Author Topic: Unbeatable Army List: Codex IG  (Read 12813 times)

Grimwulfe

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Re: Unbeatable Army List: Codex IG
« Reply #75 on: July 07, 2010, 01:23:19 PM »
WEnt to Philly for the weekend.  Ragnar I can make time most nights and if a weekend is needed then I will have to make arrangements.  Let me know what is best and I will let you know my availability. 

I have 2 major GT's comming up so my time is slightly limited. 
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skavengear

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Re: Unbeatable Army List: Codex IG
« Reply #76 on: July 09, 2010, 01:09:44 AM »
Wouldn't you agree, Matt, that the fluff of 40K often contradicts what a player can do on the table?

When was the last time you heard someone watching the Superbowl say, "Oh, in the fluff of football the Patriots would never do X."


ironically yes in a way... but that's besides the point. i would like to play devil's advocate for a minute, since im a new player and i think the newer you are to the game the less one sided you tend to be:

i agree with mr. ragnar's intention (from what i get, although rich seems to think otherwise) of being proud of a list you have found solid and consistent. the fact is, all armies have a balancing factor which means really any army of can defeat another army on a level point base (even some of the older "out of date" ones). the argument that you could roll entirely 1s is almost never to occur, though bad luck happens. the simple truth is as soon as you label something as the best or unbeatable, it instantly becomes the target at which all others aim to prove false. im not saying im not guilty of this partly. but i posted lists for ideas to improve and wasnt looking for broken stuff, i just was wondering what people thought was so broken out of a codex i felt was great, but still no better than the rest.

i think you shouldnt feel negatively about BG for the boards, as in person things come out much more as they are intended.

what you will see is most people here are annoyed by the idea of people who constantly change their army and lists to beat everything, but they still build their list with the goal in mind of winning. for example, last week or so i played some games with ben:

ben is overall nice and easy going person, and i think i am also; i built a list to defeat the bokers (for vengeance!) so i switched up things a little to suit what i knew id be playing, and im sure he did a little too. although we did edit lists tailored to each other, we didnt concoct some laboratory where we created a list that would be no contest for the other (although it feels one sided sometimes :D)

so with that, if you enjoy WAAC (if it stands for winning at all costs), continue to do so if it makes you happy. but also think from someone like my side: i always field the same death company (10 guys; 4 powerfist bolters, 4 powerswords boltpistol, 2 thunderhammers bolters) now of course some will say what a waste, 400 points towards 10 models but it is what makes me happy playing. so dont forgt to have fun playing; if you cant have fun playing then why would you to begin with. although winning is awesome, losing is life, and its childish to only play if you can win. (which is why i literally only play if i can lose  ::) ok so ive won a few, but look at my record,which i proudly post)

i hope that is a good insight  ;D

Rob S

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Re: Unbeatable Army List: Codex IG
« Reply #77 on: July 09, 2010, 11:09:11 AM »
Wouldn't you agree, Matt, that the fluff of 40K often contradicts what a player can do on the table?

When was the last time you heard someone watching the Superbowl say, "Oh, in the fluff of football the Patriots would never do X."


ironically yes in a way... but that's besides the point. i would like to play devil's advocate for a minute, since im a new player and i think the newer you are to the game the less one sided you tend to be:

i agree with mr. ragnar's intention (from what i get, although rich seems to think otherwise) of being proud of a list you have found solid and consistent. the fact is, all armies have a balancing factor which means really any army of can defeat another army on a level point base (even some of the older "out of date" ones). the argument that you could roll entirely 1s is almost never to occur, though bad luck happens. the simple truth is as soon as you label something as the best or unbeatable, it instantly becomes the target at which all others aim to prove false. im not saying im not guilty of this partly. but i posted lists for ideas to improve and wasnt looking for broken stuff, i just was wondering what people thought was so broken out of a codex i felt was great, but still no better than the rest.

i think you shouldnt feel negatively about BG for the boards, as in person things come out much more as they are intended.

what you will see is most people here are annoyed by the idea of people who constantly change their army and lists to beat everything, but they still build their list with the goal in mind of winning. for example, last week or so i played some games with ben:

ben is overall nice and easy going person, and i think i am also; i built a list to defeat the bokers (for vengeance!) so i switched up things a little to suit what i knew id be playing, and im sure he did a little too. although we did edit lists tailored to each other, we didnt concoct some laboratory where we created a list that would be no contest for the other (although it feels one sided sometimes :D)

so with that, if you enjoy WAAC (if it stands for winning at all costs), continue to do so if it makes you happy. but also think from someone like my side: i always field the same death company (10 guys; 4 powerfist bolters, 4 powerswords boltpistol, 2 thunderhammers bolters) now of course some will say what a waste, 400 points towards 10 models but it is what makes me happy playing. so dont forgt to have fun playing; if you cant have fun playing then why would you to begin with. although winning is awesome, losing is life, and its childish to only play if you can win. (which is why i literally only play if i can lose  ::) ok so ive won a few, but look at my record,which i proudly post)

i hope that is a good insight  ;D

This is very true.

