Author Topic: [Plainville MA] Battleground 500 Point 40k Singles - November 5th  (Read 4302 times)

Chase

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[Plainville MA] Battleground 500 Point 40k Singles - November 5th
« on: September 30, 2011, 01:59:05 AM »


Battleground Games & Hobbies - Plainville


For the community, by the community...


Format: Singles (1v1) 500 points per person
Date: November 5th, 2011 a Saturday
Time: Please be here no later than 10:00am.  Set up at 10:30.  Dice roll no later than 11:00pm.
Entrance Fee:  $15.00 per person


Address:
25 Taunton Street
Plainville MA 02762
508.316.1195

Parking is available on site.


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Contact:
This event will be capped at 32 players.

Registration will begin on Monday, October 10th at 12:00pm. We will not be accepting registration before this.  Our events fill up fast so if you know you're going to play don't hesitate to sign up once the event opens up.

Please contact me at ChaseLaq@gmail.com or call the store to sign up if and only if you can commit to playing on November 5th.



RULES FOR WARHAMMER 40K TOURNAMENT

Rule Books:
The Warhammer 40,000 Fifth Edition Rules will be used.

The following is a list of legal army choices:
Codex: Black Templars
Codex: Blood Angels
Codex: Chaos Daemons
Codex: Chaos Space Marines
Codex: Dark Angels
Codex: Dark Eldar
Codex: Eldar
Codex: Grey Knights
Codex: Imperial Guard
Codex: Necrons
Codex: Orks
Codex: Space Marines
Codex: Space Wolves
Codex: Tau Empire
Kroot Mercenaries
Codex: Tyranids
Codex: Sisters of Battle (White Dwarf)



MODELS AND POINTS:

1. Each player must bring an army consisting of no more than 500 points in accordance with these rules...

2. Each list must adhere to the Force Organization Chart. This means each army must meet the requirement of at least 1 HQ choice and 2 Troops choices.

3. All models must follow “What You See Is What You Get” (WYSIWYG) and be painted to a minimum three-color standard. All weapons, war gear, and so forth must be represented on the model.

4. Forge World Imperial Armor units (and army lists) may NOT be used. Forge world models may be used where appropriate, however.

5. We require each player submits an itemized army list to a Battleground Tournament Organizer on or before November 1st, 2011 (roughly a work week before the event). An Army Builder .pdf is preferred but a detailed text file (.txt) is acceptable.

Please email lists to ChaseLaq@gmail.com as soon as they are finalized.

6. If illegal units or other rules violations are found in a player’s army list, at a minimum, the models in violation will be removed from all subsequent play. In addition, tournament points may be deducted and/or award eligibility may be forfeited. If in doubt, please ask for clarification in advance from a Battleground Tournament Organizer.



HOW THE TOURNAMENT WORKS:

•  Competitors will participate in five (5) games over the course of the event. In each game, you will play a scenario and record the outcome of the battle on your mission sheet. Each game is of random length per the Warhammer rulebook (5-7 turns).

•  Each game is designed to produce a win/loss result. A player who is tabled automatically loses, regardless of the scenario. Victory Points will serve as the tie-breaker, in respect to draw results and determining overall ranking. Victory Points will be used as they are defined in the Warhammer rulebook.

•  Rounds 1 and 2 will determine for which bracket a player is eligible.

•  After Round 2, the overall field will be divided into 4 brackets based on performance.
Bracket 1 - eight 2-0 players
Bracket 2 - eight 1-1 players (top half)
Bracket 3 - eight 1-1 players (bottom half)
Bracket 4 - eight 0-2 players
    Once brackets are determined, players then on will compete only against other players from within their bracket.

•  In the first round, opponents will be determined randomly. We will try our best not to pair players that come to the event together in the first round. For the second round, players will be matched up according to current rankings in the tournament (based record and then the number of victory points scored). The player in first place will play the player in second place and so on. From the third round on, matches are determined by the bracket system.

•  The event is designed for every player to play every round. If a player receives a BYE, they will be awarded a win with average points for the round.

•  You will not play the same person twice during the first two rounds. Though unlikely, you may face one or both of these opponents again if you are in the same bracket!

•  We will do our best to prevent a player from playing on the same table twice.

