Author Topic: Annual Megabattle Rules Questions  (Read 28148 times)

Moosifer

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Re: Annual Megabattle Rules Questions
« Reply #30 on: December 29, 2008, 04:33:18 PM »
Ok, why not have a whole bunch o' kharnes?

See, the issue is here:  They say they are Arche-types so The green marines can field a tigerious.

Spirit of the rule time- Kharne the Betrayer is marked as Unique.  You can only use one per army. Last year, only one person could bring Kharne as per the house rule. 

Using the Archetypes rule, you can field Marneus Calgar and still try to be fluffy in a yellow space marine army.  Just call him Carneus Malgar.

So, why not limit characters just like last year.  Only one person can field each character. 

I am arguing that there is only 1 Kharne the Betrayer, because he is Kharn the betrayer, he is what 10000 years old, but there have been X number of chapter masters of the White Scars, Crimson Fists.

GW really messed up, because they told marine players they could subchapter the "named" characters, instead of just calling them chapter masters and distributing out the changes in combat tactics that way.

I agree with the HQ selections being limited to 1 per side, I have no qualms about that.  However for squad upgrades to telion and chronus I have issue.  They are unit upgrades and cannot be purchased on their own and should not be included with this rule.  They are there to be the best of the best in the scout and tank world, but GW in their infinite wisdom and Blue Boy Fanboi made all the unit upgrades with fluff about the ultraweenies.

 

Logan007

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Re: Annual Megabattle Rules Questions
« Reply #31 on: December 29, 2008, 05:03:37 PM »
of course the real point is that the rules let you do this, and they do it in a way to establish an Armies identity. Other Armies, mine included are not so lucky.


So what you are proposing is a single instance of each archtype be allowed, and marine players can however select the army type by simply stating so and not buying the character.

Is that correct?

That is exactly what I propose.

Now, I know in the grand scheme of this Apocalypse battle, having 4-5 marneus calgar's not going to swing the battle in either way a whole lot (not when you've got vortex grenades and D weapons around) but I'm of the opinion that it takes away from the fluff too much.

Logan007

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Re: Annual Megabattle Rules Questions
« Reply #32 on: December 29, 2008, 05:19:49 PM »

I agree with the HQ selections being limited to 1 per side, I have no qualms about that.  However for squad upgrades to telion and chronus I have issue.  They are unit upgrades and cannot be purchased on their own and should not be included with this rule.  They are there to be the best of the best in the scout and tank world, but GW in their infinite wisdom and Blue Boy Fanboi made all the unit upgrades with fluff about the ultraweenies.

I think the reason Telion and Chronus are upgrade characters is because mechanically, it made the most sense to do it that way in order to follow the fluff -- Telion and Chronus (in my opinion) aren't meant to lead space marine forces or act in a leadership role outside of their squad/vehicle. I don't have the codex on me at the moment, but they're "Unique" right? so there should only be one of them.

Moosifer

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Re: Annual Megabattle Rules Questions
« Reply #33 on: December 29, 2008, 05:26:54 PM »

I agree with the HQ selections being limited to 1 per side, I have no qualms about that.  However for squad upgrades to telion and chronus I have issue.  They are unit upgrades and cannot be purchased on their own and should not be included with this rule.  They are there to be the best of the best in the scout and tank world, but GW in their infinite wisdom and Blue Boy Fanboi made all the unit upgrades with fluff about the ultraweenies.

I think the reason Telion and Chronus are upgrade characters is because mechanically, it made the most sense to do it that way in order to follow the fluff -- Telion and Chronus (in my opinion) aren't meant to lead space marine forces or act in a leadership role outside of their squad/vehicle. I don't have the codex on me at the moment, but they're "Unique" right? so there should only be one of them.

I completely disagree with you on this.  If they were meant to be unique named characters they would have been able to be purchased as such and not as upgrades, and therefor should be exempt from the rule.

General Leevous

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Re: Annual Megabattle Rules Questions
« Reply #34 on: December 29, 2008, 06:02:55 PM »
i see both sides of this and i have to say that gw f***ed up. i personally dont care about archtypes in the megabattle as long as your not doin it to be cheezy... if your doin it cuz of fluff purposes (ie 2 salamanders players both want vulcan cuz of the chapter rules) thats fine with me, but if your doin it to be a dick, thats a different story.

plus the majority of space marine characters arent that hard to kill.... they kinda made it so that space marines HAVE to use characters to be good. cuz marines have no balls

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the_trooper

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Re: Annual Megabattle Rules Questions
« Reply #35 on: December 29, 2008, 06:47:22 PM »
of course the real point is that the rules let you do this, and they do it in a way to establish an Armies identity. Other Armies, mine included are not so lucky.


So what you are proposing is a single instance of each archtype be allowed, and marine players can however select the army type by simply stating so and not buying the character.

Is that correct?

Correct-  Although I don't think it will be an issue. 

As far as I know, there is only one person planning on Salamanders, and I don't believe there are any white scars, etc.  Josh is playing Blood Angels, Tom is playing Ultramarines which don't necessarily need Marneus at the helm.  Space Marine players should chime in.

EDIT:

I think Lee drunk posts.

Moosifer

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Re: Annual Megabattle Rules Questions
« Reply #36 on: December 29, 2008, 09:11:30 PM »
How about a compromise.  If the entry in the codex denotates it a unique, then only 1 per side, and if it is not then all is fair.

