Author Topic: Armageddon: Order  (Read 16834 times)

jesterofthedark

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Re: Armageddon: Order
« Reply #30 on: December 07, 2008, 02:26:35 PM »
your going to need to post the stats to any home made data sheets here, so that they can be approved prior to the mega battle.

DeepDiveMarine

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Re: Armageddon: Order
« Reply #31 on: December 08, 2008, 01:51:53 PM »
Ok here is my force as it stands with custom Data Sheets:

_____________________________________________________

TITAN:

The Guardian Titan: 825pts

SP: 3

Stats:

WS: 2
BS: 4
S: 10
Front: 14
Side: 13
Rear: 13

Equipment / Weapons

2 Void Shields
1 Long Barreled Laser Destroyer  [PRIMARY}
1 Coaxial Auto Cannon
1 Hull Mounted Las Cannon
6 Assault Cannons (Fixed Arc, Defensive)
2 Smoke Launchers
Advanced Optics w/ targeters*
Statue Relics**

*Advanced Optics w/ targets, lets you reroll 1 missed hit roll per turn
** Statue Relics: Any model with in 24 inches can re roll LD checks if failed, Any model with in 12 inches is fearless.

Reactor Meltdown: If Apocalyptic Explosion result happens 6d6 range all suffer a destroyer hit.

__________________________________________________

Super Heavy Tank:

The King Crab Assault Tank: 700pts

SP: 3

Stats:

WS: 4
BS: 4
S: 10
I: 2
A: 2
Front: 14
Side: 13
Rear: 12

Equipment / Weapons

1 Void Shields
1 Long Barreled Vulcan Mega Bolter [PRIMARY}
2 Twin Linked Assault Cannons
Extra Armor
Smoke Launcher
Advanced Optics / Targeters*

*Advanced Optics w/ targets, lets you reroll 1 missed hit roll per turn

___________________________________________________________________

« Last Edit: December 10, 2008, 09:08:17 AM by DeepDiveMarine »

jesterofthedark

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Re: Armageddon: Order
« Reply #32 on: December 09, 2008, 09:41:16 AM »
Doesn't extra armor ignore stunned results or treats them as shaken? 


Also I think you need to classify which weapons count as primary weapons on these vehicles.  Under super heavies in apocalypse primary weapons get a 4+ save against any stunned or destroyed results against them. 

Warpedfuzz

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Re: Armageddon: Order
« Reply #33 on: December 09, 2008, 01:36:40 PM »
Doesn't extra armor ignore stunned results or treats them as shaken? 



I beleive that's right Kev.  Extra armor takes off one effect off the table and ignores shaken. Not sure if it changed any w/ 5th though.
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Lykosan

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Re: Armageddon: Order
« Reply #34 on: December 09, 2008, 03:35:58 PM »
Stunned is treated as shaken and thats it, it lets whatever has the Extra Armor still move but not shoot. Walkers with it can still move and assault if they get stunned but cannot shoot.

the_trooper

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Re: Armageddon: Order
« Reply #35 on: December 09, 2008, 04:37:59 PM »
Hey Rob, you see the updated rules for the Reaver from FW?

Rob S

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Re: Armageddon: Order
« Reply #36 on: December 09, 2008, 05:08:01 PM »
Hey Rob, you see the updated rules for the Reaver from FW?

I haven't seen any change.  Care to link me to them?
It's the throwing phase now.

i was on the receiving end on occasion

the_trooper

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Re: Armageddon: Order
« Reply #37 on: December 09, 2008, 05:15:06 PM »
No.

I can show you the physical copy though :P.

I haven't been able to get a fair use electronic back up of my shiney new IA6 yet.  Points went up to 1450 but that's all I can remember off the top of my head.  When are you going to be at BG next?

DeepDiveMarine

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Re: Armageddon: Order
« Reply #38 on: December 09, 2008, 07:49:45 PM »
Updated the Data Sheets with [PRIMARY} Weapons

Rob S

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Re: Armageddon: Order
« Reply #39 on: December 09, 2008, 11:20:46 PM »
No.

I can show you the physical copy though :P.

I haven't been able to get a fair use electronic back up of my shiney new IA6 yet.  Points went up to 1450 but that's all I can remember off the top of my head.  When are you going to be at BG next?

Probably Thurs, Fri, and Sat
It's the throwing phase now.

i was on the receiving end on occasion

jesterofthedark

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Re: Armageddon: Order
« Reply #40 on: December 10, 2008, 12:55:26 AM »
nice deepdive,


I think that the primary classification will help you out alot.  I mean who can argue a 4+ save against any kind of hit against the weapon.

Just another thought, when would you roll to make use of the leadership ability of the guardian?  At the begining of your turn ? It just seems a little confusion to me, you might just be better off going with either a 18" or 24" range on that ability.

DeepDiveMarine

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Re: Armageddon: Order
« Reply #41 on: December 10, 2008, 12:46:15 PM »
Updated the range on the Titan's LD range.

Librarian

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Re: Armageddon: Order
« Reply #42 on: December 16, 2008, 04:24:28 AM »
I have been told I am required to play this year and now its just a matter of chooseing a army. Right now I am planning on bringing my Blood Angels. Sadly I don't owne any Super Heavys or other special units so it will just be 100+ space marines.

Battleground

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Re: Armageddon: Order
« Reply #43 on: December 16, 2008, 12:19:09 PM »
I have been told I am required to play this year and now its just a matter of chooseing a army. Right now I am planning on bringing my Blood Angels. Sadly I don't owne any Super Heavys or other special units so it will just be 100+ space marines.

Hooray!!! Josh is here!
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Opforce3

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Re: Armageddon: Order
« Reply #44 on: December 16, 2008, 01:05:10 PM »
thats almost enough reason to switch sides!


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