•  The pairings for each round will be announced as soon as they are determined. Please be sure to arrive at your table ready to play right away.

•  Slow playing will NOT be tolerated. Players are expected to complete at least 4 rounds. If you suspect your opponent is slow playing PLEASE notify a Battleground staff member as soon as possible as we can not do anything about alleged slow play after the fact.

•  Each game will be played on a 4' x 4' board.

•  Players will receive Results Sheets at the beginning of each round. Each results sheet must be filled in properly to ensure that match-ups and point totals are correct. Once Results Sheets are completed they are to be turned in at the counter so the scores can be entered into the computer.



BATTLES:

The Fifth Edition Rulebook will be in use for all games and will be the definitive guide for all rules. The time limit for each game is 45 minutes. At the end of this time limit, the round will be called; all players will need to finish their game immediately, and no additional time will be provided. "Dice down."

We will be using the INAT FAQ for this event.


What You Need to Bring with You:
- Your painted miniatures
- At least TWO copies of your army list
- Rulebooks are required as are any additional books you need
- Pen and paper
- Dice and templates
- Tape measure
- Something to transport your army from table to table
- Because of the tournament's use of Victory Points, please calculate values for 1/2 squads and damaged vehicles in advance.


Store Credit Awards will be given out to:
Store credit is good for any product in the store and all subsequent events. It never expires and will be saved for you.

Prizes (based on 32 players, subject to change based on turnout):

Bracket 1
Overall Winner - $125 + a Battleforce box of the winner's choosing (based on availability)
Runner-up - $35

Bracket 2
Winner - $90
Runner-up - $25

Bracket 3
Winner - $60
Runner-up - $20

Bracket 4
Winner - $30
Runner-up - $15

Best Painted Army - $60
Best Individual Model - $20

Note: A player may win multiple awards. A player may not win both the Best Painted and Best Model awards.


Please post any questions or comments here.
"In the absence of orders, go find something and kill it."
- Field Marshal Erwin Rommel

Chase

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Re: [Plainville MA] Battleground 500 Point 40k Singles - November 5th
« Reply #1 on: September 30, 2011, 02:00:14 AM »
A special thanks goes out to Ben Boulanger for designing the event.



SCENARIOS:

Round 1 - Kill Troops!

Deployment: Pitched Battle

Mission: In this scenario, scoring units count as double victory points. Note: Some units such as Swarms are not scoring units and not doubled! Please make sure your opponent knows which units of yours are scoring units. Player scoring the most Victory Points by game end wins.





Round 2 – Cornered into No Man's Land

Deployment: Diagonal (lines drawn from points 14” from corner)

Mission: Capture 3 objective markers, spaced evenly across No Man's Land. The first is placed in the center of the table. The other two are placed in the center of the quarters not dominated by the deployment zones. Player controlling most objectives by game end wins.





Round 3 – Objectification

Deployment: Pitched Battle

Mission: 3 objective markers evenly spaced on a north-south center line. Controlling an objective is worth 25 VP per game turn, while contesting an objective is worth 10 VP per game turn. These Victory Points are scored in addition to the normal means of killing the enemy. Player scoring the most Victory Points by game end wins.





Round 4 – Spread Out

Deployment: Spearhead, 9” circle

Mission: Control the most table Table Quarters. A player with the most Victory Points in a quarter at game end controls the quarter. A unit can control a table quarter only if the table quarter contains the majority of the unit's models. A unit cannot control multiple table quarters. If a unit's table quarter is unable to be determined, the table quarter is settled by a roll-off.





Round 5 - Reese's Conundrum

Deployment: Pitched Battle

Mission: Units that end the game in the enemy's half of the board count as double for the purposes of Victory Points. Player with the most Victory Points remaining wins.


« Last Edit: October 10, 2011, 01:19:21 PM by Chase »
"In the absence of orders, go find something and kill it."
- Field Marshal Erwin Rommel

Benjamin

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Re: [Plainville MA] Battleground 500 Point 40k Singles - November 5th
« Reply #2 on: September 30, 2011, 04:03:28 AM »
I had a great deal of help along the way from many people! Every bit of feedback, discussion and chatter from everyone helped form what you see here.

I'm very excited about all those prizes and can't wait to see what people bring with 500 points! I'm hoping it will be a crazy fun day for all.

