This is the place to handle pregame and during-the-game information for our visit to Tomb of Horrors.
Character Choices
I thought it would be good to track who's playing what, which is information I like to have when making a character. This list is in no way binding, so feel free to change your mind instantly. We're simply keeping a running tally of the PCs general plans:
AJ- Unknown
Dave- Unknown (Druid or Ninja?)
Jay- Sorcerer
Rick- Monk
Steve- Rogue
Tom- Cleric
Starting Level
Tomb of Horrors begins at level 9, so plan your character accordingly.
Stats
Stats are rolled following the pretty typical Battlegrounds 3.5 pattern: 4d6 drop the lowest, three sets. If you roll three really abysmal sets you may beg for my mercy and I will chuckle evilly. Don't worry too much...I'm sure you'll have a chance to roll a new character.
Starting Equipment
We're doing Jay's magical equipment rolling system, because it was a lot of fun in the past. It's also a good way to get new characters in the game quickly on the off chance that somebody dies.
Books
I'm following Jay's recommendations, because he has more experience running 3.5 with all the horrible books in play. I reserve the right to revise this list if I hear from Jay there's something I missed. Basically, YOU know if you're breaking the world, so don't do it. Here's a list of banned books:
Book of Exalted Deeds
Miniatures Handbook
Unearthed Arcana
Races Books
Book of Nine Swords
Those are the ones I remember at the moment. Complete books are in, but need to be checked up on before play. Libris Mortis is in (heh heh heh). Psionics are in, because I like them. Be warned, if you make a boss-killer psion things will probably not work out for you. I don't own any of the 3.5 Eberron books, but I've decided I'll let people give the books a shot, if it pleases them.
Scope of the Tomb of Horrors
This is a dungeon-crawl adventure, so if you don't want to feel useless you should avoid making a purely social character. Stick with a more standard adventurer with combat abilities and some utility powers. Tomb of Horrors is known for traps and puzzles, so be prepared. Yes, you can spoiler the game for yourself easily but if you do expect to be figured out quickly and declared a consumate lamer by the rest of the table.
Other Information
I found that the 3.5e version of the Tomb was actually available for FREE from WotC. It's a big adventure rather than a campaign, so instead of an extended break from 4e we'll have a nice little side adventure leading into the 4e product. I'm going to integrate the ToH storyline into our ongoing campaign, and people that wish too will be able to port their 3.5 characters into 4e characters when we get back to the main story. Those that died last night to Professor Rakshasa will NEED to port their character over, so keep that in mind.