Author Topic: Poll: favorite hq/best hq choice  (Read 5287 times)

Chase

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Re: Poll: favorite hq/best hq choice
« Reply #30 on: September 15, 2010, 02:41:41 PM »
Maybe I'm overtired or something but today this thread has been entertaining.  I feel like ownage is being dished out everywhere.
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skavengear

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Re: Poll: favorite hq/best hq choice
« Reply #31 on: September 15, 2010, 04:22:05 PM »
indeed it does chase   ::)

im considering dropping the hurricane bolters on my stormraven for the sanguinor (you know the beastly hq choice for blood angels everyone seems to forget about because of mephiston and astorath...)

Opforce3

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Re: Poll: favorite hq/best hq choice
« Reply #32 on: September 17, 2010, 02:36:23 PM »
it is impossible for an officer to kill mephiston though (so long as they are still s3) unless you can roll a 7 on a d6  :P 

suck it imperial guard, shouldve drank some gene seed juice  ;D

I will stab him to death with bayonets any day of the week.

Also, the Sanguinor isn't that good for 2 big reason. First, he is not an independent character and thus can't join units. He can get picked out really easily. Secondly, he only has 3 wounds at T4, just like a normal Space Marine commander. He's a glass hammer. Mephiston is foolproof, but he's not quite unkillable.


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skavengear

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Re: Poll: favorite hq/best hq choice
« Reply #33 on: September 17, 2010, 03:08:21 PM »
mephiston is just too rockin' to refuse huh? i wonder what the dark eldar and grey knights will bring to the power creep. i still find it hilarious everytime i see the gw character focus article on dark eldar and they brag about the best 1 wound model  :D

jhobin

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Re: Poll: favorite hq/best hq choice
« Reply #34 on: September 17, 2010, 03:15:49 PM »
Ahriman can kill Mephiston with one spell;

Gift of choas

No armour save, no invul, you get one chance to nullify it or your a spawn

oh yea and he cast it 3 times in one round.
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skavengear

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Re: Poll: favorite hq/best hq choice
« Reply #35 on: September 17, 2010, 05:03:07 PM »
Ahriman can kill Mephiston with one spell;

Gift of choas

No armour save, no invul, you get one chance to nullify it or your a spawn

oh yea and he cast it 3 times in one round.

why am i not playing chaos marines again?

the_trooper

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Re: Poll: favorite hq/best hq choice
« Reply #36 on: September 17, 2010, 05:38:44 PM »
Ahriman can kill Mephiston with one spell;

Gift of choas

No armour save, no invul, you get one chance to nullify it or your a spawn

oh yea and he cast it 3 times in one round.

why am i not playing chaos marines again?

Ever try to experiment in a vacuum?

Opforce3

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Re: Poll: favorite hq/best hq choice
« Reply #37 on: September 17, 2010, 05:40:28 PM »
Ahriman can kill Mephiston with one spell;

Gift of choas

No armour save, no invul, you get one chance to nullify it or your a spawn

oh yea and he cast it 3 times in one round.

why am i not playing chaos marines again?

meh


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jhobin

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Re: Poll: favorite hq/best hq choice
« Reply #38 on: September 17, 2010, 06:11:11 PM »
Last Choas codex was good, the current one is kinda bland.

The best summary I've heard about the current choas codex was

"Wow, look they took the choas out of choas"
"I'm going to sacrifice my pyramid turtles"
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the_trooper

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Re: Poll: favorite hq/best hq choice
« Reply #39 on: September 17, 2010, 11:16:27 PM »
Last Choas codex was good, the current one is kinda bland.

The best summary I've heard about the current choas codex was

"Wow, look they took the choas out of choas"

I don't know what you mean.  Slaanesh and Khorne are old college buddies and always have been!

skavengear

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Re: Poll: favorite hq/best hq choice
« Reply #40 on: September 18, 2010, 01:22:04 AM »
Real space marines are'nt traitors, only cowards in power armor. bumps aside though, here is what i have found about marines:
blood angels - fast and strong
black templars - vanillas with oaths
chaos marines - vanillas with chaos god flavor
dark angels - i see scoring terminators that arent split into two types of squads
space wolves - you charge they charge, they ride wolves that own face
ultramarines - basically, the most versatile army this side of the bolter

Opforce3

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Re: Poll: favorite hq/best hq choice
« Reply #41 on: September 20, 2010, 02:59:03 PM »
Marines are wimps, who needs power armor. Sun's out, Guns out.


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Rurouni Benshin

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Re: Poll: favorite hq/best hq choice
« Reply #42 on: September 21, 2010, 12:15:02 PM »
Cato Sicarius was what sold me on Ultramarines.  From a practical standpoint, he isn't an overly powerful named IC, but one that's balanced in his own way that matches both the fluff and general game play.  The bonuses he gives to a list are average at best, and his wargear and Special Rules aren't that different from the other named IC's in the SM codex, save for Calgar and Lysander who both have Eternal Warrior.

I just enjoyed the exploits that were accounted for by him in the codex a lot, and the opening picture of him and his battle company on pages 18 and 19 were just so enthralling and captivating to me. 

Captain Cato Sicarius: Hands down my favorite.
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the_trooper

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Re: Poll: favorite hq/best hq choice
« Reply #43 on: September 21, 2010, 09:17:57 PM »
I used to follow an apostate cardinal branded arch-heretic.

Now he is a spawn.

My favorite HQ is now a Chaos Spawn.

Ed

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Re: Poll: favorite hq/best hq choice
« Reply #44 on: September 22, 2010, 07:56:44 PM »
So if that is true I change my answer from a Necron lord to a squig refer to the ork codex