Author Topic: [Megabattle] Custom Model / Datasheet / Idea Approval Thread  (Read 59418 times)

Destroys Hunter-Killers

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #180 on: February 27, 2011, 06:54:33 PM »
The Nick Lowe Model

WS BS S   T   Wo  I     A                                           Ld
10  10 10  10  ∞  10  the amount of seconds one          12
                              of his conversations can go for
                              (even by himself)

Unit Type
Infantry (Troll)

Wargear
His Words

Special Rules
Independent Character,Fearless,Furious Charge,Stubborn,Feel No Pain


Looks kinda like this
http://i520.photobucket.com/albums/w327/derdrex116/37652_416098037193_707852193_4740407_4805101_n.jpg

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the_trooper

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #181 on: February 27, 2011, 06:59:32 PM »
The Nick Lowe Model

WS BS S   T   Wo  I     A                                           Ld
10  10 10  10  ∞  10  the amount of seconds one          12
                              of his conversations can go for
                              (even by himself)

Unit Type
Infantry (Troll)

Wargear
His Words

Special Rules
Independent Character,Fearless,Furious Charge,Stubborn,Feel No Pain,Drive too fast in a school zone


Looks kinda like this
http://i520.photobucket.com/albums/w327/derdrex116/37652_416098037193_707852193_4740407_4805101_n.jpg



Fixed.



As far as the movement trays go, horde players should use them for pre game setup.  You know, to not try to find the powerclaw/fist/sword or the special weapons in the back, etc.   Just more organization for a chaotic day.


Ed

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #182 on: February 27, 2011, 08:43:10 PM »
You forgot ew so like skultaker can one shot you on a 4+ Gee gee I'm gonna go gamer rage in a cage cause you are so badz at troolin God sake Nick.

Wes

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #183 on: February 27, 2011, 09:52:55 PM »
The Nick Lowe Model

WS BS S   T   Wo  I     A                                           Ld
10  10 10  10  ∞  10  the amount of seconds one          12
                              of his conversations can go for
                              (even by himself)

Unit Type
Infantry (Troll)

Wargear
His Words

Special Rules
Independent Character,Fearless,Furious Charge,Stubborn,Feel No Pain


Couldn't you theoretically kill this with sweeping advance some insane luck by using a eldar avatar and Nightbringer?

( Avatars I6 would be able to sweep the I10 If rolled well )

skavengear

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #184 on: February 27, 2011, 11:19:21 PM »
Nick Lowe has furious charge, with max s and i stats... you should be treated as fast calvalry, but only when near small based models.

Chase

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #185 on: February 27, 2011, 11:26:29 PM »
The Nick Lowe Model

WS BS S   T   Wo  I     A                                           Ld
10  10 10  10  ∞  10  the amount of seconds one          12
                              of his conversations can go for
                              (even by himself)

Unit Type
Infantry (Troll)

Wargear
His Words

Special Rules
Independent Character,Fearless,Furious Charge,Stubborn,Feel No Pain


Looks kinda like this
http://i520.photobucket.com/albums/w327/derdrex116/37652_416098037193_707852193_4740407_4805101_n.jpg



Approved!
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Benjamin

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #186 on: February 28, 2011, 01:20:09 AM »
Couldn't you theoretically kill this with sweeping advance some insane luck by using a eldar avatar and Nightbringer?
Sure, but it's easier to use Boon of Mutation / Gift of Chaos. A rolled 6 on that Toughness test, Chaos Spawn! :D

Opforce3

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #187 on: February 28, 2011, 01:36:20 AM »
Going forward, I want constructive posts in this thread only.

Others will be deleted.

Can this just be the title of the thread, Derek?


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Rurouni Benshin

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #188 on: February 28, 2011, 10:38:20 AM »
Couldn't you theoretically kill this with sweeping advance some insane luck by using a eldar avatar and Nightbringer?

( Avatars I6 would be able to sweep the I10 If rolled well )
Technically no, since he's Fearless.  He might fail his saves from taking Fearless saves, but since he's got infinite wounds, I don't see that slowing it down much.  However, a single Str D weapon would kill him, and since he hasn't got an Invul Save, it'd be the quickest way. ;)

However, back on topic:

I don't think Movement Trays are a bad idea.  It would definitely help speed the game up a little more for those who play horde-like armies.  And faster play time potentially means getting more turns in the game.  Of course you're going to have disadvantages too (being too cluttered and close together), but that's the nature of using trays.
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Doomscape

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #189 on: February 28, 2011, 12:08:51 PM »
I'm a little concerned about movement trays for exactly that reason - getting clustered up like that is begging for some heavy ordnance action. 

Maybe we ought to stay away from hordes as a general rule - with the firepower we're facing off against I don't really see a benefit to them anyhow.

The_Chef

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #190 on: February 28, 2011, 03:45:03 PM »
People seem to think its a good way to slow down my army.
Quote
I do have a problem with Vulcan twin-linking every non-UltraMarine whatever-gun on the table.
Thank you for this Chase

the_trooper

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #191 on: February 28, 2011, 04:23:40 PM »
I plan on only fielding 4 models.

Opforce3

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #192 on: February 28, 2011, 07:20:55 PM »
People seem to think its a good way to slow down my army.

The only way to make a terminator army slower is by not moving them.


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jesterofthedark

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #193 on: February 28, 2011, 08:32:41 PM »
O Rich, that is a far better idea than I thought you meant it to be.

But, it does go back to getting a floor plan lay out and players knowing where they are setting up prior to the event.  Even still having every body being able to quickly move around, as quickly as a gamer with a movement tray filled with models can move anyway.

Some players are going to field alot of models not matter the game.  Its the player fielding what he wants, if we can avoid some of the choas of set up it would be ideal.  No one wants to be the kid losing it because he feels clostrophobic from 20 people coming in from all sides.  Also, no one wants to play next to a guy after he screamed at you for setting up too close to him.  ;)

If we could organize a floor layout and have the respective sides get their tables set this movement tray it idea "could" work.

Warpedfuzz

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #194 on: February 28, 2011, 10:43:46 PM »
Doug, I hate to burst your bubble but the current rumors (read 99% truth) is that Grey Knights will not have access to the Valkyrie's.   Instead they will have access to the Stormraven Gunships.

Also who rode their space marines into battle on Valkyries last year?

Figures. Stormravens are better anyways,but still I don't have one yet. haha! I'll have a backup plan afterall. Need to take a deeper look at my army.For the record no marines ever rode into battle on a valkyrie.Last year I had my inquisitor and his storm troopers ride to other end of table to help against a demon sitting on an objective.Sorta worked well just not in time to get the points.*sigh*

A floor layout has in years past setup via the boards.With Small last minute adjustments made day of.Part of the duties of the "table commanders."

Movement trays probably wouldn't work so well given the terrain.
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