Author Topic: [Megabattle] Custom Model / Datasheet / Idea Approval Thread  (Read 59372 times)

Serring

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #120 on: January 18, 2011, 11:37:25 PM »
What I mean is that if a Space Marine player wanted to bring a Baneblade.

"Now as to whether or not the chaos marines would use an imperial guard super heavy, even if its a renegade one?  I dunno."   ---- That was the statment it was in regards to.
Fluff wise I don't think this would work without allies because baneblades are equal to a tank company in the IG. You can look it up on the page before baneblade in the original apoc book, also you can note that in the link the baneblades are listed under IG not general forces of the Imperium.

http://www.bolterandchainsword.com/index.php?showtopic=193307&st=0&p=2299467&#entry2299467

I kinda don't care but figured I should point this out.

skavengear

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #121 on: January 19, 2011, 12:23:04 AM »
Chaos is truly daemons, marines and renegades. But chaos for the megabattle is all the "bad guys" so what's the huge deal about chaos marines getting an effective super heavy?

jesterofthedark

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #122 on: January 19, 2011, 01:04:10 AM »
There has not been anything stated by D or Chase in previous years in reference to players mixing up their forces.  There has been talk about how special rules for one army would not work on another armies units even if both were being used by the same player.  But, that was the extent of it. 

The only rule of limitations in use was that the bad guys stayed with the bad guys and the good guys with the good.  It just so happens most players stick to one army and add super heavies to their forces.  But there were a few space marines using bane blade varients on the order side last year.  I don't think Blantyr could get a good look at them from under the Emperor Titans on his table.  But trust me they were there. 

There are rules that were put in to limit abuse of cross army stuff, example I think I may be wrong but I think..... Epidimus was limited to having his nurgle buffing ability only work for the player fielding him.  Someone correct me if that wasn't the final result for him after year two I believe.  Either way if your force consists of multiple armies that per the offical ruling fall on the same side then yes you can field them just don't think your special blood angels character's rules will work on the detachment of space wolf thunder cavalry you brought.  Just be happy you get to bring two broken marine armies instead of one..... ;p 

I kid, all marines die the same under my tide of green lovin' I offer to you all equally.

the_trooper

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #123 on: January 19, 2011, 01:07:02 AM »
Chaos is truly daemons, marines and renegades. But chaos for the megabattle is all the "bad guys" so what's the huge deal about chaos marines getting an effective super heavy?


There are no useful chaos superheavies....

BWAHAHAHAHAHAHA.


As a side note, just read the Apoc main rule book on Imperial datasheets and how the forces of chaos get to use any of them without restriction.  Chaos Space Marines / Chaos Daemons can have Bane/blades / Stormlords/ Swords/ Hammers pretty much without restriction (among other things).  It's a fun conversation though, you guys can keep having it if you want.

GW's laziness is your gain, Chaos.


FAKE EDIT:

The Epidemius rule was pretty much not put into play because of the nature of it.  Basically, the limitation was seen as not needed.  Also, I was under the impression you can mix and match armies and that people would just make fun of you for being "That guy" and that was enough policing.

Chase

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #124 on: January 19, 2011, 02:07:45 AM »
I love that people can pretty much field these questions for me at this point.

What Kevin and Rich have said is correct.


Epidemius - See Rich's response.  Limited to your table though.

Baneblades - See Kevin and Rich's response.  The fluff comments are valid and in a perfect world maybe it would be different.  We didn't restrict it at all in the past and won't this time around.  Tons of people have Baneblades.  This is the one'ish time a year they can bust em out.

Mixing and matching armies like whoa - See Kevin and Rich's response.

GG.  148729837498234 emails saved.


Next?


.
« Last Edit: January 19, 2011, 02:11:41 AM by Chase »
"In the absence of orders, go find something and kill it."
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Lykosan

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #125 on: January 19, 2011, 09:19:17 AM »

GG.  148729837498234 emails saved.


Next?


.


Ok you asked for it. Disrupter Beacon GO!

jesterofthedark

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #126 on: January 19, 2011, 08:02:38 PM »
great rere you got anymore scabs you wanna pick while your at it.....
;p
« Last Edit: January 20, 2011, 07:41:35 PM by jesterofthedark »

jesterofthedark

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #127 on: January 20, 2011, 07:43:42 PM »
Actually, good thing you brought this up in fact.


I think that since this is the custom model forum it would fit well in here.  Anyone planning on taking an asset that makes use of a counter should plan to have that approved also.  Correct me if I'm wrong in this assumption.  Approval would help to cut down on any of the disagreements upon what is a valid representation of a given asset.

skavengear

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #128 on: January 20, 2011, 11:57:19 PM »
For tunnels can I use diglets?

Chase

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #129 on: January 21, 2011, 12:04:58 AM »
Actually, good thing you brought this up in fact.


I think that since this is the custom model forum it would fit well in here.  Anyone planning on taking an asset that makes use of a counter should plan to have that approved also.  Correct me if I'm wrong in this assumption.  Approval would help to cut down on any of the disagreements upon what is a valid representation of a given asset.

This is not wrong.  This is exactly the type of thing we are looking to approve in an effort to avoid any conflict the day of.
"In the absence of orders, go find something and kill it."
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Chase

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #130 on: January 21, 2011, 12:07:32 AM »
For tunnels can I use diglets?

I had to google what a Diglett was.

Anyways, Goss.  If you win the 40k singles I *MIGHT* consider you using some sort of stupid Diglett thing if you end up with the Tunnels asset.
"In the absence of orders, go find something and kill it."
- Field Marshal Erwin Rommel

the_trooper

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #131 on: January 21, 2011, 03:02:47 AM »
I would lobby for a chaos spawn version of a diglett.

skavengear

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #132 on: January 21, 2011, 07:35:29 AM »
For tunnels can I use diglets?

I had to google what a Diglett was.

Anyways, Goss.  If you win the 40k singles I *MIGHT* consider you using some sort of stupid Diglett thing if you end up with the Tunnels asset.

what is that supposed to mean?! Diglett is perfect for making space marine sized holes, but I guess I would need dugtrio for terminators...

jesterofthedark

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #133 on: January 21, 2011, 09:26:45 AM »
I wonder if its ironic to have a superior attitude towards a pokemon player when we all play with little army men on a table top??

Meh, I don't care I'm actin superior anyway.  But I must admit, no one will expect a diglett to be dangerious......

Doomscape

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Re: [Megabattle] Custom Model / Datasheet / Idea Approval Thread
« Reply #134 on: January 21, 2011, 11:39:04 AM »
Hi there folks, Adam S. here, Nate's brother.  Hoping to play again this year, and wanted to look at a few of the smaller issues of contention my army's likely to raise.

Yes, it'll probably be orks again. Getting Chaos IG together in time seems...unlikely.

So, while all of my models are GW models I realize some of you kids (who as an aside need to STAY OFF MY LAWN YA HEAH) may not have been a gleam in your father's eye when some of the models in my army came out. 

So basically, I've got an old Armorcast Spleenrippa (and possibly Gobsmasha) ready to roll, and two Rogue Trader-era battlewagons, which are plastic.  I'd like to use all these as battlewagons, with the Spleenrippa and/or Gobsmasha obviously being equipped with a kill kannon and not transporting troops, and the RT wagons being used as open-topped, one big shoota, and primarily useful for troop transport. How do folks feel about models that predate the fall of the Berlin Wall?  Or should I just buckle down and use the fancy modern battlewagons instead?

Thanks folks!

-Adam