Author Topic: [Megabattle] Custom Model / Datasheet / Idea Approval Thread  (Read 59454 times)

Rurouni Benshin

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #225 on: March 21, 2011, 10:46:04 AM »
I don't know much of the fluff behind Thousand Sons, but what you're proposing does seem reasonable, as far as game play mechanics are concerned.  It's not overpowering (IMHO), and you're paying heavier costs for your special upgrades.  Also, getting one asset for essentially 150 points isn't bad either (at least when compared to what Space Marines get for their formations).
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jesterofthedark

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #226 on: March 21, 2011, 06:40:44 PM »
few questions about it though...

the terminators are all essentially marked?

And for the key ability, would every movement done in such a way result in a dangerous terrain test or just if it is attempted to exit a combat situation?

If its always a Dangerous terrain test I see no issue with the idea myself.

Grimwulfe

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #227 on: March 21, 2011, 09:41:35 PM »
I would like to submit BB - THE BOTTLEBOT 5000 ORK GARGANT - for approval

« Last Edit: March 21, 2011, 09:43:59 PM by Grimwulfe »
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Moosifer

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #228 on: March 21, 2011, 09:59:33 PM »
I would like to submit BB - THE BOTTLEBOT 5000 ORK GARGANT - for approval



Totally Approve!

Grand Master Steve

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #229 on: March 21, 2011, 10:25:36 PM »
Derek didn't you say you were going to start to delete irrelivent posts?

Librarian

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #230 on: March 22, 2011, 01:05:00 AM »
few questions about it though...

the terminators are all essentially marked?

And for the key ability, would every movement done in such a way result in a dangerous terrain test or just if it is attempted to exit a combat situation?

If its always a Dangerous terrain test I see no issue with the idea myself.

All the Terminators are Marked its just updateing them to 4e as rubric terminators.

The Dangerous terrain tests would only be taken when leaveing close combat. though if it would help balance it out I don't mind it so much, I recently learned that you seem to be able to take invulnerable saves vs dangerous terrain tests.

Benjamin

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #231 on: March 22, 2011, 02:02:19 AM »
... I recently learned that you seem to be able to take invulnerable saves vs dangerous terrain tests.
Not only seem to be able, but one is in fact able to attempt invuln saves vs failed dangerous terrain tests.

jesterofthedark

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #232 on: March 22, 2011, 09:21:12 AM »
I think if you put the all around dangerous terrain test in there, then I doubt you'll see much resistance against this data sheet getting approved.  But then again the sheer balls of using an all thousand sons list.... You might just be given what ever you ask for.

Librarian

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #233 on: March 22, 2011, 08:15:58 PM »
Part of why  I put the 3 + sons squad required. Make people who want to use it need some dedication that along with only being able to transport tzeetch units helps its balance.

How about this. if the teleporting unit lands on target they are safe but any deviation results in dangerous terrain tests. In addition to any that they may suffer from due to actual dangerous terrain. The idea being that any mistake traveling the warp potentialy deadly.

jesterofthedark

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #234 on: March 22, 2011, 10:49:05 PM »
Josh, I'll be honest I like it either way.  I think the dangerous terrain to get out of combat makes sense.  I don't think it needs to be an all the time thing, mostly because we are talking about the mega battle.  The idea you could deep strike without hitting something is a long shot anyway.  Its almost a given if you table with me again, there is just too many orkseseseses.

I would like to hear from any of the others that Derek and Chase asked to over see this thread though just so we can have a majority decision on this soon.  I will talk to some in person, but posting allows the community to see what we are thinking.
« Last Edit: March 23, 2011, 12:17:51 AM by jesterofthedark »

Librarian

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #235 on: March 23, 2011, 12:08:06 AM »
I am ok either way. Though I am still not sure if I will be playing blood angels or tsons.

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #236 on: March 23, 2011, 12:21:42 AM »
Posts have been edited and/or deleted.

Thanks,
Derek
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jesterofthedark

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #237 on: March 23, 2011, 04:54:22 PM »
i save go thousand sons. my lack of invulnerable saves and your abundance of them will cause cosmic balance to align the stars and allow chaos another win, (a win based on a fraction of a point) WOOOOOHOOOO!!!

Librarian

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #238 on: March 23, 2011, 07:49:03 PM »
it is tempting..plus its alot less painting I would need to get done. but onto semi related information.

In one of the latest white dwarfs they had some new blood angels data sheets one of them involved the stormraven gunships and included a sidebar that encoraged people to treat the storm raven as a flyer with hover mode in games of apocalypse apparently there was a similar mention in white dwarf about the valkyrie back when it came out. There are also two vehicles in the new dark eldar book that really should be considered flyers with hover mode in apocalypse.

Normal 40k has no rules for flyers so these vehicles don't normaly have these rules but in epic games like this it would be perfectly resonable to allow them to be treated as flyers and could easily result in some actual dogfights if more people had flyers.

jesterofthedark

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #239 on: March 24, 2011, 07:19:40 PM »
Yes, I remember Alan talking about how his valks could be used with those abilities at the codex cost to field them.  Also, there was some insane sniper valk with an HQ in it or something. 

I guess we would have to get a running tally on the "codex" units that would gain the flyer rule before we went and added it to the mega battle.  My fear would be players not expecting the "insert name here" to suddenly go from hover to flight and take off on them.  I say this with the new players in mind, ones that are not regulars to the forums and may not read them prior to joining the mega battle.