Also, I share your "pain" with a high priced 10 man unit, but using it because it's awesome to assault someone with it.
It's the throwing phase now.

i was on the receiving end on occasion

Ragnar

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Re: Unbeatable Army List: Codex IG
« Reply #78 on: July 11, 2010, 06:44:21 AM »
Ya.

I'll see when nate's schedule yields him this week. I happen to be free pretty much every day and the weekend....weird as hell work schedule...
anyway, I'll let you know asap

skavengear

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Re: Unbeatable Army List: Codex IG
« Reply #79 on: July 11, 2010, 12:36:12 PM »
This is very true.

Also, I share your "pain" with a high priced 10 man unit, but using it because it's awesome to assault someone with it.

yeah but mine does not score, costs 200 bare, and im paying 220 for wargear.  but yes there is no feeling better than when they (finally) assault someone and tear their flesh limb from limb  ;D

also a good note is they compare to most elite choices (terminators, wolf guard, etc) which means the no scoring isnt as bad (its almost like having 4 elite slot units)

Moosifer

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Re: Unbeatable Army List: Codex IG
« Reply #80 on: July 11, 2010, 12:49:05 PM »
This is very true.

Also, I share your "pain" with a high priced 10 man unit, but using it because it's awesome to assault someone with it.

yeah but mine does not score, costs 200 bare, and im paying 220 for wargear.  but yes there is no feeling better than when they (finally) assault someone and tear their flesh limb from limb  ;D

also a good note is they compare to most elite choices (terminators, wolf guard, etc) which means the no scoring isnt as bad (its almost like having 4 elite slot units)

Skaven I am in the same boat you are, Death Company are mean nasty and WAAAAYY to overpriced to make them effective in games outside of the 2000 point range.

If you use a regular assault squad with a Sgt and Power weapon, run a sang priest with jp behind him and viola, you have a nasty cc squad with FNP and furious charge at 200 points ;)

skavengear

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Re: Unbeatable Army List: Codex IG
« Reply #81 on: July 11, 2010, 01:39:05 PM »
actually, ive been comparing my list to the one rick fielded for ard boyz and i somehow have more manpower than he does at the same points.

Moosifer

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Re: Unbeatable Army List: Codex IG
« Reply #82 on: July 11, 2010, 01:59:00 PM »
actually, ive been comparing my list to the one rick fielded for ard boyz and i somehow have more manpower than he does at the same points.

So what was my list at 'ard boyz?

skavengear

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Re: Unbeatable Army List: Codex IG
« Reply #83 on: July 11, 2010, 04:23:55 PM »
oh haha youre rick james?  :D

i dont remember specifics but i asked chase if he had a copy back when he posted the results so i could have an idea of what to play. it was something along the lines of:

astorath
tycho
3 priests
death company w/lemartes
death company in a land raider
assault squad or two

but i remember it was close to the list i was going to run for doubles (minus a few points). you probably do have more but im not too too far off at 2500:

librarian (terminator armor w/ storm shield; wings of sanguinus, sanguine sword) attatched to SG
gabriel seth attatched to death company inside a stormraven

sanguinary guard (death masks, chapter banner, power fist)
sanguinary priests (jump pack, lightning claw, meltabomb; jump pack, mb, powerfist; corbulo)
attaching to assault squad, SG, and tactical squad respectively
furioso librarian (blood lance, might of heroes) in stormraven

tactical squad (meltagun, missle launcher, sgt has combiflamer and powerfist)
assault squad (2x hand flamers, sgt has a power fist)
death company x11 (4x powersword boltpistol, 4x powerfist bolter, 2x thunderhammer bolter, 1 chansword boltpistol)

vindicator with dozer blade
stormraven (extra armor, tld assault cannon, typhoon ml)
devastator squad (powerfist sgt, plasma cnnon, multimelta, lascannon, missle launcher)

this flesh tearers list has been my most (and only) successful list. so far ive played nids twice, orks, guard, and three different sm armies and won, the guard player beat me twice. any advise since youre probablly the best person to get BA advise from.  ;D
« Last Edit: July 11, 2010, 04:27:03 PM by Skavenknight »

