Author Topic: Doubles Tournament Clarification  (Read 1271 times)

The_Chef

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Doubles Tournament Clarification
« on: June 03, 2010, 02:18:07 AM »
So the 6 page thread of Demolisher cannon aside. It seems that Chase is standing for RAW correct? I present the new headache fresh from the Space Wolf FAQ and Eratta.

"Page 62, Wolftooth Necklace, replace the last sentence with: Against models with a WS value, a model with a wolftooth necklace always hits in close combat on the roll of a 3+."

So since dreadnoughts have a weapon skill It stands to reason that I hit dreadnaughts on a 3+ with RAW correct?

Combine that with Saga of the Beast Slayer: "The character may re-roll all failed to hit rolls against walkers, monsterous creatures and models with a toughness of 5 or more"

In effect, I hit dreadnoughts on a 3+ and re-roll if i miss? Commence arguement.
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I do have a problem with Vulcan twin-linking every non-UltraMarine whatever-gun on the table.
Thank you for this Chase

Chase

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Re: Doubles Tournament Clarification
« Reply #1 on: June 03, 2010, 02:23:42 AM »
If that's what the errata says then it looks to me like you would be hitting Dreadnoughts on a 3+ rerolling misses.

Unless there's something I'm missing...
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jesterofthedark

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Re: Doubles Tournament Clarification
« Reply #2 on: June 03, 2010, 02:39:54 AM »
I don't see any problem with this, as long as your not trying to use grenades.  If it was a normal close combat attack in which two models compare their WS then yet the necklace happens.  When fighting a walker with the saga you mentioned you would re-roll hits, the fact that the two work together is great.

But a grenade rule states that you give up your close combat attacks to toss a grenade at a vehicle.  If that vehicle is a walker you need 6's, unless its immobilized the your grenades hit on a 4+.

Rob S

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Re: Doubles Tournament Clarification
« Reply #3 on: June 03, 2010, 08:16:32 AM »
Pretty sure there's no question with that combination.
It's the throwing phase now.

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skavengear

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Re: Doubles Tournament Clarification
« Reply #4 on: June 03, 2010, 12:53:28 PM »
So the 6 page thread of Demolisher cannon aside. It seems that Chase is standing for RAW correct? I present the new headache fresh from the Space Wolf FAQ and Eratta.

"Page 62, Wolftooth Necklace, replace the last sentence with: Against models with a WS value, a model with a wolftooth necklace always hits in close combat on the roll of a 3+."

So since dreadnoughts have a weapon skill It stands to reason that I hit dreadnaughts on a 3+ with RAW correct?

Combine that with Saga of the Beast Slayer: "The character may re-roll all failed to hit rolls against walkers, monsterous creatures and models with a toughness of 5 or more"

In effect, I hit dreadnoughts on a 3+ and re-roll if i miss? Commence arguement.

the to hit part is correct. and the dreadnought will if it has a toughness value, but i think dreadnoughts dont have toughness, i think they just have armor values. ill have to check but if they do then it all checks out.

Chase

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Re: Doubles Tournament Clarification
« Reply #5 on: June 03, 2010, 01:01:36 PM »
He gets the re-roll due to a Dreadnought being a walker, not because of the toughness value (or in this case, lack thereof).  Correct?
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Lykosan

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Re: Doubles Tournament Clarification
« Reply #6 on: June 03, 2010, 01:51:16 PM »
Yes a Dreadnought is a Walker so he gets the re-roll.

The re-roll is granted if the target of the attack fulfills any of the following conditions: Is the Target a Walker? Is the Target a Monstrous Creature? Does the Target have toughness 5 or more?

If there was a Monstrous Creature out there that for some reason was Toughness 3 he would get the re-roll because it is a Monstrous Creature. Only need to meet one requirement not all of them.

Chase

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Re: Doubles Tournament Clarification
« Reply #7 on: June 03, 2010, 08:30:40 PM »
Wolftooth Necklace:

One who has triumphed in one of the contests of might held at the Fang may be awarded a wolftooth necklace in recognition of his martial excellence and athletic prowess.  In close combat, a model with a wolftooth necklace always hits on the roll of 3+ regardless of comparative Weapon Skills."


Based on this, I am lead to believe that the Wolftooth Necklace does not allow for a hit on 3+ with any sort of grenade due to the use of a grenade not comparing Weapon Skills.


Edit:  The errata changes the text to:

Page 62, Wolftooth Necklace, replace the last sentence with: Against models with a WS value, a model with a wolftooth necklace always hits in close combat on the roll of a 3+.


Just like Murph said in his post.  Based on this, I believe even the grenades would hit on a 3+ and reroll misses.

« Last Edit: June 03, 2010, 09:42:00 PM by Chase »
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skavengear

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Re: Doubles Tournament Clarification
« Reply #8 on: June 03, 2010, 08:58:26 PM »
actually thats debatable. it sounds like they are meaning for it to be models vs model. like a wolf vs a space marine etc.

Rurouni Benshin

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Re: Doubles Tournament Clarification
« Reply #9 on: June 03, 2010, 09:45:46 PM »
actually thats debatable. it sounds like they are meaning for it to be models vs model. like a wolf vs a space marine etc.

According to the RAW, Dave, I don't think there's any debate here.  What you're bringing up in your statement is something that can be used in an RAI vs RAW debate, and even then, I think it's a stretch.
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Rob S

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Re: Doubles Tournament Clarification
« Reply #10 on: June 03, 2010, 10:22:06 PM »


Edit:  The errata changes the text to:

Page 62, Wolftooth Necklace, replace the last sentence with: Against models with a WS value, a model with a wolftooth necklace always hits in close combat on the roll of a 3+.


Just like Murph said in his post.  Based on this, I believe even the grenades would hit on a 3+ and reroll misses.



Should've thought to look at the FAQ.  Sounds like they changed it so that it'd be clear that the grenades get the benefit.  Seems odd, but cool.
It's the throwing phase now.

i was on the receiving end on occasion