Author Topic: Battleground 40k Doubles Tournament 6/5/2010  (Read 9815 times)

Chase

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Battleground 40k Doubles Tournament 6/5/2010
« on: May 03, 2010, 04:12:26 PM »
Battleground Games & Hobbies

Format: Doubles (2v2) @ 1250 points per person
Date: June 5th, 2010
Time: Doors open at 9:00am, dice roll at 10:00am
Entrance Fee:  $40.00 per team  ($20.00 per player)


The event will be capped at 20 teams (40 players).  Please contact me at ChaseLaq@gmail.com or call the store to sign up if and only if you and your partner can commit to playing on June 5th.  If you need help finding a partner please post on the message board.

Pre-registration is highly encouraged and may end up being required.



RULES FOR WARHAMMER 40,000 DOUBLES TOURNAMENT

Rule Books:
The Warhammer 40K Fifth Edition Rules will be used.

The following is a list of legal army choices:
Codex: Black Templars
Codex: Blood Angels
Codex: Chaos Daemons
Codex: Chaos Space Marines
Codex: Daemonhunters
Codex: Dark Angels
Codex: Dark Eldar
Codex: Eldar
Codex: Imperial Guard
Kroot Mercenaries
Codex: Necrons
Codex: Orks
Codex: Space Marines
Codex: Space Wolves
Codex: Tau
Codex: Tyranids
Codex: Witchhunters
Deathwatch Kill Teams, where legal


Models & Points:

1. Each player must bring an army consisting of 1250 points or fewer, in accordance
with these rules. Each team will consist of two players fighting together.

The Force Organization Chart will be split up into two parts as follows:

(Each player must take)
1 HQ
0-1 Elites
2-3 Troops
0-1 Fast Attack
0-1 Heavy Support

In addition, the two players on a team share three ‘floating’ selections, one each in Elites,
Fast Attack, and Heavy Support. Either player may use up to two of these floating slots,
but may not use the same slot as their partner. For example, Player A takes a second
Elites choice and a second Heavy Support choice. This means their partner, Player B,
may take a second Fast Attack choice as the third floating slot.

An exception to this is the mandatory choices for some armies.  For example: "You must take this HQ at this many points."  Those choices are allowed outside of these restrictions.

2. All models must follow “What You See Is What You Get” (WYSIWYG). All
weapons, war gear, and so forth must be represented on the model.

3. Forge World Imperial Armor units (and army lists) may NOT be used.

4. If illegal units or other rules violations are found in a player’s army list, at a minimum,
the models in violation will be removed from all subsequent play. In addition,
tournament points may be deducted and/or award eligibility may be forfeited. If in doubt,
please ask for clarification in advance from a Battleground Tournament Organizer.

5. Teams are not integrated.  You may not share tech (for example, using each others teleport homers, etc).

6. If a unit/wargear/ability says something to the effect of "choose a friendly unit/model" you may not select a teammates unit.

7.  Necrons will never phase out.

The scenarios we will be using for the event will be a slightly modified version of the 2010 Adepticon Team Tournament Missions.  I will be choosing 3 of the 4 scenarios.

They can be found here:  http://www.adepticon.org/wpfiles/2010/201040KTT.pdf


Store Credit Awards will be given out to:
Store credit is good for any product in the store and all subsequent events.  It never expires and will be saved for you.

Best Overall Team
Second Best Overall Team
Third Best Overall Team (only awarded if the turnout is large)
Best Sportsmen (team)
Best Theme (team)
Best Painted (individual)

Note:  a team may only win one award.



Please post any questions or comments here.



« Last Edit: May 08, 2010, 10:07:19 PM by Chase »
"In the absence of orders, go find something and kill it."
- Field Marshal Erwin Rommel

blahblahblah

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Re: Battleground 40k Doubles Tournament 6/5/2010
« Reply #1 on: May 03, 2010, 06:41:11 PM »
I'm down to play, if anyone wants to team up with my World Eaters.

jfoodmaster

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Re: Battleground 40k Doubles Tournament 6/5/2010
« Reply #2 on: May 03, 2010, 08:00:13 PM »
Just to verify: Since the Space Wolves get 2 HQs per HQ slot, can I have 2 HQs for that 1 HQ slot?

Grand Master Steve

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Re: Battleground 40k Doubles Tournament 6/5/2010
« Reply #3 on: May 03, 2010, 08:59:00 PM »
Just to verify: Since the Space Wolves get 2 HQs per HQ slot, can I have 2 HQs for that 1 HQ slot?

An exception to this is the mandatory choices for some armies.  For example: "You must take this HQ at this many points."  Those choices are allowed outside of these restrictions.

Yes.

