ok so i was looking in other forums (bolter and chainsword, dakkadakka, etc.) it seems like nothing blood angels have is broken or overpowered, also i noted two things:
1. Alot of people were suggesting that tactical squads are useless for blood angels, is this really that true? sure they are different but are they really useless?
2. People complaining of the missing chapter master hq choice. really i dont get why, first, no other non-vanilla codexes had them either. and second, ive never played someone who used a chapter master anyways, so id like to ask is there a reason why?
i would think looking at the orbital bombardment that people would like that and find some way of abusing it but in my opinion i dont think that many people use the masters with the strike, is there an actual reason?
so what is the big deal of the codex? all my wins are against other n00bs so i really dont see anything overpowered or id be able to beat at least one veteran
the thing ive discovered is that honor guard is awesome, it gives the chapter banner and a priest (thats +1 attack and reroll failed pinning and morale checks in 12", and feel no pain, furious charge within 6) sure its alot of points (mine with a librarian included came to 343ish) but it gives alot. the sanguinary guard are useless, the furioso librarian is good but i dont see it as overpowered, the assault squad as a troop choice is good but not broken, other marines can move up (biker troops), and the vehicles are a big shrug, baal predators seem blah, land raiders shouldnt deep strike theyre way to big to risk a mishap, and the hq in my codex are honestly dissapointing. i read the other codexes and they have disgusting hq choices at half the cost.
so in basic question WHAT AM I DOING WRONG??? or not seeing about blood angels that gets everyone else up in arms?
thanks
~dave