PS Telion is only non unique named character in SM book, meaning any chapter can have a sgt who was always too thick around the waist to fit into power armor ;)

Thomas callahan

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Re: Annual Megabattle Rules Questions
« Reply #37 on: December 29, 2008, 09:25:29 PM »
of course the real point is that the rules let you do this, and they do it in a way to establish an Armies identity. Other Armies, mine included are not so lucky.


So what you are proposing is a single instance of each archtype be allowed, and marine players can however select the army type by simply stating so and not buying the character.

Is that correct?

Correct-  Although I don't think it will be an issue. 

As far as I know, there is only one person planning on Salamanders, and I don't believe there are any white scars, etc.  Josh is playing Blood Angels, Tom is playing Ultramarines which don't necessarily need Marneus at the helm.  Space Marine players should chime in.

EDIT:

I think Lee drunk posts.

nope, im not playing Ultramarines, i heard some one else was, and playing Calgar, so i said screw it, if i cant but the only Ultrmaries player, i wont run calgar and go with something that i can find more interesting and enjoyable ^^
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Chase

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FYI
« Reply #38 on: December 29, 2008, 11:03:53 PM »
I've heard a few talked about a bit recently so I've decided to talk to Derek and some of the others about them and get final rulings... so here they are.


ONLY TROOPS MAY CLAIM OBJECTIVES.

As I understand it, the 5th edition rules state that only troops may claim objectives.  The Apocalypse rules state that anything can claim objectives.  In this case we are going to go with the 5th edition rules because they make for a better game overall and place an added value in the "little guys."


NO ARCHETYPES

Only one character per "side" of the battle.  None of this, "Hey thats Abadon, and thats Babadon... and Cabadon, etc..." crap.  If you've got a character, he should be the only one with that name and stat line on the table.  I think you all know what I mean here.  This applies to ALL named characters, even the ones that are upgrades to squads.


NO TRANSPORTING (or summoning) OTHER PEOPLES STUFF (or stuff out of another Codex)

I'm told the rules allow for it but let's keep it simple.  Your guys can only ride in your vehicles.  This applies to whatever is going on with the Chaos Icons I keep hearing about.  You can only summon your own stuff AND you can only use wargear out of that armies codex  (Ex: Demons can only summon off of Demon Icons and Chaos Space Marines can only use Chaos Space Marine Icons).


I realize some this contradicts stuff I've said before, but these are the final be-all end-all ruling.

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Ninja Edit:  If you see this, tell your teammates.
« Last Edit: December 29, 2008, 11:20:40 PM by Chase »
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Logan007

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Re: Annual Megabattle Rules Questions
« Reply #39 on: December 29, 2008, 11:30:49 PM »
For vanilla space marines, certain unique characters changed the base rules for the space marine army so that the army's feel was more in line with the chapter's traits that the character was from.

For example, Lysander, who is an Imperial Fist special character, replaces the "chapter tactics" special rule (which allows space marine units to voluntarily fail morale checks -- a strategic regrouping) all units get with the "stubborn" special rule (units ignore negative modifiers to morale checks -- to represent their fierce resistance to impossible odds).

I propose one addendum: if one player takes a special character that changes the rules for his army (like in the example above), and another player is also playing the same army, then that second player may also benefit from the rules change.

So, if there were two imperial fist players, and one fielded lysander, both players could benefit from Lysander's special stubborn rule if the second player declared before the game started that he wanted to do that.

Mike

Chase

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Re: Annual Megabattle Rules Questions
« Reply #40 on: December 30, 2008, 12:17:20 AM »
Named characters can only be taken by one player.  Models like Lysander who change the way an army works can also appear only once on the table.  However, I do think it is fair to allow what you are saying, Mike.

If you and a teammate want your army to work the same via Lysander, Kharn, Vulcan, etc., one person may take the character and the rules change that they provide will be accessible to you.  However, you cannot take that character as well.

If this is going to happen, please plan it ahead of time with your teammate.

Lee's a ginger and sucks.
« Last Edit: December 30, 2008, 12:21:05 AM by Chase »
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General Leevous

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Re: Annual Megabattle Rules Questions
« Reply #41 on: December 30, 2008, 06:16:58 PM »
i dont drunk post lol.... im just wierd!


go ahead rob, say something cuz i know youll say somethin like "thats because youre a ginger and gingers are wierd!"
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The_Chef

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Re: Annual Megabattle Rules Questions
« Reply #42 on: December 31, 2008, 12:12:51 AM »
God damned Gingers. Making fun of themselves now. Thats it. Harvest the ginger, I need some for a recipie or two
Quote
I do have a problem with Vulcan twin-linking every non-UltraMarine whatever-gun on the table.
Thank you for this Chase

General Leevous

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Re: Annual Megabattle Rules Questions
« Reply #43 on: December 31, 2008, 12:30:05 AM »
thank you murph
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Rob S

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Re: Annual Megabattle Rules Questions
« Reply #44 on: December 31, 2008, 01:26:44 AM »
thats because youre a ginger and gingers are wierd!

You have no clue how much it hurts to post that because of how much of a failure of the English language it is.
It's the throwing phase now.

i was on the receiving end on occasion