SCENARIOS:Round 1 - Kill Troops!Deployment: Pitched Battle
Mission: In this scenario, scoring units count as double victory points. Note: Some units such as Swarms are not scoring units and not doubled! Please make sure your opponent knows which units of yours are scoring units. Player scoring the most Victory Points by game end wins.
Round 2 – Cornered into No Man's LandDeployment: Diagonal (lines drawn from points 14” from corner)
Mission: Capture 3 objective markers, spaced evenly across No Man's Land. The first is placed in the center of the table. The other two are placed in the center of the quarters not dominated by the deployment zones. Player controlling most objectives by game end wins.
Round 3 – ObjectificationDeployment: Pitched Battle
Mission: 3 objective markers evenly spaced on a north-south center line. Controlling an objective is worth 25 VP per game turn, while contesting an objective is worth 10 VP per game turn. These Victory Points are scored in addition to the normal means of killing the enemy. Player scoring the most Victory Points by game end wins.
Round 4 – Spread OutDeployment: Spearhead, 9” circle
Mission: Control the most table Table Quarters. A player with the most Victory Points in a quarter at game end controls the quarter. A unit can control a table quarter only if the table quarter contains the majority of the unit's models. A unit cannot control multiple table quarters. If a unit's table quarter is unable to be determined, the table quarter is settled by a roll-off.
Round 5 - Reese's ConundrumDeployment: Pitched Battle
Mission: Units that end the game in the enemy's half of the board count as double for the purposes of Victory Points. Player with the most Victory Points remaining wins.