Author Topic: Plainville's Official "Unofficial" Tuesday 40k  (Read 326603 times)

canadianone

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Re: Plainville's Official "Unofficial" Thursday 40k
« Reply #645 on: September 23, 2011, 11:07:45 AM »
Battle report time! so ive decided to battle reportize mine and brians game, from the perspective of one of his nobz


Thugg the nob fiddled with his power claw, and then, because he was bored, hit gurt over the head with it. He was not particularly happy, his waghboss, gut krumba had been leading his waghhh on a mission of vengeance, which was great and all, but it had meant that thugg had not been able to get into a proper fight for at least a week, unless you counted that incident with lurg earlier that morning, and the lack of violence was making thugg restless and cranky. But the boss was dead set on finding and killing a particular blue skin, who wore a metal suit and had a pet air plane, and it looked like he had finally tracked down his quarry, and when the grots came running into the camp screaming about blue fish people, and tall bird men, this fact was confirmed, and all the orks in the camp started to get excited, and thugg was no exception




tau list
Shas'el
plasma rifle, missile pods, target array, HW target lock, HW multi tracker, HW drone controller, 1x shield drone

shas'ui
TL missile pods, flamer

shas'ui
TL missile pods, flamer

6x fire warriors
devil fish
disruption pods

10x kroot

broad side
black sun filter


ork list
waghboss
bike, power klaw

3x waghbikers

9x boyz
shootas
+ nob
bosspole, power klaw

9x boyz
'eavy armor, sluggas/choppas
+nob
'eavy armor, boss pole. power klaw
truck
big shoota


spear head, kill points 500 points, tau go first


Tau Turn 1:
my broad side tries to snipe the truck through a hole in the tower it was hiding behind but misses. Then the fire warriors manage to knock a wound of the waghboss, but all of my suits whiff, either missing, or rolling 1's to wound.

Ork Turn 1:
The orks surge forward, the truck drives out from the tower, and the bikers surge forward to bring their dakka guns to bear against the kroot. The foot slogging mob also advances into the ruins for cover. The ork shooting phase see's the truck's big shoota and the bikes killoff 5 kroot, who waver, but hold on a 7 for their LD check.  

Thugg had barely gotten his boys in order (through judicious use of brute force) when the fight started, the blue fish people's shootign had little effect on the orks, and thugg sneered at their pitiful "hi teknology", then grull's ard boyz took off in their fancy new truck, which irritated him, first the boss gave them the armor, and now they got a truck? well, he swore he'd be a grot before he let grull and his fancy pants panzies get in all the fighting, so he and his boyz surged forward towards the tower


Tau turn 2
The suits move up for better firing positions, and the kroot move up to intercept the incoming bikes. the drones on the fish also detached to slow down the ard boyz when they eventually hit my lines. my broad side wrecks the trukk, which careens 10 inches towards my army O.O oops. I then manage to wipe out all but the nob, and i manage to take out one of the war bikers. i then jump my suits back away from the bikes, and try to protect my fire warriors with the drones.

Ork Turn 2:
The lone ard boy nob, who passed his LD check moves towards the devil fish, and the bikes separate to go after the drones, while the boss tries to get behind the kroot to get to the suits, but cant make it and has to content himself with slaughtering them the goot slogging boyz also advance towards my lines. the foot slogging boyz kill 3 fire warriors with shootas, which puts them out of assault from the lone nob. In the assault phase, he manages to wreck my fish, and the waghboss cleverly uses his choppa, so he strikes before the kroot, killing 4 of them, and the last one fails to hurt the boss, and is run down as he flees. then the bikes crash into the drones, who actually manage to kill a biker, and only lose one, tie combat!?!?!

Thugg let loose a guttural laugh as Grull's fancy new truck took a hit, flew out of control, and blew up, scattering dazed orks all over the place, who were promptly eliminated by the fish people, until only Grull was left, then, to add insult to injury, Thugg ordered his boyz to pause long enough to let out a hail of bullets at the small brown armored runts, so that Grull wouldn't be able to krump them, that put a smile on his face, or at least it did until, in a fit of rage grull ran at the big flying tank thing and ripped it out of the sky, and started yelling insults and brags back at Thugg


Tau turn 3:
the fire warriors advanced to double tap the the lone ard boy nob, and the rest of my army moved to wipe the boss off the face of the planet. Shooting saw the nob die, but my shooting at the boss was dismal, the broadside missed again, and it takes all three suits to bring down the boss. In assault, the drone missed the biker, who puts 2 wounds on the drone, who manages to save them both.

Ork turn 3:
The last ork squad advanced menacingly on the 3 remaining fire warriors, the only things in range, and declare their waghh. no shooting to be seen, and the boyz easily slaughter the fire warriors. But in the drone biker combat, a miracle happens, the drone rills a 4 to hit, and a 6 to wound... and the biker rolls a 3 for his save! the drone wins combat!!!