I dont think Death Watch should be allowed their rules are extreamly out dated.

skavengear

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Re: Battleground 40k Doubles Tournament 6/5/2010
« Reply #4 on: May 03, 2010, 09:34:04 PM »
how will the blood drinkers be able to choose between mephiston and astorath???

anyone want to make a team in the (most likely) situation my friend bails?
my army list at 1250 is pure search and destroy, leaving my partner to score without the pressures of combat (in theory of course)

also you would be able to have all 3 of the "free" slots, in the case of people who want/need them ;D
« Last Edit: May 03, 2010, 09:41:08 PM by Skavenknight »

skavengear

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Re: Battleground 40k Doubles Tournament 6/5/2010
« Reply #5 on: May 04, 2010, 01:12:02 PM »
are these extra slots in addition to the 1250 points or simply included if say someone wanted to take 2 elites to make the 1250?

ill probablly need a partner though... any humanitarians out there? (the bonus is next to my models your army will look much better for best painted)

*see my last post on blood angel army for what the army list is ill be using
« Last Edit: May 04, 2010, 01:20:22 PM by Skavenknight »

Rurouni Benshin

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Re: Battleground 40k Doubles Tournament 6/5/2010
« Reply #6 on: May 04, 2010, 07:27:26 PM »
are these extra slots in addition to the 1250 points or simply included if say someone wanted to take 2 elites to make the 1250?

The extra slots need to be within your 1250 point maximum.  So regardless if you have 0, 1, or 2 Elite choices, your point maximum can't exceed 1250.

I'm not sure if I'll be able to come up that weekend, but I'll try.  Should know within the next couple of weeks.
"This One Is Rurouni... Once Again, This One Will Drift."

Warhammer 40,000
Space Marines: 93-15-18
Apocalypse: 9-2-3
Tournaments: 7-7-1
Tale of 16 Gamers: 0-0-1

Grammar: Contractions 0/1/0
Number of games I've managed to play since Tristan's arrival: 70

The_Chef

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Re: Battleground 40k Doubles Tournament 6/5/2010
« Reply #7 on: May 05, 2010, 01:20:07 AM »
Team Animality is down. year 3 running. Hopefully better than 4th this time.
Quote
I do have a problem with Vulcan twin-linking every non-UltraMarine whatever-gun on the table.
Thank you for this Chase

Grimwulfe

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Re: Battleground 40k Doubles Tournament 6/5/2010
« Reply #8 on: May 05, 2010, 09:38:36 AM »
Why the price increase in registration from $10 to $20 per person?
Dark Star Founding Member
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Warpedfuzz

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Re: Battleground 40k Doubles Tournament 6/5/2010
« Reply #9 on: May 05, 2010, 10:27:32 AM »
Asking this week for that Saterday off. Let you know if I can get it and join in the carnage.

If so My Dark Angels are ready to have fun.
~ Lead, follow, or get the HELL out of my way! ~


skavengear

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Re: Battleground 40k Doubles Tournament 6/5/2010
« Reply #10 on: May 05, 2010, 11:31:18 AM »
Mephiston's death company has tasted the flesh of many orks, now they crave more!

who will join the blood angels in this tournament of gore?

Chase

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Re: Battleground 40k Doubles Tournament 6/5/2010
« Reply #11 on: May 05, 2010, 04:03:42 PM »
Why the price increase in registration from $10 to $20 per person?

It was 15 per person last time.  Higher fee = better prizes, which people seem to love.

There are other reasons too, like space issues, etc.

« Last Edit: May 05, 2010, 04:13:25 PM by Chase »
"In the absence of orders, go find something and kill it."
- Field Marshal Erwin Rommel

Rurouni Benshin

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Re: Battleground 40k Doubles Tournament 6/5/2010
« Reply #12 on: May 05, 2010, 06:52:35 PM »
Why the price increase in registration from $10 to $20 per person?

It was 15 per person last time.  Higher fee = better prizes, which people seem to love.

There are other reasons too, like space issues, etc.



Inflation is another good one...
"This One Is Rurouni... Once Again, This One Will Drift."

Warhammer 40,000
Space Marines: 93-15-18
Apocalypse: 9-2-3
Tournaments: 7-7-1
Tale of 16 Gamers: 0-0-1

Grammar: Contractions 0/1/0
Number of games I've managed to play since Tristan's arrival: 70

Chase

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Re: Battleground 40k Doubles Tournament 6/5/2010
« Reply #13 on: May 05, 2010, 07:51:13 PM »
Ben, you've got to find a way to make it up here for this.
"In the absence of orders, go find something and kill it."
- Field Marshal Erwin Rommel

skavengear

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Re: Battleground 40k Doubles Tournament 6/5/2010
« Reply #14 on: May 05, 2010, 10:45:29 PM »
the imperial guard and blood angels will put differences aside and fight for the glory of the emperor

(nick and i shall be playing) should we pay or register ahead in store?