Author Topic: Assault squad weapon choices  (Read 1103 times)

skavengear

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Assault squad weapon choices
« on: September 05, 2010, 09:52:39 PM »
for my blood angels assault squad plus a sanguinary priest what is the ideal weapon layout:

a hand flamer and infernus pistol for special weapons or meltagun and flamer? i thought of both arguments, the pistols means two extra s5 attacks on a charge, but less range and power.

also, is there a cheaper way to get ten assault marines then buying two packs? i was thinking of buying khorne berserkers then buying ten jump packs? or would this look dumb?

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Re: Assault squad weapon choices
« Reply #1 on: September 05, 2010, 10:48:40 PM »
i was thinking of buying khorne berserkers then buying ten jump packs? or would this look dumb?

well, they would have chaos bodies, which i wouldn't like for blood angles

the_trooper

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Re: Assault squad weapon choices
« Reply #2 on: September 05, 2010, 11:38:04 PM »


well, they would have chaos bodies, which i wouldn't like for blood angles

What if they were 90 degree angles?

Opforce3

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Re: Assault squad weapon choices
« Reply #3 on: September 06, 2010, 03:14:34 PM »
^ like

but anyway, i think you should just get assault squads. it's only slightly more expesnive, and will look exactly how they should. as opposed to khorne assault marines.


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skavengear

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Re: Assault squad weapon choices
« Reply #4 on: September 06, 2010, 04:36:49 PM »
agreed. as for the weapon layout. is it worth the 10 more points to get two more attacks? or is it better to get the bits and have a stronger flamer and a meltagun that can actually get the melta bonus.

Opforce3

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Re: Assault squad weapon choices
« Reply #5 on: September 06, 2010, 06:49:12 PM »
take one melta pistol, thats it. the assault squad isnt really designed for tank hunting, so it's a good "just in case" weapon. i would throw a meltabomb on the sergeant if you are able. they can be tank hunters, but that requires reworking basically all their equipment.


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skavengear

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Re: Assault squad weapon choices
« Reply #6 on: September 06, 2010, 09:09:05 PM »
i was thinking the same, since really theyd need to HUNT the tank, which is not a good idea, a more effective way of shutting down mechanized is by just assaulting anything not wrapped in steel

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Re: Assault squad weapon choices
« Reply #7 on: September 06, 2010, 09:24:41 PM »
ya but noone plays mech

the_trooper

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Re: Assault squad weapon choices
« Reply #8 on: September 06, 2010, 09:55:28 PM »
ya but noone plays mech

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skavengear

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Re: Assault squad weapon choices
« Reply #9 on: September 06, 2010, 11:57:13 PM »
huh? i dont get it. people play mechanized, dont YOU play mechanized?

another option is to pay for vanguards as cptn suggested but isnt that alot more points plus losing scoring models?

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Re: Assault squad weapon choices
« Reply #10 on: September 07, 2010, 05:05:47 PM »
Maybe

Opforce3

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Re: Assault squad weapon choices
« Reply #11 on: September 07, 2010, 06:12:22 PM »
ya but noone plays mech

I literally lol'd at that.


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