Moosifer

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Re: Unbeatable Army List: Codex IG
« Reply #84 on: July 12, 2010, 08:23:36 AM »
oh haha youre rick james?  :D

i dont remember specifics but i asked chase if he had a copy back when he posted the results so i could have an idea of what to play. it was something along the lines of:

astorath
tycho
3 priests
death company w/lemartes
death company in a land raider
assault squad or two

but i remember it was close to the list i was going to run for doubles (minus a few points). you probably do have more but im not too too far off at 2500:

librarian (terminator armor w/ storm shield; wings of sanguinus, sanguine sword) attatched to SG
gabriel seth attatched to death company inside a stormraven

sanguinary guard (death masks, chapter banner, power fist)
sanguinary priests (jump pack, lightning claw, meltabomb; jump pack, mb, powerfist; corbulo)
attaching to assault squad, SG, and tactical squad respectively
furioso librarian (blood lance, might of heroes) in stormraven

tactical squad (meltagun, missle launcher, sgt has combiflamer and powerfist)
assault squad (2x hand flamers, sgt has a power fist)
death company x11 (4x powersword boltpistol, 4x powerfist bolter, 2x thunderhammer bolter, 1 chansword boltpistol)

vindicator with dozer blade
stormraven (extra armor, tld assault cannon, typhoon ml)
devastator squad (powerfist sgt, plasma cnnon, multimelta, lascannon, missle launcher)

this flesh tearers list has been my most (and only) successful list. so far ive played nids twice, orks, guard, and three different sm armies and won, the guard player beat me twice. any advise since youre probablly the best person to get BA advise from.  ;D

Ok I have said this before and I will say this again.  You need to start working out on your own why your list has no chance in an objective based mission (66%) of the time.  You LOAD your list with the bells and whistles (admittedly when I was starting to play the game I did the same thing but that was 4th) and forget what wins you games.

Your list in my estimation has a touch of super unit ADD.  Your List has 2 HQ, 3 Elite, 3 Troop (only 2 scoring) and 3 HQ.  That means you have 4 units to every scoring unit which is bad.  A smart opponent will see this when looking at your list, pick off your tact and assault squad with just plain shooting, and you have already lost your ability to win an objective based game.

'Ard Boyz lists are a bit deceptive because they are WAAC armies that you build knowing what the missions will be weeks in advance.  In your standard game you have to plan for every mission instead of just one.

As for my list:

Astorath
Death Company Tycho
3x Sang Guard with JP
Furioso Lib with Wings and Shield
3x Assault Squads with Melta Pistol, Melta Gun, Power Weapon
1x 10 Man DC with 4x PW inside a LRR
1x 8 Man DC with JP, 2x PW, TH

Within the context of the first round of Ard Boyz, that was a great list to play, esp when you go up against armor like i did in the third mission
« Last Edit: July 12, 2010, 08:25:13 AM by Moosifer »

skavengear

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Re: Unbeatable Army List: Codex IG
« Reply #85 on: July 12, 2010, 12:06:35 PM »
i understand where you are coming from, that scoring units are improtant, but from what i have seen ive noticed its actually better just to try and wipeout everything that you possibly can with the goal in mind being that if there isnt an opponent standing how can they win. the way i play the list is as you can expect so far:

keep the devastators and tactical squad back, with the tac squad closer to an objective that is as far away from the enemy as possible and the dev squad in cover at a vantage poit. the stormraven and its passengers fly over to the point in the enemy line where i can make a sweep across easily (as dc often kills one thing and is left in nowhere land). the assault squad and sg are both put in reserve, this is done because a) the sg is "held for when i need to turn the tide of battle" and b) the assault squad can possibly get delayed back in reserves enough that toward the end of the battle when ive cleared the field i can just land on the objective and rout all remaining battle brothers to their side and the tac squad if it remains.

these tricks have worked well in my favor for most games. the guard player lucked out in getting DOW so he spread out his forces too far, but the other games were classic brawls between forces. i won tyranids simply by holding out that last assault squad (csd) and landed them on the objectives when the big hq thing and a few infantry were over killing the tac and dev squads.

so im happy with what i am fielding thus far. all i need to rpove myslef against is tau, dark eldar, and space wolves now before ive held victory over each army once
« Last Edit: July 12, 2010, 01:28:45 PM by Skavenknight »

Grimwulfe

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Re: Unbeatable Army List: Codex IG
« Reply #86 on: July 12, 2010, 01:26:38 PM »
I deny it!
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the_trooper

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Re: Unbeatable Army List: Codex IG
« Reply #87 on: July 12, 2010, 02:59:14 PM »
lol mech plague marine lol

Lykosan

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Re: Unbeatable Army List: Codex IG
« Reply #88 on: July 12, 2010, 03:37:20 PM »
lol mech plague marine lol

You sir are an ass. That is all.

Rob S

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Re: Unbeatable Army List: Codex IG
« Reply #89 on: July 12, 2010, 05:02:46 PM »

so im happy with what i am fielding thus far. all i need to rpove myslef against is tau, dark eldar, and space wolves now before ive held victory over each army once

Mechanized Space Marines is the same army as my White Scars?  It's as if you fought an Iyanden Eldar army and said victory over them is like victory over a Saim-Hann army.

Also, fight my Squats.
It's the throwing phase now.

i was on the receiving end on occasion