Author Topic: Mega-Battle Decisions  (Read 3179 times)

Chase

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Re: Mega-Battle Decisions
« Reply #15 on: March 07, 2011, 01:58:34 AM »
Lead by Ventris.
"In the absence of orders, go find something and kill it."
- Field Marshal Erwin Rommel

Rob S

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Re: Mega-Battle Decisions
« Reply #16 on: March 07, 2011, 07:07:21 AM »
Lol Ariel Ventris.
It's the throwing phase now.

i was on the receiving end on occasion

Logan007

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Re: Mega-Battle Decisions
« Reply #17 on: March 07, 2011, 10:26:06 AM »
Play Blood Angels this year -- I'm going imperial this year too!

Rurouni Benshin

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Re: Mega-Battle Decisions
« Reply #18 on: March 07, 2011, 10:48:04 AM »
"This One Is Rurouni... Once Again, This One Will Drift."

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Ian Mulligan

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Re: Mega-Battle Decisions
« Reply #19 on: March 07, 2011, 02:07:37 PM »
Play Blood Angels this year -- I'm going imperial this year too!

How come when I pick up Lamenters, everyone seems to go BA. Seriously, I know I'm handsome but this is ridiculous.
beep bop boop

Grand Master Steve

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Re: Mega-Battle Decisions
« Reply #20 on: March 07, 2011, 10:34:46 PM »
Lead by Ventris.
Why do I fing try......

the_trooper

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Re: Mega-Battle Decisions
« Reply #21 on: March 07, 2011, 11:14:30 PM »
Lead by Ventris.
Why do I fing try......

We are growing restless without you.

Your Howling Gryphons have been requested to help quell the Tyrant of Badab.

Grand Master Steve

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Re: Mega-Battle Decisions
« Reply #22 on: March 08, 2011, 10:09:21 PM »
Lead by Ventris.
Why do I fing try......

We are growing restless without you.

Your Howling Gryphons have been requested to help quell the Tyrant of Badab.

We've been over this. My howling griffins have an under par paint job and they have lots of damaged veichles as well as no one to lead them. I just don't have the drive to fix and repaint an almost full company. If I were to get help doing this ill consider it.

jesterofthedark

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Re: Mega-Battle Decisions
« Reply #23 on: March 08, 2011, 10:47:10 PM »
Don't worry, Ariel Ventris can order Flounder there to help you.  Ariel has aquaman powers right??

Grand Master Steve

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Re: Mega-Battle Decisions
« Reply #24 on: March 09, 2011, 06:50:38 PM »
......sigh

Warpedfuzz

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Re: Mega-Battle Decisions
« Reply #25 on: March 10, 2011, 02:51:53 PM »
It shouldn't matter, but..If I get a storrmraven, or two does anyone really care if I use it?I know its Blood Angels and I play Dark Angels, but would it really matter its all Space Marines.I'm just asking in case someone has a bug about it.
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Grand Master Steve

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Re: Mega-Battle Decisions
« Reply #26 on: March 12, 2011, 05:44:28 PM »
Supposedly all marine chapters will have access to it by the summer from the rumors I hear.
« Last Edit: March 13, 2011, 01:32:31 AM by Grand Master Steve »

jesterofthedark

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Re: Mega-Battle Decisions
« Reply #27 on: March 13, 2011, 12:21:00 AM »
Technically, I wouldn't matter since you can use them in conjunction with the allies matrix.  Its like usings a lander raider variant from one chapter with another.

As for composition and groaning of players..... Meh, tell them to suck it up and throw down.  If no one likes it they  can pen the armor and remove it from play


;)

blantyr

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Re: Mega-Battle Decisions
« Reply #28 on: March 14, 2011, 02:48:54 PM »
Technically, I wouldn't matter since you can use them in conjunction with the allies matrix.  Its like usings a lander raider variant from one chapter with another.

As for composition and groaning of players..... Meh, tell them to suck it up and throw down.  If no one likes it they  can pen the armor and remove it from play


;)
I think this is a change.  Last year if a player was using two codices, troops from one couldn't use the other's transports.  Thus we had the controversy about inquisition stuff riding in Valkyrie.

Not a big deal, don't really care, but I don't know if we want fire warriors riding in wave serpents.

jesterofthedark

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Re: Mega-Battle Decisions
« Reply #29 on: March 14, 2011, 07:46:06 PM »
The inquisition thing for the last time was completely legal.  The old gray knight codex allowed the army to take new imperial guard units and their dedicated transports.  Now maybe I'm missing the point but in the rules that I have been using for I think its like 2 years now, that was fine.

Allow me to spell it out for ya.  The inquisitor lord is allowed to join a unit since he is an indepentant character, for a definition check the rule book I forget the page.  In the gray knight codex you can take imperial guard units.  So, Doug took an imperial guard unit loaded it in a dedicated transport they are allowed to take (the valkyrie) and had the inquisitor join them.

Seriously, sounds like day one stuff to me, but not everyone gets its to easy I guess.


As for multiple armies using each others transports?  I seriously am drawing a blank on this one, I know we were not allowing players to get into other players transports and I don't think anyone feilded and army where they had transports to use this way but that may have been an offical ruling that came about from some situation I did not know about.