Author Topic: [Plainville MA] Battleground 40k Doubles Tournament - 12/3  (Read 26617 times)

Sir_Prometheus

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Re: [Plainville MA] Battleground 40k Doubles Tournament - 12/3
« Reply #60 on: November 22, 2011, 05:07:32 PM »
It seemed to me that for most scenarios, using the command point didn't give either side points.

If don't deploy or don't use a command point, you get a point.

If you use it, it's just neutral, no one gets points.

If the enemy kills the unit owning it, they get the points.

Yes?  So command points can be 1,0, or -1, essentially.

I'll agree a total of 8 pts will have a much larger effect. 

Frosthydra

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Re: [Plainville MA] Battleground 40k Doubles Tournament - 12/3
« Reply #61 on: November 22, 2011, 05:13:11 PM »
To the best of my understanding, command points were one per player, not side.  Same as commanders, so the situations would be as follows:

Command Points:
Kill your enemies' two, keep your two: +4, 1 point for each
Lose your two, enemies keep their two: 0

Commanders:
Kill your enemies' two, keep your two: +4, 1 point for each
Lose your two, enemies keep their two: 0

So across both, you can earn 8 points.

I believe the rules state that you must designate a unit to carry your command point, if it doesn't enter the field, it is count as lost, same as commanders.

Also, they don't get "used" I believe, more that if the unit carrying it is in certain situations, you can complete side objectives.
Reality is a cruel and unintuitive place with rather frustrating game-play mechanics.

Chase

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Re: [Plainville MA] Battleground 40k Doubles Tournament - 12/3
« Reply #62 on: November 22, 2011, 06:11:50 PM »
Steve is right.

This is all clarified in the scenario packet.  There is a section at the beginning of the packet that details how Commander's Heads and Command Tokens work.  Also, at the bottom of each score sheet I feel as though it's made pretty clear on how they're scored.

Here is the link to the scenario packet.
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Sir_Prometheus

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Re: [Plainville MA] Battleground 40k Doubles Tournament - 12/3
« Reply #63 on: November 22, 2011, 06:28:38 PM »
Oh, I've read the packet, this is still just confusing.  

I think I was getting thrown off by scenario one, where the command token is essentially "used" from the commander to grant a power to a unit within 12".  If they're not within 12", the token counts as destroyed.  

Anyway, I think I got it now, thanks for explaining.  

Frosthydra

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Re: [Plainville MA] Battleground 40k Doubles Tournament - 12/3
« Reply #64 on: November 22, 2011, 06:30:48 PM »
Yeah, from that scenario:

"Once the Command Token is invoked, the Command Token remains in play with your Commander for the remainder of the game, but may not be used again. If your Commander is destroyed or broken at the end of the game, then your Command Token is considered lost for the purposes of scoring."

Using and having your target out of range destroys it, but using it successfully does not have you lose it.
Reality is a cruel and unintuitive place with rather frustrating game-play mechanics.

Sir_Prometheus

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Re: [Plainville MA] Battleground 40k Doubles Tournament - 12/3
« Reply #65 on: November 22, 2011, 07:31:18 PM »
Got it, thanks. 

BTW, I believe the score sheet for mission 3 has a rather significant typo:  it marks you getting 6 points for holding your own objectives and 2 for holding the enemy's, while the mission itself describes the opposite (6 for holding the enemy's, 2 for your own). 

I believe 6 for the enemy's is probably the intention, no?

Chase

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Re: [Plainville MA] Battleground 40k Doubles Tournament - 12/3
« Reply #66 on: November 25, 2011, 07:29:16 PM »
You are correct, Matt.  If I chose scenario 3 I will DEFINITELY make sure the score sheet refelcts this change.

Good catch.  Thanks.  :)
"In the absence of orders, go find something and kill it."
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canadianone

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Re: [Plainville MA] Battleground 40k Doubles Tournament - 12/3
« Reply #67 on: November 28, 2011, 10:27:04 PM »
Well, my partner cant make it so we are out of the running =(
Tau theme song, "jump around"

Chase

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Re: [Plainville MA] Battleground 40k Doubles Tournament - 12/3
« Reply #68 on: November 28, 2011, 11:50:18 PM »
Emory, he said that Willam was going to fill in if he couldn't get a ride down here.  Is this still the case?

If not, let me know ASAP.
"In the absence of orders, go find something and kill it."
- Field Marshal Erwin Rommel

canadianone

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Re: [Plainville MA] Battleground 40k Doubles Tournament - 12/3
« Reply #69 on: November 29, 2011, 06:11:26 AM »
Nope, turns out willem has work, so it looks like you are going to need to call up the waiting list. Sorry about that.
Tau theme song, "jump around"

Frosthydra

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Re: [Plainville MA] Battleground 40k Doubles Tournament - 12/3
« Reply #70 on: November 29, 2011, 10:15:51 AM »
I'd offer to team up with you, but that's not really fair to anyone on the waiting list.
Reality is a cruel and unintuitive place with rather frustrating game-play mechanics.

Thefallen

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Re: [Plainville MA] Battleground 40k Doubles Tournament - 12/3
« Reply #71 on: November 29, 2011, 10:26:19 AM »
Two questions. 1st when do you need the list submitted?
2nd what's the deal with ” brothers in arms” and does it affect this turni at all?
Side note question. I know this makes 3 questions so I lied. :)
Have you got in my order of cypher and asmodei yet?
« Last Edit: November 29, 2011, 11:06:49 AM by Thefallen »

Chase

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Re: [Plainville MA] Battleground 40k Doubles Tournament - 12/3
« Reply #72 on: November 30, 2011, 09:05:16 PM »
Brothers in Arms will not be used for this event.
"In the absence of orders, go find something and kill it."
- Field Marshal Erwin Rommel

Benjamin

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Re: [Plainville MA] Battleground 40k Doubles Tournament - 12/3
« Reply #73 on: November 30, 2011, 09:12:12 PM »
Brothers in Arms will not be used for this event.
Not even the Dire Straits version as a theme song?

I'm so helpful.

ETA: Looks like family obligations are afoot, thus dashing any hope of mine to fill in for absent partners. I'll still be able to swing by in the afternoon, though.
« Last Edit: November 30, 2011, 09:37:20 PM by Benjamin »

Sir_Prometheus

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Re: [Plainville MA] Battleground 40k Doubles Tournament - 12/3
« Reply #74 on: December 01, 2011, 01:15:38 PM »
Can we have a ruling on this scarab thing ahead of time?

I don't care about the order of events on entropic strike so much, but if I get randomly first turn charged I'll be pissed.

Here's a BOLS post that nicely summs up the problem(s):

http://www.belloflostsouls.net/2011/11/paging-matthew-ward-scarab-edition.html