These are the data sheets for the Aqua Marines Super-Heavies.
They are the same stats as the last 2 Mega-battles.
Please review and comment. TY__________________________________________________________________________________
Sub HAWK TRANSPORTER: (Same as a Thunderhawk transporter in abilities)
The Poseidon "SubHawk" Transporter
Pts: 550
Front: 13
Side: 12
Rear: 10
BS: 04
Type: Super-Heavy Aquatic/Flyer, Orbital Lander
Structure Points: 3
Crew: 2. Space Marines
Weapon: The Poseidon "SubHawk" Transporter has Two twin-linked heavy bolters and Three twin-linked LasCannons.
All Poseidon "SubHawk" Transporters have a decoy flare launcher.
Options: A Poseidon "SubHawk" Transporter may carry up to six Hellstrike missiles / Torpedoes for +10 pts per missile.
Transport: A Poseidon "SubHawk"Transporter may carry four Dreadnoughts, four full marine squads or any variant there in.
( Vehicles and passengers must be paid for separately.)
SPECIAL RULES
Ceramite Shielding: In order to resist the pressure of atmospheric entry a Poseidon "SubHawk" Transporter has thick ceramite shielding. This makes it resistant to melta (and melta-type) weapons. Melta weapons, including melta-bombs, never roll an extra dice for armour penetration due to being at half range.
Decoy Flares / Countermeasures: If the Poseidon "SubHawk" Transporter takes a glancing hit from enemy fire, then it may fire its decoy flares to re-roll the result. The second result must stand, even if it is better than the first. Decoy flares may only be used once per game.
Unloading Vehicles / Troops: Vehicles and Troops can disembark from the transporter very quickly. The Poseidon "SubHawk" transporter lands using the normal orbital lander rules.
Loading Vehicles: An empty transporter can pick up a vehicle by using the orbital lander rules to land on top of a vehicle. It must then spend a complete turn on the ground whilst the target vehicle or troops are loaded in each bay. When the transporter takes off it takes the vehicle (and any passengers) with it.
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KING CRAB ASSAULT TANK:
Name: King Crab Assault Tank
Size: Normal
Type: Elite Walker
Speed: 6 inches Fire all secondary, 12 fire 1 secondary, (extra dice (3d6) on difficult terrain tests)
Structure points: 2
Armor: 13 front 13 side 12 rear
Shielding: 1 Void shield
Armament:
Main Weapon: Vulcan Mega Assault Cannon (60'', Str 7, AP 2, Heavy 20)
Secondary Weapons: Twin Linked Assault Cannons (36'', Str 6, AP 4, Heavy 4)
Close Combat Weapons: 2 Close Combat Claws, (WS 4, Str 10, I 2, A 2)
TOTAL POINTS: 550pts.
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TITAN:
Name: The Kraken
Size: Titan
Type: Titan
Structure points: 4
Armor: 14 front 13 side 12 rear
Shielding: 2 Void shield
Armament:
Main Weapon: Titan Sniper (Range 96 Str 10 AP 2 Heavy 2). CoAxial LasCannon, CoAxial AutoCannon
Secondary Weapons: Hull Mounted Auto Cannon, Las Cannon, 6 Assault Cannons
Special Rules: Reactor Meltdown - If Apocalpic Explosion result range is 6D6 destroyer hit
TOTAL POINTS: 720pts.