Grull's bragging and taunting was cut short as the little panzies with the long guns ran up behind him and pumped him full of shots. that got thugg laughing again. Then he saw his boss blown out of his saddle, and blasted in half. At this point Thugg realized something, he was the biggest ork left, which made him the new boss! with this realization he bellowed a blood curdling waghhhh at the top of his lungs, and charged his mob towards the runts who had offed Grull for him, and lay  into them with the rest of his boyz. while his boyz continued to hack the dead bodies into smaller and smaller pieces, Thugg looked around to see who was left and saw Gubbitz standing on his bike trying to swat a strange flying thingy out of the sky, when the drone suddenly fired at his bike, igniting the fuel tank and consuming Gubbitz in a fire ball. Thugg barked out a laugh, "what a git" he thought as he chuckled.

Tau turn 4:
The orks consolidated nearer the remains of my army who were now up against the board edge. I move my two flamer suits into prime flamer positions. and everyone else except the broadside closes in for the kill. Shooting, i fire everything into the orks, and despite 11 hits with flamers, i only kill 3, but my commander manages to wipe out 4, and after the dust settled, only the nob and 2 boyz remain , but they pass their moral check on a 3. So, in order to prevent him assaulting, i took the initiative, and charged into assault with both flamer suits, the commander, and the lone gun drone. I kill off the 2 boyz before they can strike, but the nob, who is out of range of the commander, insta gibbs a missile/flamer suit, and so draws combat.

Ork Turn 4:
With nothing left on his side to do but assault, we get down to it, and it ends with my 2 remaining suits clumsily bludgeoning his nob to death before it can strike again.

Suddenly Thugg heard the sound of jets, and turned to see that his boyz had been surrounded by the big mekanikal beings, and his eyes fell on one of them in particular, with a funny horn that seemed to be ordering the others around, this must have been the commander his former boss had been trying to kill, and he made it his goal to be the one that mounted the funny looking head onto his boss pole. But before he could act on this notion, the funny looking suit things lit up his boyz, with bright bursts from energy weapons, missiles, and gouts of flame. By the end of the fusillade, only he and two other boyz remained, but neither of them even thought of turning tail and runnin away like a scaredy squig, and then the meks jumped into combat with him and his remaining boyz, his two boyz were beaten down before they could do much more than bellow at the strange looking contraptions, but the one attacking him just bounced off his thick head, and he pounced upon it, grabbing it's head between his klaw, and with a delightful popping crunching noise, he killed his squirming opponent. He jumped back up, and whirled to face the commander with fire in his deep set small eyes, barely noticing the 2 airplane things that kept bumping ineffectively into his head. He tensed readying himself to strike, but before he could, the other mekanikal creature tackled him from the side, and threw him off balance with the force of the jet on its back, and in his moment of distraction, the command suit struck, and while his attacks were clumsy and uncoordinated, the mek suit gave him incredible strength, and eventually, Thugg stopped moving after repeated blows to his skull





8 hours after the tau left the battle field, the rest of the ork waghhhhh arrived, and found only one survivor, a battered nob lying half dead in the dirt. Upon recovering (no thanks to the painboys' "careful" ministrations) Thugg, stormed through the makeshift camp to the bosses old kustom trike, climbed aloft, and declared with a shout, "IM DA NEW BOSS ROUND HERE, AN IF YOU RUDDY GITS DONT LIKE IT, ILL TURN YA INTO SQUIG BATE YA BUNCH OF YELLA BELLIED GROTS" and so the legend of the Thugg the 'ead cruncha began, and to this day, he still hunts that illusive mekanikal blue skin panzy, and he leaves a special spot on his bosspole for the funny horned head




so good, bad, really bad?
« Last Edit: September 23, 2011, 03:56:30 PM by canadianone »
Tau theme song, "jump around"

PhoenixFire

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Re: Plainville's Official "Unofficial" Thursday 40k
« Reply #646 on: September 23, 2011, 02:31:43 PM »
So Claude came up from New London, CT to check out the campaign... And the campaign fell through with only 6 players. But we salvaged the evening for him! Grey Knights & Chaos Daemons vs Dark Angels & Tau. We also decided to play the Total War scenario (all three rulebook scenarios at once, winner wins the most scenarios). It turned out just to be a fun game for all, laid back and most appropriately a draw.

There was Grey Knights vs DOA Blood Angels, in addition to Tau vs Orks. Also, a new-to-BG Daemons army vs Necrons. Feels like a light evening in retrospect, but all the same a good time.

i still call BS on grey knights teaming up with daemons lol


Benjamin

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Re: Plainville's Official "Unofficial" Thursday 40k
« Reply #647 on: September 23, 2011, 04:24:08 PM »
i still call BS on grey knights teaming up with daemons lol
Me too! :P

LTKlaudius

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Re: Plainville's Official "Unofficial" Thursday 40k
« Reply #648 on: September 24, 2011, 03:44:15 PM »
Comon, if i take Cotaez, i can field 6 units of bound daemons, (pg 49 gkcodex)gk, siding with daemons is in the rules lol
I seriously thought Cotaez was running the daemon army from the battlebarge, my mistake!

