I am sort of in love this the different brackets and "win/loss" style of play here. How will we determine a winner?
The whole bracket idea is shamelessly ripped off straight from NOVA.
The event would be 5 rounds. Each round would be a straight-forward Win/Loss.
After Round 2, the field is divided into 4 brackets, based on performance.
Bracket 1 - eight 2-0 players
Bracket 2 - eight 1-1 players (top half)
Bracket 3 - eight 1-1 players (bottom half)
Bracket 4 - eight 0-2 players
The idea is that after two rounds, similarly skilled players are likely to be competing within their own brackets for prizes. So the first two rounds determine which prize a player is eligible for, and the final three matches determine which player actually wins the prize. The final 3 rounds, the Bracket Rounds, would be determined by matching up players only from within their bracket.
Bracket 1 winner would finish with a record of 5-0, the day's sole undefeated player and Grand Master Victor Winner Champion.
Bracket 2 winner would finish with a record of 4-1.
Bracket 3 winner would finish with a record of 4-1.
Bracket 4 winner would finish with a record of 3-2.
(Notice each bracket winner would go 3-0 to win within their bracket.)
If a seemingly clever player tanks the first two rounds on purpose, joke's on them for trying to take a whopping 10% or less of the purse. I know if we do a $15 entry fee, the prize numbers I was looking at almost guarantee skilled players will not be tanking any matches.
Now, as for the specific mission scenarios, that's something else entirely. I'll rope Sam into helping me come up with some proposals.
Just got hit with a bolt of inspiration. Promotional poster incoming.