #109 on: December 02, 2011, 01:18:25 PM »
I know it's kind of late to ask but my ride home bailed and I was wondering if I could get a ride home from someone, I can give gas money plus some. I live in braintree.
So I win right?
You're not even playing.
So I'm winning?
Yes Alley, you're winning.

Chase

  • Global Moderator
  • God
  • *****
  • Posts: 5433
    • Email
Re: [Plainville MA] Battleground 40k Doubles Tournament - 12/3
« Reply #110 on: December 02, 2011, 02:04:28 PM »
Cookie and Capone are supposed to be playing, Alley.  I would ask them.
"In the absence of orders, go find something and kill it."
- Field Marshal Erwin Rommel

Benjamin

  • God
  • *****
  • Posts: 2610
    • Email
Re: [Plainville MA] Battleground 40k Doubles Tournament - 12/3
« Reply #111 on: December 02, 2011, 02:10:52 PM »
The bigger concern is just the 50" threat range, which is more than twice ANY OTHER UNIT in the game.   It's absurd and clearly an oversight.
After the Death Ray "models in the unit under the line" conversation on this forum, only one thing is clear to me. We can't know with any certainty what GW intended at any given moment. This is especially true with 6th Edition on the horizon, as they're writing with tilt toward a game balance that we don't even know exists.

If and when GW and/or INAT defines/clarifies the rules, BG will keep pace.
« Last Edit: December 02, 2011, 02:34:45 PM by Benjamin »

Alley Livingston

  • Heroic Tier Level 7
  • **
  • Posts: 255
  • Silence is golden but duck tape is silver.
    • Email
Re: [Plainville MA] Battleground 40k Doubles Tournament - 12/3
« Reply #112 on: December 02, 2011, 02:22:13 PM »
Cookie and Capone are supposed to be playing, Alley.  I would ask them.
they are but arw driving together in Capone's truck so no room
So I win right?
You're not even playing.
So I'm winning?
Yes Alley, you're winning.

Ian Mulligan

  • God
  • *****
  • Posts: 1730
  • Egotistical Powergamer
    • Mutants and Shit
    • Email
Re: [Plainville MA] Battleground 40k Doubles Tournament - 12/3
« Reply #113 on: December 02, 2011, 03:10:28 PM »
The bigger concern is just the 50" threat range, which is more than twice ANY OTHER UNIT in the game.   It's absurd and clearly an oversight.
After the Death Ray "models in the unit under the line" conversation on this forum, only one thing is clear to me. We can't know with any certainty what GW intended at any given moment. This is especially true with 6th Edition on the horizon, as they're writing with tilt toward a game balance that we don't even know exists.

If and when GW and/or INAT defines/clarifies the rules, BG will keep pace.

This. This. A thousand times this.
beep bop boop

keithb

  • Epic Tier Level 24
  • ****
  • Posts: 811
Re: [Plainville MA] Battleground 40k Doubles Tournament - 12/3
« Reply #114 on: December 02, 2011, 03:34:05 PM »
My biggest problem is that we can't with any certainty assume GW knows what it intended at any given moment.   They are simply a "Model company" after all.

Makes me wonder why I bothered painting my Tyranids first when I have a whole Circle of Orboros Army that has been waiting patiently for years at this point. 

Seth

  • Heroic Tier Level 10
  • **
  • Posts: 345
    • Email
Re: [Plainville MA] Battleground 40k Doubles Tournament - 12/3
« Reply #115 on: December 02, 2011, 04:19:57 PM »
because tyranids don't have tanks so they are safe. you are fine don't worry about the scarabs then.
those who win every battle are not really skillful- those who render others' armies helpless without fighting are the best of all.  ~Master Sun Tzu

Ian Mulligan

  • God
  • *****
  • Posts: 1730
  • Egotistical Powergamer
    • Mutants and Shit
    • Email
Re: [Plainville MA] Battleground 40k Doubles Tournament - 12/3
« Reply #116 on: December 02, 2011, 04:28:07 PM »
because tyranids don't have tanks so they are safe. you are fine don't worry about the scarabs then.

I legit lol'd in class.
beep bop boop

Sir_Prometheus

  • God
  • *****
  • Posts: 1573
    • Email
Re: [Plainville MA] Battleground 40k Doubles Tournament - 12/3
« Reply #117 on: December 02, 2011, 04:46:40 PM »
The bigger concern is just the 50" threat range, which is more than twice ANY OTHER UNIT in the game.   It's absurd and clearly an oversight.
After the Death Ray "models in the unit under the line" conversation on this forum, only one thing is clear to me. We can't know with any certainty what GW intended at any given moment. This is especially true with 6th Edition on the horizon, as they're writing with tilt toward a game balance that we don't even know exists.

If and when GW and/or INAT defines/clarifies the rules, BG will keep pace.


Ummmm, ok, what was the ruling on the Deathray thing?  Cuz I read Dakka too, it's my opinion that a certain group of people are deliberately misreading things to get a more favorable result.

After this conga line fiasco, I sorta fear the answer, now.

Daemon Princes are Daemons, guys!

Loranus

  • God
  • *****
  • Posts: 1059
  • Pyromaniac with a Hat
    • Gaming with a Hat
    • Email
Re: [Plainville MA] Battleground 40k Doubles Tournament - 12/3
« Reply #118 on: December 02, 2011, 04:57:46 PM »
In short how Sam ruled it number of models under line number of hits unit takes. So line touches 2 models in a unit that unit takes 2 hits.
I ride in on my Bike with my Hat of awesome and say Nay this place should be on fire.

http://gamingwithahat.wordpress.com

Benjamin

  • God
  • *****
  • Posts: 2610
    • Email
Re: [Plainville MA] Battleground 40k Doubles Tournament - 12/3
« Reply #119 on: December 02, 2011, 05:09:24 PM »
Sam's ruling with explanation on the Death Ray thing:

http://www.battlegroundgames.com/forum/index.php?topic=2135.msg32473#msg32473