Great game though, i really liked the two armies we faced, the tau were really loaded to the gills with ap1 and ap3, and the dark angels teleport assister was amazing, dark angles rerolled all but two deepstrikes.

Three things i learned that i wont forget,
- casting sanctuary would have made those terminators strike at init 1, take a difficult terrain test, and a dangerous terrain test.
- Mordrack is an upgrade character, he cant be targeted out of the squad, why did i forget?
-mm/plasma cannon stormravens dish out so much more damage than mm/lascannon!

And ill be back on Thursday, great store,great group of gamers.

Benjamin

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Re: Plainville's Official "Unofficial" Thursday 40k
« Reply #649 on: September 24, 2011, 06:02:32 PM »
Re: Emory's battle report.

What I like most, while the technical details are all there, is that the two of you played a game that told a story. That to me always makes a contest so much more memorable.

canadianone

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Re: Plainville's Official "Unofficial" Thursday 40k
« Reply #650 on: September 25, 2011, 12:39:04 AM »
well now the gauntlet is really down, and brian has to revamp either his list, play style, or both and come and tag me back. I will be looking for a 1000 point game next thurs if i can make it, would any one be interested? and thanks for the feed back ben!
Tau theme song, "jump around"

JWebs

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Re: Plainville's Official "Unofficial" Thursday 40k
« Reply #651 on: September 25, 2011, 08:44:00 PM »
I'm glad to hear you enjoyed the evening. The night was a good example of what is usually going on Thursdays. The next six weeks should be busier with the Vogen campaign. If you or your friends want to arrange for a small learning match any time, come back to this thread and someone can usually accommodate that pretty easily.

I may have to take you up on that offer! In fact, I we're going to stop in again on this upcoming Thursday, so if anyone is available for a learning match it would be greatly appreciated.

Benjamin

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Re: Plainville's Official "Unofficial" Thursday 40k
« Reply #652 on: September 25, 2011, 10:53:53 PM »
I may have to take you up on that offer! In fact, I we're going to stop in again on this upcoming Thursday, so if anyone is available for a learning match it would be greatly appreciated.
Was that you guys I saw in the store earlier today?

Thursday, I'm running the Black Reach kit for someone. So I can just keep that rolling, or if you wanted to actually use your own army, I'm sure someone around will be available. How much experience are we looking at?

JWebs

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Re: Plainville's Official "Unofficial" Thursday 40k
« Reply #653 on: September 25, 2011, 11:41:20 PM »
Yeah it was, would have mentioned it then but you were in the middle of a game and I didn't want to intrude.

As far as experience, I'm probably all set other than random questions that will come out in games (I played more before and I've read through the new rule book a few times to pick out details), my brother will probably just need a translate from 3rd edition he understands the basics, and our friend will need most of the rules explained. He has only played fantasy and that was a while ago, so he'll understand points, stats, etc. that are similar in both but beyond that he needs an explanation.

Honestly, the Black Reach kit is probably the best option as none of our armies are quite in shape yet.

Again, thank you for this.

Benjamin

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Re: Plainville's Official "Unofficial" Thursday 40k
« Reply #654 on: September 26, 2011, 01:17:37 AM »
Yeah it was, would have mentioned it then but you were in the middle of a game and I didn't want to intrude....

Honestly, the Black Reach kit is probably the best option as none of our armies are quite in shape yet.
In the grim darkness of the near future, there will be Black Reach. The classic match-up of "WAAAGH!" vs "For the Emprah!"

Next time, totally feel free to say hi. I like chatting. :)

Chase

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Re: Plainville's Official "Unofficial" Thursday 40k
« Reply #655 on: September 26, 2011, 03:13:05 AM »
I love it!
"In the absence of orders, go find something and kill it."
- Field Marshal Erwin Rommel

Benjamin

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Re: Plainville's Official "Unofficial" Thursday 40k
« Reply #656 on: September 28, 2011, 09:10:19 PM »
You know what's awesome? Thursday 40k. And it's happening tomorrow. Maybe you've heard of it?

Just curious, who's in for tomorrow evening?

Loranus

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Re: Plainville's Official "Unofficial" Thursday 40k
« Reply #657 on: September 28, 2011, 09:59:48 PM »
If my boss doesn't give more people who dont need days off days off. Ill be there.
I ride in on my Bike with my Hat of awesome and say Nay this place should be on fire.

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Bill

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Re: Plainville's Official "Unofficial" Thursday 40k
« Reply #658 on: September 28, 2011, 10:03:53 PM »
Troy and I will be there along with two of our friends. Looking for some doubles (1250 per) and of course 1850-2k singles

Benjamin

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Re: Plainville's Official "Unofficial" Thursday 40k
« Reply #659 on: September 28, 2011, 10:05:35 PM »
Troy and I will be there along with two of our friends. Looking for some doubles (1250 per) and of course 1850-2k singles
Nice! You guys looking to get in some practice for Battle for Salvation?