Bill

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Re: [Plainville MA] Battleground 500 Point 40k Singles - November 5th
« Reply #3 on: September 30, 2011, 08:44:26 AM »
Count me in. Sounds fun.

Ian Mulligan

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Re: [Plainville MA] Battleground 500 Point 40k Singles - November 5th
« Reply #4 on: September 30, 2011, 10:09:27 AM »
I will be there.
beep bop boop

Grimwulfe

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Re: [Plainville MA] Battleground 500 Point 40k Singles - November 5th
« Reply #5 on: September 30, 2011, 10:25:43 AM »
What are the missions or kinds of missions for this event as it will greatly impact what I am bringing.
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Frosthydra

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Re: [Plainville MA] Battleground 500 Point 40k Singles - November 5th
« Reply #6 on: September 30, 2011, 10:35:44 AM »
Assuming I can get 500 points of Tyranids painted by then, I'm in!

Aka, see you there. :)
Reality is a cruel and unintuitive place with rather frustrating game-play mechanics.

Benjamin

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Re: [Plainville MA] Battleground 500 Point 40k Singles - November 5th
« Reply #7 on: September 30, 2011, 10:58:01 AM »
What are the missions or kinds of missions for this event as it will greatly impact what I am bringing.
The mission scenarios are written up and ready to play, and I e-mailed Chase to see when they'll be posted.

Short version, there are two missions based on Victory Points, two based on objectives (one of which count as Victory Points per turn controlled) and a table quarters mission. There are exactly zero Dawn of War deployments.

Grimwulfe

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Re: [Plainville MA] Battleground 500 Point 40k Singles - November 5th
« Reply #8 on: September 30, 2011, 11:36:20 AM »
So the objectives are VP based and not troop required based?

Also if you have units that cant hold bjectives and you table your oppenenant do you get the win ?
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Benjamin

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Re: [Plainville MA] Battleground 500 Point 40k Singles - November 5th
« Reply #9 on: September 30, 2011, 12:11:39 PM »
So the objectives are VP based and not troop required based?

One scenario will be "normal" objective markers, just control them with scoring units at game end. A second scenario is you'll score VPs for controlling/contesting objective markers per game turn, in addition to the normal VPs you'd score in the match for killing units.

Quote
Also if you have units that cant hold bjectives and you table your oppenenant do you get the win ?
Yes. Tabling an opponent = auto-win. I'm certain this will result in people making "I table people" lists. Kinda like a bigger 40k tournament! But by day's end, only one player, only one strategy will bear out as ultimately successful... at least for that given day.


Grimwulfe

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Re: [Plainville MA] Battleground 500 Point 40k Singles - November 5th
« Reply #10 on: September 30, 2011, 01:58:46 PM »
Are there any restrictions on special characters?
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Benjamin

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Re: [Plainville MA] Battleground 500 Point 40k Singles - November 5th
« Reply #11 on: September 30, 2011, 03:44:22 PM »
Are there any restrictions on special characters?
No restrictions. If you can fit a unit into a 500 point list while fielding a legal army by the FOC (at least 1 HQ, 2 Troops), you are allowed to play it at this tournament.

Any crazy, fun or "broken" list you can come up with, an opponent can come up with as well. Therein lies the "balance".

Only one person will escape the day undefeated, yet only one person will lose every single game. With those factors in mind, I really hope people come to play to have fun first.
« Last Edit: September 30, 2011, 03:47:35 PM by Benjamin »

keithb

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Re: [Plainville MA] Battleground 500 Point 40k Singles - November 5th
« Reply #12 on: September 30, 2011, 03:53:29 PM »
I think 500 points is perfect for a fun event.

I have made like 24 lists already because I have no idea what I am doing.

tilarium

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Re: [Plainville MA] Battleground 500 Point 40k Singles - November 5th
« Reply #13 on: September 30, 2011, 04:56:03 PM »
Sounds like fun.  I'm going to have to put that day in now to make sure I'm able to be there.  Now... my guard?  Get some of them orks built?  Marines?  What to do, what to do.....

Ed

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Re: [Plainville MA] Battleground 500 Point 40k Singles - November 5th
« Reply #14 on: September 30, 2011, 06:06:45 PM »
time to paint some plaguebearers