Anyone up for another map-based campaign with a little twist?
It would (try to*) use the actual world map, with factions starting off in their own respective "land" and work off of that, but it would have the actual results and rankings done by a points system, which will/would be enhanced by achievement points for doing epic and winning by non-traditional means (in otherwords not JUST trying to kill the warcaster) stuff in-game. for some examples Ive been throwing around:
"One shot, One kill." - destroy the enemy's warcaster in a single blow.
"Thanks for coming." - win on your turn 1.
"Leave no trace." - table the opponent.
"Eyes on the prize" - win by objective.
"Tunnel Vision" - kill the opposing warcaster without scoring a point.
"Thinking outside the box" - win via the kill box
"Lads got talent" - kill the warcaster with a grunt.
"If you want something done" - kill the opposing caster with yours.
each achievement would be given out once per player, as well as some that are not related to winning, and some related to multiple games (going undefeated or never winning).
and I swear to god, if you think about wisecracking and saying if you subtract battleground from both sides you have just a campaign, ill 1v1 you with a raw fish dog!