Three weeks later, and I'm tinkering with the Round order again. Much happier with this.
Round 1
Deployment: Hammer and Anvil
Mission: The 6th Hits the Fan
5 objectives (4 in center of table quarters, 1 in center of table), mysterious objectives.
Round 2
Deployment: Dawn of War
Mission: Church & Trench
This mission will function as The Relic (p 131), with the following exceptions. This mission will have two Relics equidistantly placed along the center line. Relics cannot be moved until Game Turn 2. Each Relic will be able to be moved at most 3" (instead of 6"). A unit can control only one Relic at a time.
-- BRACKETS --
Round 3
Deployment: Spearhead (modified), 9" circle of 'non-deployment' in middle of table
Mission: No Quarter, No Retreat
Game decided by Victory Points. For this mission only, your units with the last model killed in your deployment zone count as double Victory Points for your opponent. At the end of the game, your opponent counts your half-strength units remaining in your deployment zone as full VPs scored. A unit is in a deployment zone only if the majority of the unit's models are in the zone. If a model or unit's position is unable to be determined, it is settled by a roll-off.
Round 4
Deployment: Vanguard Strike (modified) / Diagonal. 34" in each direction from the corner of deployment.
Mission: Kill Troops!
Game decided by Victory Points. For this mission, Troops choices are worth double VPs. Troops choices at half-strength will be worth full VPs.
Round 5
Deployment: Dawn of War
Mission: 3 Objectives, 2 Armies, 1 Winner, 0 Tolerance.
Place one objective in the table center. After deployment is decided but before any models are placed, the player going first places an objective along his deployment line by each player, at least 6" from table edge. The second player then does the same on his deployment line. The winner controls more objectives than their opponent at the end of the game.
I have irons in the fire regarding the diagrams for these missions, so hopefully we'll have a professional looking packet for everyone. For now, we'll have this mess.
https://docs.google.com/open?id=0B9uaJDE7Iqy1cEFFZ0IybU9pVnM